Player Matchup

Ra
Ra
Burnerrr5388
Ra
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
DWAAAAAADE-HW
Baron Samedi
Level 26
God Stats
5W - 4L
1,504 SR
Queue Stats
122W - 129L
1,444 Elo+
Solo
Loki
Loki
IsKummaStyles
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,492 Elo+
Solo
Mulan
Mulan
SAK一東方
Mulan
Level 6
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
Hercules
Hercules
elbergalindo72
Hercules
Level 27
God Stats
85W - 95L
1,475 SR
Queue Stats
143W - 178L
1,401 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,424 Elo+

VS

Team Averages
Level 37
1,556 SR
1,462 Elo+
Cthulhu
Cthulhu
LispyLegend
Cthulhu
Level 16
God Stats
8W - 2L
1,512 SR
Queue Stats
122W - 128L
1,415 Elo+
Party 1
Cupid
Cupid
PaniniCactus
Cupid
Level 28
God Stats
8W - 3L
1,686 SR
Queue Stats
64W - 51L
1,497 Elo+
Solo
Nemesis
Nemesis
SendHeart
Nemesis
Level 108
God Stats
9W - 5L
1,566 SR
Queue Stats
157W - 151L
1,474 Elo+
Party 1
Vulcan
Vulcan
SleepyJoe465648
Vulcan
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 30L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Twisted4K
Gilgamesh
Level 26
God Stats
20W - 13L
1,516 SR
Queue Stats
333W - 347L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
8,419
383
10,359
16,670
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DWAAAAAADE-HW
Baron Samedi
11
2 / 12 / 1
7,978
363
8,630
15,432
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 5 / 1
11,872
540
9,733
19,440
7,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 3
9,464
430
8,557
20,439
11,731
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
17
2 / 6 / 2
11,135
506
5,915
38,229
35,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LispyLegend
Cthulhu
16
2 / 6 / 14
10,943
497
9,593
19,874
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 6
11,317
514
15,511
21,139
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SendHeart
Nemesis
20
14 / 2 / 6
13,714
623
18,364
16,109
9,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 2 / 4
13,527
615
29,196
10,756
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Twisted4K
Gilgamesh
19
5 / 0 / 5
12,490
568
17,388
13,512
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
14
Kills
35
35
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Baron Samedi
DWAAAAAADE-HW
Baron Samedi
2
12
1
0.21
L
5
5
1
1.1
W
Cthulhu
LispyLegend
Cthulhu
2
6
14
1.5
W
3
4
6
1.5
L
4
6
3
0.92
W
Nemesis
SendHeart
Nemesis
14
2
6
8.5
W
11
2
4
6.5
W
Gilgamesh
Twisted4K
Gilgamesh
5
0
5
7.5
L
Hercules
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,194
Damage
90,052
110,210
Taken
81,390
67,334
Mitigated
54,511
32,527
Healing
25,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,359
1,418
578
5,434
16,670
4,961
511
7,473
9,107
47,589
0
L
Baron Samedi
DWAAAAAADE-HW
Baron Samedi
8,630
388
131
1,451
15,432
7,737
803
5,429
9,924
34,320
0
L
9,733
2,572
0
4,471
19,440
7,523
0
6,691
12,689
0
84,435
W
Cthulhu
LispyLegend
Cthulhu
9,593
1,099
895
5,148
19,874
16,587
132
8,055
11,421
34,238
0
W
15,511
10,769
499
9,550
21,139
10,843
2,589
4,266
16,659
0
87,324
L
8,557
2,281
405
3,228
20,439
11,731
462
8,347
12,062
0
34,307
W
Nemesis
SendHeart
Nemesis
18,364
10,514
0
5,485
16,109
9,070
2,760
1,509
14,542
0
107,024
W
29,196
6,729
0
1,731
10,756
5,246
3,546
2,023
8,731
113,611
0
W
Gilgamesh
Twisted4K
Gilgamesh
17,388
5,280
0
2,556
13,512
12,765
1,074
2,420
11,048
0
66,567
L
Hercules
5,915
1,675
0
16,829
38,229
35,382
401
10,849
26,450
330
39,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
61,991
430
Minions Killed
601
0
Camps Cleared
0
1,750,845
Distance Traveled
2,132,236
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,419
383
83
4
0
266,025
1
L
Baron Samedi
7,978
363
45
2
0
287,703
0
L
Loki
11,872
540
157
7
0
456,805
2
W
Cthulhu
10,943
497
44
2
0
422,944
2
W
Cupid
11,317
514
138
6
0
365,958
2
L
Mulan
9,464
430
72
3
0
380,733
3
W
Nemesis
13,714
623
153
7
0
472,711
3
W
Vulcan
13,527
615
158
7
0
407,451
0
W
Gilgamesh
12,490
568
108
5
0
463,172
3
L
Hercules
11,135
506
73
3
0
359,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role