Player Matchup

Bellona
Bellona
AlfetaGamer
Bellona
Level 18
God Stats
6W - 3L
1,747 SR
Queue Stats
190W - 198L
1,302 Elo+
Solo
Heimdallr
Heimdallr
Erleinmayer
Heimdallr
Level 26
God Stats
3W - 2L
1,840 SR
Queue Stats
135W - 129L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
ItzBrock3
Erlang Shen
Level 29
God Stats
23W - 23L
1,617 SR
Queue Stats
175W - 204L
1,370 Elo+
Solo
Athena
Athena
NamoHod
Athena
Level 4
God Stats
2W - 0L
1,680 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Ymir
Ymir
Olivvxr
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,677 SR
1,405 Elo+

VS

Team Averages
Level 21
1,498 SR
1,426 Elo+
Amaterasu
Amaterasu
BiVampire
Amaterasu
Level 18
God Stats
7W - 10L
1,389 SR
Queue Stats
218W - 261L
1,385 Elo+
Solo
Ratatoskr
Ratatoskr
MikeHormiga
Ratatoskr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,645 Elo+
Party 1
Anhur
Anhur
bercekergamer
Anhur
Level 48
God Stats
1W - 2L
1,599 SR
Queue Stats
169W - 193L
1,412 Elo+
Party 1
Sol
Sol
jimituff
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
kokko1234
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlfetaGamer
Bellona
20
5 / 3 / 3
14,906
573
12,051
14,382
12,052
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Erleinmayer
Heimdallr
20
15 / 1 / 13
16,079
618
25,643
19,615
13,620
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ItzBrock3
Erlang Shen
20
14 / 2 / 10
14,851
571
21,204
18,193
10,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
NamoHod
Athena
11
0 / 4 / 1
10,361
399
3,134
8,719
5,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Olivvxr
Ymir
20
3 / 2 / 20
14,359
552
7,966
12,626
10,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BiVampire
Amaterasu
17
2 / 5 / 2
10,839
417
7,962
25,645
20,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
MikeHormiga
Ratatoskr
12
0 / 8 / 1
8,438
325
1,514
17,321
4,461
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 10 / 2
10,676
411
8,226
19,653
6,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 6 / 1
11,976
461
16,048
17,247
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
14
0 / 9 / 3
9,258
356
6,412
16,719
9,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
37
Kills
11
12
Deaths
38
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlfetaGamer
Bellona
5
3
3
2.17
L
Amaterasu
BiVampire
Amaterasu
2
5
2
0.6
W
Heimdallr
Erleinmayer
Heimdallr
15
1
13
21.5
W
Erlang Shen
ItzBrock3
Erlang Shen
14
2
10
9.5
L
Ratatoskr
MikeHormiga
Ratatoskr
0
8
1
0.06
W
Athena
NamoHod
Athena
0
4
1
0.13
W
Ymir
Olivvxr
Ymir
3
2
20
6.5
L
2
10
2
0.3
L
7
6
1
1.25
L
Ymir
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,998
Damage
40,162
73,535
Taken
96,585
52,686
Mitigated
47,888
18,857
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlfetaGamer
Bellona
12,051
1,899
0
3,155
14,382
12,052
3,772
2,735
11,647
0
95,580
L
Amaterasu
BiVampire
Amaterasu
7,962
3,990
0
6,361
25,645
20,075
314
2,097
23,548
0
63,861
W
Heimdallr
Erleinmayer
Heimdallr
25,643
13,256
0
5,564
19,615
13,620
9,811
4,441
15,174
0
135,286
W
Erlang Shen
ItzBrock3
Erlang Shen
21,204
11,660
0
7,311
18,193
10,870
774
7,163
11,030
0
111,552
L
Ratatoskr
MikeHormiga
Ratatoskr
1,514
804
0
469
17,321
4,461
0
88
17,233
0
43,989
W
Athena
NamoHod
Athena
3,134
469
0
700
8,719
5,159
133
3,786
4,933
18,015
0
W
Ymir
Olivvxr
Ymir
7,966
1,587
0
2,127
12,626
10,985
1,306
7,691
4,935
49,838
0
L
8,226
4,010
0
1,620
19,653
6,756
0
1,400
18,253
0
59,714
L
16,048
4,918
0
3,678
17,247
7,128
370
3,480
13,767
47,563
2,435
L
Ymir
6,412
918
0
1,011
16,719
9,468
0
4,035
12,684
41,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,556
Gold Earned
51,187
620
Minions Killed
424
0
Camps Cleared
0
2,279,749
Distance Traveled
2,340,353
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,906
573
161
6
0
558,608
7
L
Amaterasu
10,839
417
108
4
0
545,890
3
W
Heimdallr
16,079
618
171
7
0
471,577
2
W
Erlang Shen
14,851
571
134
5
0
547,558
0
L
Ratatoskr
8,438
325
57
2
0
471,950
0
W
Athena
10,361
399
48
2
0
218,304
0
W
Ymir
14,359
552
106
4
0
483,702
0
L
Anhur
10,676
411
96
4
0
433,665
2
L
Sol
11,976
461
85
3
0
428,929
1
L
Ymir
9,258
356
78
3
0
459,919
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role