Player Matchup

Bellona
Bellona
Allawy90
Bellona
Level 29
God Stats
2W - 1L
1,492 SR
Queue Stats
16W - 17L
1,476 Elo+
Solo
Xing Tian
Xing Tian
BunBuns7
Xing Tian
Level 17
God Stats
3W - 1L
1,498 SR
Queue Stats
41W - 36L
1,514 Elo+
Solo
Fenrir
Fenrir
Liamty2
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,772 Elo+
Solo
Olorun
Olorun
SaucySoy
Olorun
Level 4
God Stats
1W - 1L
1,228 SR
Queue Stats
1W - 2L
1,104 Elo+
Solo
Apollo
Apollo
tzarnaks
Apollo
Level 26
God Stats
4W - 5L
1,726 SR
Queue Stats
35W - 27L
1,548 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,483 Elo+

VS

Team Averages
Level 20
1,525 SR
1,397 Elo+
Agni
Agni
DirtyDreamWorks
Agni
Level 8
God Stats
6W - 10L
1,362 SR
Queue Stats
11W - 11L
1,446 Elo+
Solo
Athena
Athena
Liberations9986
Athena
Level 26
God Stats
4W - 8L
1,475 SR
Queue Stats
15W - 22L
1,358 Elo+
Solo
Neith
Neith
all_iszer0
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 86L
1,360 Elo+
Party 1
Nemesis
Nemesis
atYurrMomsHouse
Nemesis
Level 18
God Stats
1W - 2L
1,737 SR
Queue Stats
76W - 64L
1,389 Elo+
Party 1
Bellona
Bellona
iZeusG117
Bellona
Level 24
God Stats
8W - 7L
1,550 SR
Queue Stats
87W - 77L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Allawy90
Bellona
17
5 / 2 / 12
11,036
552
7,442
13,183
10,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
BunBuns7
Xing Tian
15
6 / 1 / 15
11,332
567
7,082
11,556
11,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Liamty2
Fenrir
19
19 / 5 / 3
12,251
613
19,343
18,503
8,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
SaucySoy
Olorun
13
1 / 6 / 7
9,223
461
5,665
11,811
4,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
tzarnaks
Apollo
19
9 / 2 / 5
11,968
598
10,900
12,100
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 5
9,292
465
12,240
13,093
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 5
8,190
410
5,447
14,747
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
3 / 8 / 2
9,254
463
5,067
11,861
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 9 / 5
11,021
551
11,980
17,129
7,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
iZeusG117
Bellona
17
4 / 8 / 1
10,860
543
10,998
18,458
15,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
40
Kills
15
16
Deaths
40
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Allawy90
Bellona
5
2
12
5.5
W
Xing Tian
BunBuns7
Xing Tian
6
1
15
13.5
L
2
9
5
0.5
W
Fenrir
Liamty2
Fenrir
19
5
3
4.1
L
0
6
5
0.42
W
Olorun
SaucySoy
Olorun
1
6
7
0.75
L
Neith
3
8
2
0.5
L
6
9
5
0.94
L
Bellona
iZeusG117
Bellona
4
8
1
0.56
W
Apollo
tzarnaks
Apollo
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,432
Damage
45,732
67,153
Taken
75,288
39,478
Mitigated
42,760
14,894
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Allawy90
Bellona
7,442
2,862
0
4,698
13,183
10,557
574
930
12,253
0
53,553
W
Xing Tian
BunBuns7
Xing Tian
7,082
570
0
3,096
11,556
11,477
0
4,511
7,045
26,836
0
L
12,240
1,225
0
1,905
13,093
4,433
345
2,428
10,665
56,815
0
W
Fenrir
Liamty2
Fenrir
19,343
3,910
0
2,761
18,503
8,471
0
4,424
14,079
0
71,908
L
5,447
928
0
1,150
14,747
10,169
0
3,659
11,088
39,691
0
W
Olorun
SaucySoy
Olorun
5,665
3,399
168
1,641
11,811
4,396
1,370
5,213
6,598
38,844
0
L
Neith
5,067
1,829
0
1,712
11,861
4,577
1,307
2,132
9,729
0
44,767
L
11,980
6,096
0
1,907
17,129
7,926
0
3,501
13,628
0
62,861
L
Bellona
iZeusG117
Bellona
10,998
4,855
0
2,355
18,458
15,655
1,295
1,027
17,431
0
64,686
W
Apollo
tzarnaks
Apollo
10,900
7,184
0
2,530
12,100
4,577
3,724
2,609
9,491
0
78,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
48,617
448
Minions Killed
459
0
Camps Cleared
0
1,793,754
Distance Traveled
1,685,083
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,036
552
115
6
0
328,073
0
W
Xing Tian
11,332
567
28
1
0
400,563
12
L
Agni
9,292
465
94
5
0
309,484
3
W
Fenrir
12,251
613
93
5
0
361,126
0
L
Athena
8,190
410
51
3
0
350,312
6
W
Olorun
9,223
461
79
4
0
325,480
0
L
Neith
9,254
463
92
5
0
291,084
0
L
Nemesis
11,021
551
107
5
0
378,322
4
L
Bellona
10,860
543
115
6
0
355,881
2
W
Apollo
11,968
598
133
7
0
378,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role