Player Matchup

Discordia
Discordia
IceyRyann
Discordia
Level 129
God Stats
3W - 0L
1,745 SR
Queue Stats
89W - 81L
1,602 Elo+
Solo
Chronos
Chronos
Jewpider
Chronos
Level 119
God Stats
6W - 5L
1,711 SR
Queue Stats
995W - 1,002L
1,547 Elo+
Solo
Nemesis
Nemesis
Koyomiikari
Nemesis
Level 60
God Stats
3W - 1L
1,681 SR
Queue Stats
52W - 33L
1,632 Elo+
Party 2
Achilles
Achilles
Stericbullet
Achilles
Level 147
God Stats
2W - 1L
1,693 SR
Queue Stats
62W - 44L
1,636 Elo+
Party 2
Mercury
Mercury
uhHighroller
Mercury
Level 101
God Stats
1W - 0L
1,889 SR
Queue Stats
9W - 12L
1,523 Elo+
Party 2
Team Averages
Level 111
1,744 SR
1,588 Elo+

VS

Team Averages
Level 148
1,704 SR
1,600 Elo+
Thanatos
Thanatos
AlaskanThundeRx
Thanatos
Level 159
God Stats
0W - 1L
2,057 SR
Queue Stats
144W - 119L
1,629 Elo+
Party 1
The Morrigan
The Morrigan
Emmie
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ShotAlcazar
Apollo
Level 159
God Stats
2W - 4L
1,802 SR
Queue Stats
76W - 38L
1,598 Elo+
Party 1
Chiron
Chiron
YurbIes
Chiron
Level 118
God Stats
2W - 2L
1,859 SR
Queue Stats
64W - 28L
1,729 Elo+
Party 1
Hou Yi
Hou Yi
staychilled
Hou Yi
Level 148
God Stats
12W - 11L
1,302 SR
Queue Stats
700W - 708L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IceyRyann
Discordia
16
5 / 3 / 13
10,224
852
17,146
7,342
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Jewpider
Chronos
18
10 / 2 / 11
10,919
910
8,820
13,402
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Koyomiikari
Nemesis
15
2 / 7 / 14
9,682
807
8,265
15,673
14,397
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Stericbullet
Achilles
19
11 / 4 / 14
11,736
978
18,531
19,920
27,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
uhHighroller
Mercury
14
0 / 4 / 12
8,784
732
2,368
8,816
3,501
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 6 / 9
9,941
828
8,009
10,793
4,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Emmie
The Morrigan
16
4 / 7 / 7
9,886
824
11,247
8,862
3,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
3 / 6 / 10
9,549
796
7,635
14,162
5,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
YurbIes
Chiron
15
5 / 4 / 9
9,261
772
10,139
10,582
4,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
14
3 / 5 / 11
8,789
732
11,382
12,799
5,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
66
28
Kills
20
20
Deaths
28
64
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
6
9
1.58
L
The Morrigan
Emmie
The Morrigan
4
7
7
1.07
W
Discordia
IceyRyann
Discordia
5
3
13
3.83
W
Chronos
Jewpider
Chronos
10
2
11
7.75
W
Nemesis
Koyomiikari
Nemesis
2
7
14
1.29
L
Apollo
3
6
10
1.33
W
Achilles
Stericbullet
Achilles
11
4
14
4.5
L
Chiron
YurbIes
Chiron
5
4
9
2.38
L
Hou Yi
3
5
11
1.7
W
Mercury
uhHighroller
Mercury
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,130
Damage
48,412
65,153
Taken
57,198
53,446
Mitigated
23,217
23,205
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,009
2,080
219
3,794
10,793
4,512
65
4,405
6,119
0
12,370
L
The Morrigan
Emmie
The Morrigan
11,247
1,160
1,560
390
8,862
3,465
290
2,729
5,695
28,821
0
W
Discordia
IceyRyann
Discordia
17,146
192
1,899
1,513
7,342
2,931
475
1,579
5,723
37,129
0
W
Chronos
Jewpider
Chronos
8,820
1,887
3,170
5,420
13,402
5,531
1,923
2,023
11,255
27,694
0
W
Nemesis
Koyomiikari
Nemesis
8,265
2,629
719
2,396
15,673
14,397
0
3,117
12,492
283
17,233
L
Apollo
7,635
4,837
312
2,580
14,162
5,836
0
7,482
6,372
0
18,329
W
Achilles
Stericbullet
Achilles
18,531
4,303
1,669
5,145
19,920
27,086
1,539
1,955
17,911
0
35,112
L
Chiron
YurbIes
Chiron
10,139
4,565
2,956
2,961
10,582
4,368
270
3,711
6,656
0
17,545
L
Hou Yi
11,382
4,364
2,419
2,988
12,799
5,036
306
6,683
5,806
0
20,207
W
Mercury
uhHighroller
Mercury
2,368
350
932
342
8,816
3,501
1,018
2,221
6,525
0
8,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,345
Gold Earned
47,426
126
Minions Killed
117
0
Camps Cleared
0
1,132,482
Distance Traveled
967,065
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,941
828
10
1
0
196,897
0
L
The Morrigan
9,886
824
39
3
0
190,834
1
W
Discordia
10,224
852
41
3
0
229,089
4
W
Chronos
10,919
910
30
3
0
247,101
1
W
Nemesis
9,682
807
14
1
0
166,385
1
L
Apollo
9,549
796
23
2
0
193,696
0
W
Achilles
11,736
978
28
2
0
248,946
0
L
Chiron
9,261
772
24
2
0
193,925
0
L
Hou Yi
8,789
732
21
2
0
191,713
1
W
Mercury
8,784
732
13
1
0
240,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role