Player Matchup

Fenrir
Fenrir
CRISL123456
Fenrir
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Yemoja
Yemoja
CSparksGamingYT
Yemoja
Level 21
God Stats
44W - 34L
1,698 SR
Queue Stats
222W - 178L
1,493 Elo+
Solo
Bellona
Bellona
PinkCubed
Bellona
Level 9
God Stats
0W - 5L
1,267 SR
Queue Stats
63W - 63L
1,526 Elo+
Solo
Heimdallr
Heimdallr
baohuy01
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo
Hades
Hades
kazukiblack
Hades
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,450 SR
1,436 Elo+

VS

Team Averages
Level 24
1,672 SR
1,537 Elo+
Mercury
Mercury
Calebaretta
Mercury
Level 8
God Stats
4W - 0L
1,745 SR
Queue Stats
14W - 10L
1,613 Elo+
Solo
The Morrigan
The Morrigan
CatNiku
The Morrigan
Level 30
God Stats
11W - 7L
1,667 SR
Queue Stats
176W - 165L
1,593 Elo+
Solo
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 22
God Stats
59W - 56L
1,481 SR
Queue Stats
98W - 88L
1,497 Elo+
Solo
Aphrodite
Aphrodite
Nesiren
Aphrodite
Level 29
God Stats
5W - 5L
1,459 SR
Queue Stats
35W - 33L
1,345 Elo+
Solo
Odin
Odin
artemis559o
Odin
Level 29
God Stats
15W - 3L
2,009 SR
Queue Stats
118W - 101L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 0
5,752
442
1,998
9,562
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,824
371
1,917
7,084
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
PinkCubed
Bellona
10
0 / 5 / 1
5,865
451
1,809
9,479
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
baohuy01
Heimdallr
6
0 / 4 / 0
4,355
335
718
4,353
968
12
3 / 3 / 0
7,110
547
5,702
8,942
3,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Calebaretta
Mercury
13
4 / 1 / 5
8,131
625
3,663
7,366
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
CatNiku
The Morrigan
13
0 / 3 / 4
7,491
576
4,541
4,733
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KOMercy
Danzaburou
12
6 / 0 / 3
7,686
591
5,816
8,421
2,939
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Nesiren
Aphrodite
12
3 / 0 / 6
7,825
602
3,788
3,127
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
9 / 0 / 2
8,666
667
8,623
6,010
3,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
4
Kills
22
22
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
0
0.17
L
0
4
0
0
W
Mercury
Calebaretta
Mercury
4
1
5
6.5
W
The Morrigan
CatNiku
The Morrigan
0
3
4
0.67
W
Danzaburou
KOMercy
Danzaburou
6
0
3
7.5
W
Aphrodite
Nesiren
Aphrodite
3
0
6
6
L
Bellona
PinkCubed
Bellona
0
5
1
0.1
W
9
0
2
10
L
Heimdallr
baohuy01
Heimdallr
0
4
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,144
Damage
26,431
39,420
Taken
29,657
17,681
Mitigated
11,618
10,141
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,998
410
0
2,311
9,562
3,304
0
945
8,617
0
23,473
L
1,917
152
527
926
7,084
4,737
0
2,435
4,649
10,502
0
W
Mercury
Calebaretta
Mercury
3,663
1,424
0
3,066
7,366
2,401
0
1,314
6,052
0
41,688
W
The Morrigan
CatNiku
The Morrigan
4,541
1,706
0
759
4,733
1,517
360
2,922
1,609
46,693
2,014
W
Danzaburou
KOMercy
Danzaburou
5,816
2,842
0
4,567
8,421
2,939
1,536
1,740
6,681
0
46,609
W
Aphrodite
Nesiren
Aphrodite
3,788
643
2,757
2,224
3,127
1,432
830
1,035
2,092
19,302
0
L
Bellona
PinkCubed
Bellona
1,809
181
0
2,920
9,479
4,942
0
0
9,479
0
26,908
W
8,623
2,203
0
2,066
6,010
3,329
968
406
5,604
0
35,946
L
Heimdallr
baohuy01
Heimdallr
718
333
0
0
4,353
968
0
844
3,509
0
7,801
L
5,702
246
29
3,428
8,942
3,730
0
2,516
6,426
46,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
39,799
254
Minions Killed
344
0
Camps Cleared
0
1,074,138
Distance Traveled
1,229,347
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,752
442
52
4
0
242,227
2
L
Yemoja
4,824
371
16
1
0
181,736
4
W
Mercury
8,131
625
78
6
0
288,337
2
W
The Morrigan
7,491
576
85
7
0
208,798
6
W
Danzaburou
7,686
591
87
7
0
242,072
2
W
Aphrodite
7,825
602
31
2
0
236,643
1
L
Bellona
5,865
451
75
6
0
246,028
3
W
Odin
8,666
667
63
5
0
253,497
1
L
Heimdallr
4,355
335
13
1
0
116,386
0
L
Hades
7,110
547
98
8
0
287,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role