Player Matchup

Bakasura
Bakasura
BanananPhone
Bakasura
Level 27
God Stats
3W - 4L
1,368 SR
Queue Stats
54W - 42L
1,464 Elo+
Party 2
Chaac
Chaac
Kavante
Chaac
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,590 Elo+
Party 2
Olorun
Olorun
Kbkool
Olorun
Level 27
God Stats
2W - 2L
1,443 SR
Queue Stats
32W - 32L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Keprisun1
Kumbhakarna
Level 19
God Stats
67W - 49L
1,501 SR
Queue Stats
438W - 411L
1,617 Elo+
Party 4
Danzaburou
Danzaburou
eskalion77
Danzaburou
Level 27
God Stats
43W - 29L
1,646 SR
Queue Stats
526W - 479L
1,613 Elo+
Party 4
Team Averages
Level 22
1,492 SR
1,560 Elo+

VS

Team Averages
Level 23
1,560 SR
1,546 Elo+
Nu Wa
Nu Wa
Haillia
Nu Wa
Level 29
God Stats
81W - 62L
1,633 SR
Queue Stats
332W - 299L
1,546 Elo+
Solo
Ne Zha
Ne Zha
MadamSweggy
Ne Zha
Level 24
God Stats
1W - 0L
1,597 SR
Queue Stats
22W - 14L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
MisterSweggy
Heimdallr
Level 24
God Stats
2W - 0L
1,445 SR
Queue Stats
36W - 16L
1,705 Elo+
Party 1
Merlin
Merlin
SacredBirds
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
SpecterInTheMach
Geb
Level 17
God Stats
3W - 2L
1,624 SR
Queue Stats
26W - 38L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BanananPhone
Bakasura
15
0 / 12 / 5
9,549
868
11,626
20,466
8,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
Kavante
Chaac
16
1 / 6 / 7
9,874
898
6,480
14,316
12,372
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Kbkool
Olorun
16
3 / 6 / 6
10,488
953
8,938
14,315
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Keprisun1
Kumbhakarna
16
2 / 2 / 7
11,197
1,018
5,851
18,997
18,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
eskalion77
Danzaburou
17
7 / 9 / 5
11,673
1,061
21,180
21,947
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

95

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Haillia
Nu Wa
19
13 / 1 / 18
13,102
1,191
20,823
8,394
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
17
1 / 6 / 21
10,328
939
9,626
13,429
7,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
MisterSweggy
Heimdallr
20
12 / 0 / 19
13,784
1,253
26,106
10,303
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
8 / 3 / 16
11,971
1,088
19,141
12,572
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 12
9,964
906
8,388
13,208
13,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
121
13
Kills
35
35
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BanananPhone
Bakasura
0
12
5
0.21
W
Nu Wa
Haillia
Nu Wa
13
1
18
22
L
Chaac
Kavante
Chaac
1
6
7
0.75
L
Olorun
Kbkool
Olorun
3
6
6
1
L
Kumbhakarna
Keprisun1
Kumbhakarna
2
2
7
2.75
W
Ne Zha
1
6
21
1.92
W
Heimdallr
MisterSweggy
Heimdallr
12
0
19
21.5
W
Merlin
8
3
16
5.33
W
1
3
12
2.33
L
Danzaburou
eskalion77
Danzaburou
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,075
Damage
84,084
90,041
Taken
57,906
53,172
Mitigated
34,622
8,094
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BanananPhone
Bakasura
11,626
7,374
0
1,452
20,466
8,399
0
8,249
11,973
0
24,001
W
Nu Wa
Haillia
Nu Wa
20,823
5,707
0
491
8,394
3,244
0
1,682
6,042
37,883
0
L
Chaac
Kavante
Chaac
6,480
1,211
0
2,021
14,316
12,372
0
9,897
4,193
0
19,519
L
Olorun
Kbkool
Olorun
8,938
4,251
343
2,038
14,315
5,419
0
7,436
6,645
32,115
0
L
Kumbhakarna
Keprisun1
Kumbhakarna
5,851
80
0
1,387
18,997
18,302
0
11,230
7,405
22,554
0
W
Ne Zha
9,626
5,058
0
972
13,429
7,938
0
3,735
8,924
0
18,376
W
Heimdallr
MisterSweggy
Heimdallr
26,106
16,321
0
4,661
10,303
4,853
0
1,962
7,639
0
59,099
W
Merlin
19,141
1,097
0
0
12,572
5,005
0
2,330
9,355
39,723
0
W
8,388
81
0
0
13,208
13,582
0
4,508
8,279
17,473
0
L
Danzaburou
eskalion77
Danzaburou
21,180
8,293
0
853
21,947
8,680
0
10,218
11,427
0
58,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,781
Gold Earned
59,149
204
Minions Killed
207
8
Camps Cleared
8
1,079,838
Distance Traveled
991,141
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,549
868
35
3
7
210,765
0
W
Nu Wa
13,102
1,191
53
5
1
202,787
0
L
Chaac
9,874
898
39
4
1
188,257
1
L
Olorun
10,488
953
54
5
0
201,404
0
L
Kumbhakarna
11,197
1,018
29
3
0
261,442
0
W
Ne Zha
10,328
939
16
1
0
170,857
0
W
Heimdallr
13,784
1,253
71
6
5
202,543
1
W
Merlin
11,971
1,088
49
4
2
208,287
0
W
Geb
9,964
906
18
2
0
206,667
0
L
Danzaburou
11,673
1,061
47
4
0
217,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role