Player Matchup

Nemesis
Nemesis
Chike__
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,473 Elo+
Party 3
Nike
Nike
ChynuhVirus
Nike
Level 16
God Stats
6W - 8L
1,309 SR
Queue Stats
27W - 38L
1,249 Elo+
Party 2
Freya
Freya
KilledByA_Girl96
Freya
Level 28
God Stats
24W - 22L
1,458 SR
Queue Stats
50W - 62L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
VenenoUnlimited
Kukulkan
Level 6
God Stats
13W - 14L
1,424 SR
Queue Stats
13W - 16L
1,473 Elo+
Party 3
Aphrodite
Aphrodite
aaronr6011
Aphrodite
Level 13
God Stats
15W - 4L
1,608 SR
Queue Stats
57W - 37L
1,595 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,419 Elo+

VS

Team Averages
Level 17
1,416 SR
1,338 Elo+
Cerberus
Cerberus
Gundahir
Cerberus
Level 27
God Stats
17W - 18L
1,548 SR
Queue Stats
237W - 206L
1,542 Elo+
Solo
Neith
Neith
KNRoseKnight
Neith
Level 14
God Stats
18W - 17L
1,450 SR
Queue Stats
62W - 84L
1,353 Elo+
Solo
Merlin
Merlin
TH3 3EYED RAV3N
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo
Da Ji
Da Ji
Tsuju-Moon
Da Ji
Level 20
God Stats
34W - 30L
1,283 SR
Queue Stats
79W - 61L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
winterwrvith
Cthulhu
Level 8
God Stats
28W - 17L
1,298 SR
Queue Stats
42W - 38L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chike__
Nemesis
19
14 / 2 / 17
13,280
1,207
19,908
15,456
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 6 / 16
11,432
1,039
14,154
15,113
7,755
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 1 / 21
11,886
1,081
16,039
14,104
5,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
18
8 / 1 / 16
11,213
1,019
13,313
6,985
2,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
aaronr6011
Aphrodite
19
4 / 1 / 30
12,123
1,102
13,793
10,604
9,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

252

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gundahir
Cerberus
17
2 / 7 / 6
10,796
981
16,217
22,058
17,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 5
9,986
908
7,526
12,306
5,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 5
9,538
867
12,349
10,918
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
17
6 / 10 / 5
12,288
1,117
9,270
16,092
5,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
winterwrvith
Cthulhu
16
0 / 11 / 7
9,554
869
8,412
24,158
22,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
39
40
Kills
11
11
Deaths
40
100
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chike__
Nemesis
14
2
17
11.25
W
7
6
16
2.5
L
Cerberus
Gundahir
Cerberus
2
7
6
0.71
L
2
5
5
0.9
W
7
1
21
17.5
L
1
7
5
0.5
L
Da Ji
6
10
5
0.85
W
Kukulkan
8
1
16
16
W
Aphrodite
aaronr6011
Aphrodite
4
1
30
19
L
Cthulhu
winterwrvith
Cthulhu
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,207
Damage
53,774
62,262
Taken
85,532
30,448
Mitigated
55,495
23,649
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chike__
Nemesis
19,908
12,077
0
1,528
15,456
6,315
0
9,267
6,189
0
36,421
W
14,154
4,280
0
0
15,113
7,755
0
9,161
5,952
171
24,021
L
Cerberus
Gundahir
Cerberus
16,217
77
0
4,946
22,058
17,971
0
12,181
9,877
37,379
0
L
7,526
2,182
0
2,029
12,306
5,060
0
6,323
5,983
0
21,649
W
16,039
7,707
0
4,566
14,104
5,165
0
7,883
6,221
36,954
0
L
12,349
846
0
0
10,918
3,871
0
5,900
5,018
27,898
0
L
Da Ji
9,270
1,207
0
43
16,092
5,879
0
6,636
9,456
0
23,049
W
Kukulkan
13,313
414
0
142
6,985
2,211
0
4,350
2,635
27,648
0
W
Aphrodite
aaronr6011
Aphrodite
13,793
1,245
9,342
8,071
10,604
9,002
0
6,317
4,287
37,078
0
L
Cthulhu
winterwrvith
Cthulhu
8,412
793
0
583
24,158
22,714
0
12,276
11,882
30,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,934
Gold Earned
52,162
189
Minions Killed
212
9
Camps Cleared
3
987,570
Distance Traveled
834,287
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,280
1,207
28
3
4
216,560
1
W
Nike
11,432
1,039
14
1
0
176,951
0
L
Cerberus
10,796
981
64
6
0
172,765
0
L
Neith
9,986
908
29
3
0
153,954
2
W
Freya
11,886
1,081
42
4
2
175,503
1
L
Merlin
9,538
867
41
4
0
135,391
0
L
Da Ji
12,288
1,117
38
3
1
190,081
0
W
Kukulkan
11,213
1,019
44
4
1
219,619
0
W
Aphrodite
12,123
1,102
61
6
2
198,937
0
L
Cthulhu
9,554
869
40
4
2
182,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role