Player Matchup

Cerberus
Cerberus
AngelLostLamb
Cerberus
Level 108
God Stats
2W - 4L
1,283 SR
Queue Stats
13W - 14L
1,618 Elo+
Party 3
Nox
Nox
ImpatientKobold
Nox
Level 136
God Stats
9W - 4L
1,687 SR
Queue Stats
204W - 230L
1,599 Elo+
Party 3
Tiamat
Tiamat
TinyWeinerSteve
Tiamat
Level 60
God Stats
1W - 2L
1,156 SR
Queue Stats
64W - 57L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
maskkill1234
Xbalanque
Level 129
God Stats
3W - 3L
1,496 SR
Queue Stats
214W - 231L
1,511 Elo+
Solo
Odin
Odin
sfgiantsfreak222
Odin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,829 Elo+
Party 2
Team Averages
Level 104
1,424 SR
1,625 Elo+

VS

Team Averages
Level 97
1,611 SR
1,618 Elo+
Kukulkan
Kukulkan
Astartez
Kukulkan
Level 109
God Stats
8W - 10L
1,561 SR
Queue Stats
163W - 154L
1,531 Elo+
Solo
Raijin
Raijin
Goоn
Raijin
Level 21
God Stats
1W - 1L
1,923 SR
Queue Stats
12W - 2L
1,808 Elo+
Party 1
King Arthur
King Arthur
Goоse
King Arthur
Level 156
God Stats
0W - 4L
1,597 SR
Queue Stats
154W - 54L
1,808 Elo+
Party 1
Chronos
Chronos
Ms Vixen cM
Chronos
Level 109
God Stats
0W - 2L
1,319 SR
Queue Stats
49W - 51L
1,545 Elo+
Solo
Bakasura
Bakasura
erawr
Bakasura
Level 91
God Stats
4W - 8L
1,654 SR
Queue Stats
121W - 124L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngelLostLamb
Cerberus
19
3 / 3 / 13
12,641
665
6,307
15,211
13,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 0 / 11
16,118
848
16,992
11,464
5,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 11
13,272
699
15,097
16,406
9,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
maskkill1234
Xbalanque
20
5 / 2 / 12
14,389
757
11,114
11,146
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 4 / 13
13,860
729
9,602
15,653
18,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Astartez
Kukulkan
11
0 / 0 / 0
8,741
460
450
380
119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Goоn
Raijin
20
5 / 6 / 4
13,585
715
20,884
14,232
5,439
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Goоse
King Arthur
18
2 / 7 / 6
11,832
623
13,074
22,818
22,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Ms Vixen cM
Chronos
20
2 / 7 / 4
12,830
675
9,727
16,553
5,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
erawr
Bakasura
20
4 / 6 / 6
13,733
723
8,485
16,603
6,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
26
Kills
13
13
Deaths
26
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AngelLostLamb
Cerberus
3
3
13
3.17
L
Kukulkan
Astartez
Kukulkan
0
0
0
0
L
Raijin
Goоn
Raijin
5
6
4
1.17
L
King Arthur
Goоse
King Arthur
2
7
6
0.71
W
9
0
11
14.5
L
Chronos
Ms Vixen cM
Chronos
2
7
4
0.57
W
4
4
11
2.38
L
Bakasura
erawr
Bakasura
4
6
6
1.17
W
Xbalanque
maskkill1234
Xbalanque
5
2
12
5.5
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,112
Damage
52,620
69,880
Taken
70,586
52,560
Mitigated
40,629
15,166
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AngelLostLamb
Cerberus
6,307
0
0
3,835
15,211
13,015
598
8,050
6,629
27,241
0
L
Kukulkan
Astartez
Kukulkan
450
40
0
0
380
119
0
320
60
5,252
0
L
Raijin
Goоn
Raijin
20,884
1,707
0
491
14,232
5,439
0
7,824
6,127
61,893
0
L
King Arthur
Goоse
King Arthur
13,074
984
0
2,300
22,818
22,608
0
9,099
12,963
0
48,054
W
16,992
269
636
4,789
11,464
5,395
1,277
6,615
4,709
82,371
0
L
Chronos
Ms Vixen cM
Chronos
9,727
1,198
0
2,738
16,553
5,832
1
11,307
4,698
59,090
0
W
15,097
1,314
172
3,892
16,406
9,963
738
7,546
8,329
55,961
0
L
Bakasura
erawr
Bakasura
8,485
5,811
0
4,150
16,603
6,631
0
9,368
6,905
0
30,316
W
Xbalanque
maskkill1234
Xbalanque
11,114
5,997
0
1,305
11,146
5,340
5,826
3,436
7,515
0
54,714
W
9,602
1,904
0
537
15,653
18,847
622
6,658
8,436
0
34,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,280
Gold Earned
60,721
472
Minions Killed
417
9
Camps Cleared
8
1,695,816
Distance Traveled
1,363,288
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,641
665
44
2
0
367,302
0
L
Kukulkan
8,741
460
10
1
1
36,326
1
L
Raijin
13,585
715
109
6
0
301,654
1
L
King Arthur
11,832
623
78
4
1
346,083
1
W
Nox
16,118
848
161
8
4
388,282
3
L
Chronos
12,830
675
133
7
1
309,375
3
W
Tiamat
13,272
699
119
6
1
296,967
0
L
Bakasura
13,733
723
87
5
5
369,850
1
W
Xbalanque
14,389
757
101
5
4
280,920
1
W
Odin
13,860
729
47
2
0
362,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role