Player Matchup

Bacchus
Bacchus
Biowolf35
Bacchus
Level 41
God Stats
26W - 14L
1,604 SR
Queue Stats
152W - 152L
1,522 Elo+
Party 1
Anubis
Anubis
Hydro Gemini
Anubis
Level 119
God Stats
15W - 16L
1,603 SR
Queue Stats
171W - 137L
1,472 Elo+
Party 1
Tiamat
Tiamat
MisstressCereza
Tiamat
Level 157
God Stats
14W - 20L
1,524 SR
Queue Stats
406W - 386L
1,565 Elo+
Party 1
Ullr
Ullr
SaneLoneWolf
Ullr
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 170L
1,603 Elo+
Party 1
Chiron
Chiron
Vongoliaprimo
Chiron
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
562W - 541L
1,624 Elo+
Party 1
Team Averages
Level 114
1,546 SR
1,557 Elo+

VS

Team Averages
Level 65
1,617 SR
1,482 Elo+
Fafnir
Fafnir
Ccaballin23
Fafnir
Level 88
God Stats
9W - 12L
1,359 SR
Queue Stats
70W - 66L
1,493 Elo+
Party 3
Mercury
Mercury
Civ90-VCG
Mercury
Level 109
God Stats
5W - 7L
1,745 SR
Queue Stats
207W - 180L
1,508 Elo+
Party 3
Medusa
Medusa
HoriZZon-VCG
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
SCS_Anllelowi
Nu Wa
Level 74
God Stats
2W - 1L
1,861 SR
Queue Stats
44W - 28L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
SCS_Lacho
Gilgamesh
Level 26
God Stats
3W - 4L
1,621 SR
Queue Stats
36W - 36L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Biowolf35
Bacchus
16
7 / 0 / 7
12,237
583
8,832
15,682
17,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
3 / 2 / 1
12,120
577
6,072
10,354
6,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 5
12,885
614
14,955
11,524
10,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 4
12,032
573
8,686
15,643
6,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 5 / 7
12,119
577
15,407
19,533
7,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 7 / 4
9,078
432
8,339
13,394
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Civ90-VCG
Mercury
19
6 / 2 / 3
11,422
544
9,463
16,249
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
13
1 / 10 / 4
7,755
369
7,318
14,646
3,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 5 / 6
11,250
536
16,097
14,706
4,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SCS_Lacho
Gilgamesh
13
1 / 5 / 1
7,616
363
3,955
9,844
3,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
29
Kills
12
12
Deaths
29
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Biowolf35
Bacchus
7
0
7
10.5
L
Fafnir
1
7
4
0.43
L
Mercury
Civ90-VCG
Mercury
6
2
3
3.75
L
Medusa
1
10
4
0.3
W
Anubis
3
2
1
1.75
W
8
3
5
3.5
L
3
5
6
1.2
L
Gilgamesh
SCS_Lacho
Gilgamesh
1
5
1
0.3
W
5
2
4
3.5
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,952
Damage
45,172
72,736
Taken
68,839
48,366
Mitigated
29,530
23,721
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Biowolf35
Bacchus
8,832
765
0
4,050
15,682
17,846
581
4,947
10,735
33,849
0
L
Fafnir
8,339
1,587
0
572
13,394
11,803
0
5,090
8,186
31,730
0
L
Mercury
Civ90-VCG
Mercury
9,463
5,360
0
750
16,249
5,777
0
5,748
10,380
0
84,140
L
Medusa
7,318
3,075
0
1,337
14,646
3,434
0
5,943
8,601
0
28,202
W
Anubis
6,072
101
0
5,510
10,354
6,214
589
1,261
9,093
94,738
0
W
14,955
1,674
0
3,378
11,524
10,292
0
5,601
5,923
86,361
0
L
16,097
3,243
0
3,002
14,706
4,589
0
8,041
6,433
86,229
0
L
Gilgamesh
SCS_Lacho
Gilgamesh
3,955
902
0
101
9,844
3,927
0
4,464
5,380
0
22,492
W
8,686
3,848
0
415
15,643
6,106
1,308
5,707
9,936
0
100,890
W
15,407
9,318
1,120
9,248
19,533
7,908
2,191
6,877
12,613
0
98,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,393
Gold Earned
47,121
671
Minions Killed
444
0
Camps Cleared
0
1,777,312
Distance Traveled
1,891,595
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,237
583
59
3
0
383,434
0
L
Fafnir
9,078
432
61
3
0
337,906
0
L
Mercury
11,422
544
139
7
0
487,932
3
L
Medusa
7,755
369
36
2
0
350,830
7
W
Anubis
12,120
577
156
7
0
330,923
4
W
Tiamat
12,885
614
169
8
0
379,245
0
L
Nu Wa
11,250
536
168
8
0
358,154
6
L
Gilgamesh
7,616
363
40
2
0
356,773
0
W
Ullr
12,032
573
147
7
0
381,741
5
W
Chiron
12,119
577
140
7
0
301,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role