Player Matchup

Hercules
Hercules
DarkSaiyanzz
Hercules
Level 28
God Stats
2W - 2L
1,473 SR
Queue Stats
81W - 84L
1,529 Elo+
Solo
Mulan
Mulan
Ebony_Oracle
Mulan
Level 57
God Stats
3W - 5L
1,627 SR
Queue Stats
15W - 21L
1,425 Elo+
Party 1
Olorun
Olorun
iGotWigs4Sale
Olorun
Level 7
God Stats
2W - 2L
1,529 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 1
Team Averages
Level 31
1,543 SR
1,503 Elo+

VS

Team Averages
Level 50
1,679 SR
1,513 Elo+
Heimdallr
Heimdallr
Malachi2304
Heimdallr
Level 110
God Stats
2W - 1L
1,672 SR
Queue Stats
68W - 61L
1,537 Elo+
Party 2
Pele
Pele
Playboy05
Pele
Level 26
God Stats
1W - 0L
1,866 SR
Queue Stats
4W - 4L
1,491 Elo+
Solo
Hel
Hel
XSparkedshadowX
Hel
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
49W - 47L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkSaiyanzz
Hercules
20
8 / 7 / 19
19,958
713
24,780
41,717
35,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
21 / 6 / 10
20,181
721
37,250
36,548
37,163
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
4 / 10 / 18
17,031
608
13,404
27,306
11,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Malachi2304
Heimdallr
20
15 / 7 / 8
21,760
777
47,030
34,884
17,862
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pele
20
5 / 15 / 9
18,301
654
17,306
32,436
14,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 11 / 10
17,225
615
14,640
23,357
9,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
33
Kills
23
23
Deaths
33
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
DarkSaiyanzz
Hercules
8
7
19
2.5
L
21
6
10
4.33
W
Heimdallr
Malachi2304
Heimdallr
15
7
8
2.71
W
Pele
5
15
9
0.63
W
3
11
10
0.73
L
4
10
18
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,434
Damage
78,976
105,571
Taken
90,677
84,403
Mitigated
41,796
32,637
Healing
30,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DarkSaiyanzz
Hercules
24,780
6,876
1,578
12,897
41,717
35,760
966
6,875
34,842
2,268
89,364
L
37,250
6,289
0
7,472
36,548
37,163
743
6,207
30,341
0
125,855
W
Heimdallr
Malachi2304
Heimdallr
47,030
27,235
0
12,093
34,884
17,862
2,674
7,808
26,767
0
134,493
W
Pele
17,306
4,754
551
4,490
32,436
14,509
1,256
4,402
28,034
0
92,463
W
14,640
1,611
5,041
8,031
23,357
9,425
350
2,051
21,306
48,777
0
L
13,404
6,760
1,754
8,936
27,306
11,480
1,385
2,472
24,831
54,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,170
Gold Earned
57,286
230
Minions Killed
234
0
Camps Cleared
0
1,565,012
Distance Traveled
1,256,223
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
19,958
713
88
3
0
658,614
1
L
Mulan
20,181
721
100
4
0
476,558
0
W
Heimdallr
21,760
777
92
3
0
429,773
6
W
Pele
18,301
654
98
4
0
382,639
2
W
Hel
17,225
615
44
2
0
443,811
4
L
Olorun
17,031
608
42
2
0
429,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role