Player Matchup

Rama
Rama
Kulyle
Rama
Level 79
God Stats
2W - 6L
1,104 SR
Queue Stats
137W - 138L
1,514 Elo+
Party 1
Horus
Horus
OneBrainTumor
Horus
Level 128
God Stats
6W - 2L
1,555 SR
Queue Stats
295W - 252L
1,543 Elo+
Party 1
Cerberus
Cerberus
Saltmasta
Cerberus
Level 107
God Stats
13W - 10L
1,550 SR
Queue Stats
149W - 139L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
V3NGADOR
Kukulkan
Level 84
God Stats
3W - 4L
1,525 SR
Queue Stats
16W - 35L
1,307 Elo+
Solo
Zhong Kui
Zhong Kui
Weebito
Zhong Kui
Level 88
God Stats
2W - 1L
1,271 SR
Queue Stats
173W - 144L
1,550 Elo+
Party 1
Team Averages
Level 97
1,401 SR
1,495 Elo+

VS

Team Averages
Level 86
1,545 SR
1,400 Elo+
King Arthur
King Arthur
BigBlackHuIk
King Arthur
Level 89
God Stats
16W - 18L
1,481 SR
Queue Stats
378W - 454L
1,385 Elo+
Party 2
Kuzenbo
Kuzenbo
Boogiemeiser
Kuzenbo
Level 43
God Stats
3W - 2L
1,747 SR
Queue Stats
111W - 121L
1,417 Elo+
Party 2
Anubis
Anubis
CaptSkoll
Anubis
Level 115
God Stats
5W - 4L
1,589 SR
Queue Stats
37W - 43L
1,424 Elo+
Solo
Medusa
Medusa
ipetcats
Medusa
Level 79
God Stats
32W - 38L
1,488 SR
Queue Stats
201W - 248L
1,355 Elo+
Solo
Loki
Loki
tedalas
Loki
Level 106
God Stats
13W - 13L
1,419 SR
Queue Stats
355W - 418L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kulyle
Rama
14
5 / 0 / 4
8,227
588
7,521
8,137
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 3 / 4
8,057
576
9,129
10,318
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Saltmasta
Cerberus
10
1 / 4 / 6
7,079
506
4,042
13,453
4,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
V3NGADOR
Kukulkan
13
0 / 2 / 4
7,756
554
3,303
4,849
1,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Weebito
Zhong Kui
15
4 / 0 / 4
8,884
635
8,106
6,205
4,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBlackHuIk
King Arthur
13
0 / 4 / 1
7,587
542
3,791
11,669
6,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Boogiemeiser
Kuzenbo
10
2 / 2 / 1
6,794
485
4,761
9,094
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
CaptSkoll
Anubis
13
4 / 1 / 0
7,551
539
5,243
7,042
3,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
ipetcats
Medusa
12
1 / 3 / 2
6,880
491
7,729
8,373
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
tedalas
Loki
10
2 / 6 / 1
6,260
447
3,806
9,087
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
9
9
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigBlackHuIk
King Arthur
0
4
1
0.13
L
Kuzenbo
Boogiemeiser
Kuzenbo
2
2
1
1.25
L
Anubis
CaptSkoll
Anubis
4
1
0
4
W
Rama
Kulyle
Rama
5
0
4
7
W
6
3
4
2.67
W
Cerberus
Saltmasta
Cerberus
1
4
6
1
W
Kukulkan
V3NGADOR
Kukulkan
0
2
4
1
W
Zhong Kui
Weebito
Zhong Kui
4
0
4
6
L
Medusa
ipetcats
Medusa
1
3
2
0.67
L
Loki
tedalas
Loki
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,101
Damage
25,330
42,962
Taken
45,265
18,778
Mitigated
20,984
14,585
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigBlackHuIk
King Arthur
3,791
90
0
2,604
11,669
6,407
0
5,741
5,928
0
48,558
L
Kuzenbo
Boogiemeiser
Kuzenbo
4,761
2,147
0
2,605
9,094
6,057
274
2,329
6,765
20,258
0
L
Anubis
CaptSkoll
Anubis
5,243
92
0
3,433
7,042
3,070
0
2,095
4,947
36,013
0
W
Rama
Kulyle
Rama
7,521
6,312
0
4,262
8,137
2,599
0
1,946
6,191
0
46,894
W
9,129
3,560
269
2,501
10,318
4,827
29
3,027
7,291
0
44,941
W
Cerberus
Saltmasta
Cerberus
4,042
193
0
1,491
13,453
4,731
0
4,766
8,687
18,929
0
W
Kukulkan
V3NGADOR
Kukulkan
3,303
91
0
1,246
4,849
1,846
506
198
4,651
52,872
0
W
Zhong Kui
Weebito
Zhong Kui
8,106
2,230
0
4,816
6,205
4,775
0
67
6,138
59,325
0
L
Medusa
ipetcats
Medusa
7,729
2,862
0
1,722
8,373
2,394
842
3,942
4,431
0
42,095
L
Loki
tedalas
Loki
3,806
949
0
800
9,087
3,056
0
1,344
7,743
0
32,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,003
Gold Earned
35,072
480
Minions Killed
369
0
Camps Cleared
0
1,333,187
Distance Traveled
1,295,944
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,587
542
118
8
0
249,382
0
L
Kuzenbo
6,794
485
37
3
0
278,824
3
L
Anubis
7,551
539
81
6
0
236,003
4
W
Rama
8,227
588
107
8
0
247,798
3
W
Horus
8,057
576
82
6
0
286,428
3
W
Cerberus
7,079
506
45
3
0
274,180
4
W
Kukulkan
7,756
554
107
8
0
250,788
3
W
Zhong Kui
8,884
635
139
10
0
273,993
5
L
Medusa
6,880
491
73
5
0
262,187
5
L
Loki
6,260
447
60
4
0
269,548
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role