Player Matchup

Hera
Hera
BunBuns7
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,508 Elo+
Solo
Chaac
Chaac
Lvl9Goodra
Chaac
Level 29
God Stats
23W - 12L
1,569 SR
Queue Stats
255W - 280L
1,537 Elo+
Solo
Medusa
Medusa
MedusaHunter1
Medusa
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
birdosrus
Jormungandr
Level 8
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
femurbeamer
Nemesis
Level 18
God Stats
4W - 2L
1,769 SR
Queue Stats
113W - 104L
1,492 Elo+
Solo
Team Averages
Level 15
1,606 SR
1,507 Elo+

VS

Team Averages
Level 23
1,555 SR
1,565 Elo+
Athena
Athena
KaRamPi
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,706 Elo+
Solo
Cthulhu
Cthulhu
Known Gremlin
Cthulhu
Level 27
God Stats
14W - 6L
1,552 SR
Queue Stats
167W - 156L
1,520 Elo+
Party 1
Vulcan
Vulcan
LeMrLister
Vulcan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Ripty245
Arachne
Level 29
God Stats
11W - 2L
1,826 SR
Queue Stats
117W - 86L
1,569 Elo+
Party 1
Anhur
Anhur
lamSteam
Anhur
Level 29
God Stats
2W - 3L
1,398 SR
Queue Stats
207W - 183L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 1 / 2
6,824
569
5,679
4,414
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
2 / 1 / 3
6,656
555
8,603
8,114
3,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 7 / 1
5,005
417
887
6,098
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
birdosrus
Jormungandr
9
2 / 2 / 2
5,567
464
1,628
4,890
2,422
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
femurbeamer
Nemesis
11
3 / 1 / 1
6,698
558
2,444
4,692
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KaRamPi
Athena
9
2 / 2 / 6
5,896
491
1,665
7,489
3,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
10
2 / 2 / 1
6,051
504
4,285
9,165
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
LeMrLister
Vulcan
11
1 / 0 / 5
6,097
508
2,367
3,051
872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Ripty245
Arachne
10
3 / 3 / 3
6,243
520
4,791
10,360
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
lamSteam
Anhur
11
4 / 2 / 2
6,684
557
4,685
7,445
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
12
12
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
1
1
2
2
W
Athena
KaRamPi
Athena
2
2
6
2.5
W
Cthulhu
2
2
1
1.25
W
Vulcan
LeMrLister
Vulcan
1
0
5
3.5
L
Chaac
2
1
3
3.5
L
1
7
1
0.21
W
Arachne
Ripty245
Arachne
3
3
3
1.5
L
Jormungandr
birdosrus
Jormungandr
2
2
2
1.5
L
Nemesis
femurbeamer
Nemesis
3
1
1
3.5
W
Anhur
lamSteam
Anhur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
17,793
28,208
Taken
37,510
10,911
Mitigated
16,768
5,193
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,679
1,525
0
398
4,414
1,373
0
1,758
2,656
48,582
0
W
Athena
KaRamPi
Athena
1,665
310
0
2,384
7,489
3,101
518
2,328
5,041
9,857
0
W
Cthulhu
4,285
538
0
3,256
9,165
7,418
0
156
9,009
24,561
0
W
Vulcan
LeMrLister
Vulcan
2,367
1,009
0
1,201
3,051
872
317
1,176
1,675
35,304
0
L
Chaac
8,603
1,099
0
3,489
8,114
3,980
319
3,232
4,432
0
38,953
L
887
443
0
0
6,098
1,322
92
1,671
4,367
0
5,913
W
Arachne
Ripty245
Arachne
4,791
3,770
0
2,867
10,360
3,124
0
1,143
9,113
0
37,485
L
Jormungandr
birdosrus
Jormungandr
1,628
615
0
0
4,890
2,422
209
664
4,226
12,735
0
L
Nemesis
femurbeamer
Nemesis
2,444
841
0
1,306
4,692
1,814
0
452
4,210
0
39,406
W
Anhur
lamSteam
Anhur
4,685
2,743
0
2,624
7,445
2,253
1,100
2,016
5,365
0
39,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
30,971
295
Minions Killed
266
0
Camps Cleared
0
1,123,425
Distance Traveled
1,136,007
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,824
569
103
9
0
246,259
7
W
Athena
5,896
491
18
2
0
262,238
0
W
Cthulhu
6,051
504
51
4
0
245,317
0
W
Vulcan
6,097
508
63
5
0
205,977
1
L
Chaac
6,656
555
75
6
0
235,550
2
L
Medusa
5,005
417
9
1
0
187,997
0
W
Arachne
6,243
520
62
5
0
236,656
2
L
Jormungandr
5,567
464
24
2
0
194,525
1
L
Nemesis
6,698
558
84
7
0
259,094
2
W
Anhur
6,684
557
72
6
0
185,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role