Player Matchup

Pele
Pele
BroD-YT
Pele
Level 6
God Stats
8W - 7L
1,163 SR
Queue Stats
12W - 13L
1,207 Elo+
Party 2
Sol
Sol
KingJohnson6721
Sol
Level 109
God Stats
33W - 40L
1,454 SR
Queue Stats
217W - 289L
1,405 Elo+
Party 2
Odin
Odin
redhair_menace69
Odin
Level 67
God Stats
6W - 5L
1,670 SR
Queue Stats
195W - 256L
1,226 Elo+
Party 2
Team Averages
Level 61
1,429 SR
1,279 Elo+

VS

Team Averages
Level 63
1,198 SR
1,250 Elo+
Chang'e
Chang'e
Jok37sFace
Chang'e
Level 101
God Stats
11W - 26L
1,057 SR
Queue Stats
553W - 747L
1,291 Elo+
Party 1
Skadi
Skadi
MissAtari2600
Skadi
Level 15
God Stats
51W - 72L
1,234 SR
Queue Stats
198W - 285L
1,151 Elo+
Party 1
Horus
Horus
Rod15Joseph
Horus
Level 72
God Stats
0W - 2L
1,301 SR
Queue Stats
557W - 732L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BroD-YT
Pele
16
12 / 4 / 9
13,079
817
14,955
14,722
7,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
8 / 0 / 13
11,971
748
20,224
7,057
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 16
11,221
701
7,404
12,638
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jok37sFace
Chang'e
14
4 / 7 / 4
11,060
691
13,036
20,444
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 10 / 5
9,729
608
3,386
14,550
4,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 6 / 3
10,790
674
2,696
17,821
11,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
23
Kills
8
9
Deaths
23
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
BroD-YT
Pele
12
4
9
4.13
L
Chang'e
Jok37sFace
Chang'e
4
7
4
0.86
W
8
0
13
14.5
L
0
10
5
0.25
L
4
6
3
0.92
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,583
Damage
19,118
34,417
Taken
52,815
17,696
Mitigated
22,363
9,152
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BroD-YT
Pele
14,955
3,487
0
4,144
14,722
7,048
603
6,307
8,415
0
71,387
L
Chang'e
Jok37sFace
Chang'e
13,036
764
2,384
7,349
20,444
6,383
100
7,090
12,634
62,127
0
W
20,224
2,680
657
3,113
7,057
2,459
1,598
2,228
4,829
55,020
0
L
3,386
1,664
0
34
14,550
4,051
0
5,638
8,360
0
21,738
L
2,696
1,548
1,985
2,654
17,821
11,929
23
6,620
10,451
0
24,173
W
7,404
1,771
180
1,058
12,638
8,189
612
4,569
8,069
0
30,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
31,579
194
Minions Killed
137
0
Camps Cleared
0
916,588
Distance Traveled
772,903
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,079
817
85
5
0
302,518
2
L
Chang'e
11,060
691
68
4
0
262,540
3
W
Sol
11,971
748
66
4
0
291,172
1
L
Skadi
9,729
608
44
3
0
238,316
0
L
Horus
10,790
674
25
2
0
272,047
0
W
Odin
11,221
701
43
3
0
322,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role