Player Matchup

Medusa
Medusa
 
Medusa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MajBodyodor
Chaac
Level 117
God Stats
0W - 1L
1,665 SR
Queue Stats
10W - 13L
1,465 Elo+
Solo
Eset
Eset
MystiCat420
Eset
Level 129
God Stats
3W - 3L
1,664 SR
Queue Stats
108W - 81L
1,579 Elo+
Solo
He Bo
He Bo
jesterMB
He Bo
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
366W - 354L
1,572 Elo+
Solo
Team Averages
Level 124
1,566 SR
1,523 Elo+

VS

Team Averages
Level 102
1,437 SR
1,558 Elo+
Izanami
Izanami
SUR3N1UM
Izanami
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 195L
1,524 Elo+
Party 1
Ymir
Ymir
Thompson Gunner
Ymir
Level 67
God Stats
5W - 4L
1,402 SR
Queue Stats
326W - 248L
1,587 Elo+
Party 1
Tiamat
Tiamat
Yitties
Tiamat
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
483W - 453L
1,564 Elo+
Solo
Hades
Hades
ramboOG
Hades
Level 160
God Stats
5W - 5L
1,314 SR
Queue Stats
574W - 513L
1,634 Elo+
Party 1
Gilgamesh
Gilgamesh
xFlyingPickel600
Gilgamesh
Level 144
God Stats
8W - 9L
1,467 SR
Queue Stats
420W - 449L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 5 / 10
8,827
736
15,228
11,777
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
 
Tiamat
13
1 / 6 / 4
7,895
658
7,523
9,835
6,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
5 / 7 / 6
10,304
859
14,834
17,591
12,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 8
9,843
820
9,439
9,350
3,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
jesterMB
He Bo
15
4 / 6 / 4
9,048
754
8,513
9,296
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SUR3N1UM
Izanami
16
5 / 1 / 11
9,472
789
7,107
7,454
3,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 17
8,687
724
2,599
13,769
12,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Yitties
Tiamat
18
7 / 4 / 17
10,368
864
13,426
10,739
10,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
ramboOG
Hades
18
8 / 4 / 17
10,688
891
14,735
15,765
12,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
18
9 / 1 / 14
11,024
919
14,129
23,239
15,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
13
Kills
30
30
Deaths
13
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
10
1
L
Tiamat
 
Tiamat
1
6
4
0.5
L
5
7
6
1.14
L
3
6
8
1.17
W
Izanami
SUR3N1UM
Izanami
5
1
11
10.5
W
1
3
17
3.17
W
Tiamat
Yitties
Tiamat
7
4
17
3.88
L
He Bo
jesterMB
He Bo
4
6
4
1
W
Hades
ramboOG
Hades
8
4
17
4.13
W
Gilgamesh
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,537
Damage
51,996
57,849
Taken
70,966
31,305
Mitigated
53,412
12,643
Healing
33,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,228
7,278
134
2,253
11,777
4,696
647
6,400
5,144
0
31,438
L
Tiamat
 
Tiamat
7,523
123
929
1,593
9,835
6,833
0
5,787
3,877
14,671
0
L
14,834
1,816
797
4,416
17,591
12,035
360
7,620
9,768
393
32,637
L
9,439
673
803
1,338
9,350
3,310
258
5,458
3,738
15,301
0
W
Izanami
SUR3N1UM
Izanami
7,107
3,962
210
1,332
7,454
3,007
2,308
1,830
5,624
0
21,709
W
2,599
251
2,016
2,378
13,769
12,040
85
5,904
7,865
7,910
0
W
Tiamat
Yitties
Tiamat
13,426
2,408
827
2,876
10,739
10,050
788
4,500
6,239
20,630
0
L
He Bo
jesterMB
He Bo
8,513
211
137
243
9,296
4,431
369
4,831
4,239
12,841
0
W
Hades
ramboOG
Hades
14,735
732
1,922
7,339
15,765
12,624
1,537
5,553
10,212
33,367
0
W
Gilgamesh
14,129
2,181
2,225
12,555
23,239
15,691
605
8,081
15,158
323
28,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,917
Gold Earned
50,239
130
Minions Killed
114
0
Camps Cleared
0
982,989
Distance Traveled
1,081,673
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,827
736
39
3
0
219,283
0
L
Tiamat
7,895
658
23
2
0
206,649
3
L
Chaac
10,304
859
34
3
0
170,172
1
L
Eset
9,843
820
17
1
0
197,490
2
W
Izanami
9,472
789
34
3
0
230,411
0
W
Ymir
8,687
724
6
1
0
229,619
2
W
Tiamat
10,368
864
19
2
0
207,065
1
L
He Bo
9,048
754
17
1
0
189,395
2
W
Hades
10,688
891
36
3
0
189,480
2
W
Gilgamesh
11,024
919
19
2
0
225,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role