Player Matchup

Fenrir
Fenrir
ChunkyMoto
Fenrir
Level 26
God Stats
1W - 0L
1,490 SR
Queue Stats
17W - 14L
1,478 Elo+
Party 2
Tiamat
Tiamat
LardChungus
Tiamat
Level 18
God Stats
6W - 6L
1,374 SR
Queue Stats
17W - 14L
1,478 Elo+
Party 2
Bacchus
Bacchus
TerreneCornet14
Bacchus
Level 8
God Stats
3W - 0L
1,780 SR
Queue Stats
3W - 0L
1,706 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xceptionxl
Cu Chulainn
Level 29
God Stats
6W - 1L
1,744 SR
Queue Stats
130W - 103L
1,551 Elo+
Solo
Rama
Rama
dmndvendetta
Rama
Level 93
God Stats
9W - 4L
1,711 SR
Queue Stats
285W - 223L
1,603 Elo+
Party 1
Team Averages
Level 35
1,620 SR
1,563 Elo+

VS

Team Averages
Level 25
1,530 SR
1,510 Elo+
Ymir
Ymir
HaNgingtoDAl3Ft
Ymir
Level 5
God Stats
19W - 15L
1,322 SR
Queue Stats
120W - 126L
1,350 Elo+
Party 3
Nemesis
Nemesis
Veto402
Nemesis
Level 22
God Stats
27W - 15L
1,663 SR
Queue Stats
31W - 24L
1,535 Elo+
Solo
Ra
Ra
ghoastie
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,779 Elo+
Solo
Chiron
Chiron
maglalasoo
Chiron
Level 25
God Stats
41W - 45L
1,479 SR
Queue Stats
76W - 87L
1,426 Elo+
Solo
Pele
Pele
tonytwodoonger
Pele
Level 68
God Stats
25W - 18L
1,683 SR
Queue Stats
532W - 550L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChunkyMoto
Fenrir
5
2 / 2 / 0
3,527
705
1,399
2,831
702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
7
2 / 0 / 1
3,997
799
1,209
1,650
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 4
3,996
799
2,297
2,834
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Xceptionxl
Cu Chulainn
7
0 / 1 / 0
3,878
776
1,146
3,173
1,219
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 0 / 2
4,198
840
2,048
1,925
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
2,802
560
229
3,101
942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Veto402
Nemesis
7
1 / 0 / 0
3,707
741
843
2,483
769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,008
202
0
0
0
Chiron
maglalasoo
Chiron
5
1 / 2 / 0
3,188
638
1,284
2,734
644
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 3 / 0
3,232
646
2,476
4,210
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
3
3
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChunkyMoto
Fenrir
2
2
0
1
L
0
3
0
0
W
Tiamat
2
0
1
2.5
W
1
0
4
3
L
Nemesis
Veto402
Nemesis
1
0
0
1
W
Cu Chulainn
Xceptionxl
Cu Chulainn
0
1
0
0
W
3
0
2
4
L
0
0
0
0
L
Chiron
maglalasoo
Chiron
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,099
Damage
4,832
12,413
Taken
12,528
4,093
Mitigated
3,393
3,291
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChunkyMoto
Fenrir
1,399
426
0
351
2,831
702
0
0
2,831
0
5,814
L
229
131
0
354
3,101
942
0
966
2,135
5,050
0
W
Tiamat
1,209
265
0
553
1,650
539
630
0
1,650
11,841
0
W
2,297
511
0
940
2,834
1,253
0
229
2,605
7,338
0
L
Nemesis
Veto402
Nemesis
843
319
0
1,233
2,483
769
194
0
2,483
0
13,970
W
Cu Chulainn
Xceptionxl
Cu Chulainn
1,146
383
0
341
3,173
1,219
0
0
3,173
0
17,304
W
2,048
1,964
0
1,106
1,925
380
0
0
1,925
0
16,651
L
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
maglalasoo
Chiron
1,284
835
308
632
2,734
644
0
1,331
1,403
0
10,346
L
2,476
1,034
0
853
4,210
1,038
0
1,029
3,001
0
11,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,596
Gold Earned
13,937
130
Minions Killed
83
0
Camps Cleared
0
481,003
Distance Traveled
419,361
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,527
705
21
4
0
103,196
0
L
Ymir
2,802
560
9
2
0
98,991
0
W
Tiamat
3,997
799
23
5
0
83,591
0
W
Bacchus
3,996
799
11
2
0
109,744
0
L
Nemesis
3,707
741
38
8
0
123,203
1
W
Cu Chulainn
3,878
776
39
8
0
95,710
2
W
Rama
4,198
840
36
7
0
88,762
1
L
Ra
1,008
202
0
0
0
0
0
L
Chiron
3,188
638
19
4
0
82,801
0
L
Pele
3,232
646
17
3
0
114,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role