Player Matchup

Ares
Ares
ATHOUSANDBRICKS
Ares
Level 95
God Stats
1W - 3L
1,507 SR
Queue Stats
218W - 195L
1,477 Elo+
Party 1
Camazotz
Camazotz
BOSER2112
Camazotz
Level 155
God Stats
0W - 1L
1,314 SR
Queue Stats
32W - 43L
1,414 Elo+
Party 3
He Bo
He Bo
ScottieSpliffen
He Bo
Level 101
God Stats
5W - 11L
1,429 SR
Queue Stats
405W - 422L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
Zombotik
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,207 Elo+
Solo
Bastet
Bastet
el hueyvikuri
Bastet
Level 107
God Stats
4W - 6L
1,469 SR
Queue Stats
175W - 182L
1,436 Elo+
Party 3
Team Averages
Level 109
1,444 SR
1,415 Elo+

VS

Team Averages
Level 89
1,618 SR
1,567 Elo+
Susano
Susano
BaraCroft
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cethis
Cthulhu
Level 44
God Stats
8W - 2L
1,641 SR
Queue Stats
123W - 80L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
Clossen
Nu Wa
Level 108
God Stats
2W - 1L
1,694 SR
Queue Stats
212W - 127L
1,620 Elo+
Party 2
Skadi
Skadi
Nostradamvs
Skadi
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 125L
1,506 Elo+
Party 2
Hera
Hera
Vakaria
Hera
Level 22
God Stats
5W - 3L
1,753 SR
Queue Stats
109W - 48L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
10,132
675
7,439
22,564
23,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
BOSER2112
Camazotz
18
5 / 5 / 7
11,097
740
10,136
24,350
12,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 10 / 4
10,854
724
9,650
15,655
5,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Zombotik
Ah Puch
19
3 / 5 / 5
11,122
741
16,024
13,520
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 7 / 3
9,589
639
11,361
14,248
6,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BaraCroft
Susano
19
10 / 3 / 16
11,890
793
10,982
13,122
13,939
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Cethis
Cthulhu
18
6 / 4 / 21
11,045
736
15,649
26,060
24,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Clossen
Nu Wa
19
4 / 5 / 26
11,903
794
21,290
10,532
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 21
12,106
807
16,598
8,819
4,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Vakaria
Hera
17
7 / 4 / 21
11,311
754
19,077
9,978
4,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
139
18
Kills
34
34
Deaths
18
29
Assists
105
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
L
Camazotz
BOSER2112
Camazotz
5
5
7
1.7
W
Susano
BaraCroft
Susano
10
3
16
6
W
Cthulhu
Cethis
Cthulhu
6
4
21
4.13
W
Nu Wa
Clossen
Nu Wa
4
5
26
3.4
W
7
2
21
8.75
L
4
10
4
0.6
W
Hera
Vakaria
Hera
7
4
21
4.38
L
Ah Puch
Zombotik
Ah Puch
3
5
5
1.1
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,610
Damage
83,596
90,337
Taken
68,511
52,885
Mitigated
51,238
31,999
Healing
30,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,439
466
2,302
3,784
22,564
23,769
564
12,180
10,384
15,876
0
L
Camazotz
BOSER2112
Camazotz
10,136
1,867
2,321
12,991
24,350
12,255
0
16,640
7,710
0
23,497
W
Susano
BaraCroft
Susano
10,982
571
1,450
1,879
13,122
13,939
864
7,209
5,913
0
22,713
W
Cthulhu
Cethis
Cthulhu
15,649
956
2,619
9,622
26,060
24,146
609
13,991
12,069
25,148
0
W
Nu Wa
Clossen
Nu Wa
21,290
3,119
1,638
1,523
10,532
4,471
1,334
3,238
7,294
46,638
0
W
16,598
4,861
5,893
2,209
8,819
4,325
2,448
4,967
3,852
0
35,726
L
9,650
639
1,670
2,732
15,655
5,274
288
9,249
6,406
22,678
0
W
Hera
Vakaria
Hera
19,077
3,543
2,277
1,696
9,978
4,357
457
3,708
6,270
28,400
0
L
Ah Puch
Zombotik
Ah Puch
16,024
1,020
1,386
2,513
13,520
5,230
819
10,372
3,148
54,226
0
L
11,361
2,621
1,389
911
14,248
6,357
0
7,575
6,673
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
58,255
150
Minions Killed
175
0
Camps Cleared
0
1,262,945
Distance Traveled
1,429,242
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,132
675
8
1
0
220,437
0
L
Camazotz
11,097
740
26
2
0
293,356
0
W
Susano
11,890
793
26
2
0
319,342
0
W
Cthulhu
11,045
736
32
2
0
292,798
0
W
Nu Wa
11,903
794
63
4
0
238,570
0
W
Skadi
12,106
807
36
2
0
299,238
0
L
He Bo
10,854
724
26
2
0
229,375
1
W
Hera
11,311
754
18
1
0
279,294
0
L
Ah Puch
11,122
741
72
5
0
244,364
1
L
Bastet
9,589
639
18
1
0
275,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role