Player Matchup

Hun Batz
Hun Batz
BPB_0027
Hun Batz
Level 88
God Stats
38W - 28L
1,594 SR
Queue Stats
294W - 316L
1,519 Elo+
Party 1
Chernobog
Chernobog
DarkSerenade18
Chernobog
Level 64
God Stats
5W - 3L
1,565 SR
Queue Stats
373W - 390L
1,521 Elo+
Solo
Merlin
Merlin
JChrist2
Merlin
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,143 Elo+
Party 2
Gilgamesh
Gilgamesh
TheWalmartWarden
Gilgamesh
Level 27
God Stats
11W - 16L
1,526 SR
Queue Stats
289W - 327L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
x The Moses x
Guan Yu
Level 99
God Stats
2W - 1L
1,299 SR
Queue Stats
2W - 3L
1,143 Elo+
Party 2
Team Averages
Level 76
1,497 SR
1,366 Elo+

VS

Team Averages
Level 52
1,547 SR
1,425 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JCFpalcara
Chang'e
Level 37
God Stats
59W - 60L
1,524 SR
Queue Stats
266W - 295L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
TP iSilence
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,381 Elo+
Party 3
Medusa
Medusa
icolorz
Medusa
Level 77
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 11L
1,395 Elo+
Party 3
Arachne
Arachne
lLeveLsz NG
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BPB_0027
Hun Batz
11
0 / 0 / 4
5,746
1,149
1,733
3,993
1,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
DarkSerenade18
Chernobog
10
1 / 0 / 2
5,353
1,071
1,666
326
101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
JChrist2
Merlin
10
1 / 0 / 3
5,703
1,141
5,820
1,185
366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
10
2 / 0 / 2
6,311
1,262
2,529
4,049
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
10
0 / 0 / 3
5,207
1,041
919
2,682
1,293
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

421

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 1 / 0
5,052
1,010
1,730
3,213
1,578
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
JCFpalcara
Chang'e
9
0 / 0 / 0
4,918
984
764
982
609
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
TP iSilence
Ao Kuang
10
0 / 1 / 0
5,020
1,004
569
4,187
1,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
icolorz
Medusa
10
0 / 1 / 0
5,159
1,032
1,613
4,585
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
lLeveLsz NG
Arachne
10
0 / 1 / 0
5,046
1,009
1,687
5,303
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
4
Kills
0
0
Deaths
4
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Hun Batz
BPB_0027
Hun Batz
0
0
4
2
W
Chernobog
DarkSerenade18
Chernobog
1
0
2
2
L
Chang'e
JCFpalcara
Chang'e
0
0
0
0
W
Merlin
JChrist2
Merlin
1
0
3
2.5
L
Ao Kuang
TP iSilence
Ao Kuang
0
1
0
0
W
Gilgamesh
2
0
2
3
L
Medusa
icolorz
Medusa
0
1
0
0
L
Arachne
lLeveLsz NG
Arachne
0
1
0
0
W
Guan Yu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
6,363
12,235
Taken
18,270
5,657
Mitigated
6,780
4,334
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,730
42
0
0
3,213
1,578
0
446
2,767
8,107
0
W
Hun Batz
BPB_0027
Hun Batz
1,733
190
736
795
3,993
1,913
0
869
3,124
0
12,788
W
Chernobog
DarkSerenade18
Chernobog
1,666
554
0
0
326
101
0
118
208
0
4,398
L
Chang'e
JCFpalcara
Chang'e
764
164
0
200
982
609
0
257
725
4,021
0
W
Merlin
JChrist2
Merlin
5,820
254
0
236
1,185
366
0
331
854
17,778
0
L
Ao Kuang
TP iSilence
Ao Kuang
569
0
0
93
4,187
1,402
0
1,834
2,353
7,665
0
W
Gilgamesh
2,529
224
294
809
4,049
1,984
0
675
3,374
0
12,722
L
Medusa
icolorz
Medusa
1,613
538
0
449
4,585
1,432
0
2,216
2,369
0
15,469
L
Arachne
lLeveLsz NG
Arachne
1,687
1,007
0
589
5,303
1,759
0
1,067
4,236
0
5,440
W
Guan Yu
919
152
506
958
2,682
1,293
0
1,070
1,612
0
7,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
25,195
110
Minions Killed
72
3
Camps Cleared
3
480,895
Distance Traveled
315,405
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,052
1,010
8
2
1
63,782
0
W
Hun Batz
5,746
1,149
32
6
0
102,309
0
W
Chernobog
5,353
1,071
10
2
0
81,799
0
L
Chang'e
4,918
984
5
1
2
27,645
1
W
Merlin
5,703
1,141
34
7
0
85,963
0
L
Ao Kuang
5,020
1,004
16
3
0
52,695
0
W
Gilgamesh
6,311
1,262
12
2
1
108,117
0
L
Medusa
5,159
1,032
34
7
0
74,391
0
L
Arachne
5,046
1,009
9
2
0
96,892
0
W
Guan Yu
5,207
1,041
22
4
2
102,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role