Player Matchup

Thoth
Thoth
Agro-Gro-Oginash
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 71L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
ExecutionerXGeo
Gilgamesh
Level 26
God Stats
26W - 26L
1,480 SR
Queue Stats
97W - 131L
1,345 Elo+
Party 3
Kukulkan
Kukulkan
Ruka01
Kukulkan
Level 8
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 19L
1,190 Elo+
Party 4
Thor
Thor
dopeyJs
Thor
Level 22
God Stats
35W - 54L
1,395 SR
Queue Stats
85W - 100L
1,305 Elo+
Party 3
Khepri
Khepri
marusia-chik
Khepri
Level 10
God Stats
2W - 7L
1,230 SR
Queue Stats
8W - 19L
1,138 Elo+
Party 4
Team Averages
Level 19
1,373 SR
1,277 Elo+

VS

Team Averages
Level 14
1,504 SR
1,312 Elo+
Thanatos
Thanatos
AwSuKk23
Thanatos
Level 27
God Stats
19W - 30L
1,405 SR
Queue Stats
71W - 115L
1,275 Elo+
Party 1
Bellona
Bellona
Biggsrd
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,297 Elo+
Party 2
Izanami
Izanami
Kaghamar
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 2
Yemoja
Yemoja
Macsmus
Yemoja
Level 4
God Stats
1W - 1L
1,345 SR
Queue Stats
2W - 3L
1,297 Elo+
Party 2
Scylla
Scylla
TrapGod250
Scylla
Level 29
God Stats
11W - 12L
1,769 SR
Queue Stats
107W - 160L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 15 / 14
12,412
460
13,731
22,890
6,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
ExecutionerXGeo
Gilgamesh
19
13 / 9 / 10
14,022
519
20,370
27,113
31,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Ruka01
Kukulkan
15
1 / 13 / 2
10,392
385
5,037
15,299
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
dopeyJs
Thor
20
20 / 7 / 13
16,214
601
28,849
29,032
12,229
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
16
1 / 7 / 3
11,745
435
2,666
15,846
17,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AwSuKk23
Thanatos
18
9 / 8 / 12
13,000
481
10,029
19,186
8,625
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Biggsrd
Bellona
20
18 / 9 / 18
14,996
555
29,914
29,041
27,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Kaghamar
Izanami
20
8 / 7 / 14
13,990
518
21,381
22,491
12,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Macsmus
Yemoja
18
4 / 7 / 13
13,124
486
9,345
16,219
8,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
TrapGod250
Scylla
19
9 / 10 / 11
14,238
527
17,836
20,418
7,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
116
39
Kills
48
51
Deaths
41
42
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
15
14
0.73
W
Thanatos
AwSuKk23
Thanatos
9
8
12
1.88
W
Bellona
Biggsrd
Bellona
18
9
18
3
L
Gilgamesh
ExecutionerXGeo
Gilgamesh
13
9
10
2
W
Izanami
Kaghamar
Izanami
8
7
14
2.14
W
Yemoja
Macsmus
Yemoja
4
7
13
1.5
L
Kukulkan
Ruka01
Kukulkan
1
13
2
0.15
W
Scylla
TrapGod250
Scylla
9
10
11
1.45
L
Thor
dopeyJs
Thor
20
7
13
3.79
L
Khepri
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,653
Damage
88,505
110,180
Taken
107,355
71,541
Mitigated
65,271
7,406
Healing
34,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,731
1,724
0
1,707
22,890
6,202
1,817
7,541
15,349
48,764
0
W
Thanatos
AwSuKk23
Thanatos
10,029
2,889
0
10,742
19,186
8,625
632
5,832
13,280
0
63,418
W
Bellona
Biggsrd
Bellona
29,914
12,235
0
3,527
29,041
27,576
1,343
4,728
24,155
0
96,608
L
Gilgamesh
ExecutionerXGeo
Gilgamesh
20,370
3,063
776
2,653
27,113
31,232
315
6,492
20,621
0
53,704
W
Izanami
Kaghamar
Izanami
21,381
16,027
0
7,026
22,491
12,595
3,167
4,560
17,931
0
104,370
W
Yemoja
Macsmus
Yemoja
9,345
2,036
5,216
3,397
16,219
8,903
2,320
2,527
13,550
36,816
0
L
Kukulkan
Ruka01
Kukulkan
5,037
296
0
0
15,299
4,334
1,164
2,735
12,564
31,219
0
W
Scylla
TrapGod250
Scylla
17,836
1,912
0
4,920
20,418
7,572
1,610
6,220
14,128
54,171
0
L
Thor
dopeyJs
Thor
28,849
7,049
0
1,926
29,032
12,229
0
6,621
22,411
0
102,067
L
Khepri
2,666
410
0
344
15,846
17,544
2,384
4,301
11,545
32,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,785
Gold Earned
69,348
399
Minions Killed
475
0
Camps Cleared
0
2,212,597
Distance Traveled
2,148,751
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,412
460
78
3
0
381,323
1
W
Thanatos
13,000
481
94
3
0
452,178
0
W
Bellona
14,996
555
100
4
0
492,645
0
L
Gilgamesh
14,022
519
81
3
0
440,007
0
W
Izanami
13,990
518
158
6
0
447,873
3
W
Yemoja
13,124
486
60
2
0
396,874
2
L
Kukulkan
10,392
385
70
3
0
454,855
1
W
Scylla
14,238
527
63
2
0
359,181
0
L
Thor
16,214
601
104
4
0
435,450
1
L
Khepri
11,745
435
66
2
0
500,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role