Player Matchup

Arachne
Arachne
Drakes Toes
Arachne
Level 17
God Stats
3W - 2L
1,866 SR
Queue Stats
68W - 40L
1,819 Elo+
Party 1
Chang'e
Chang'e
EmoKatboy
Chang'e
Level 26
God Stats
13W - 12L
1,527 SR
Queue Stats
144W - 121L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
JCChrome
Sun Wukong
Level 25
God Stats
52W - 31L
1,757 SR
Queue Stats
267W - 210L
1,755 Elo+
Party 1
Neith
Neith
JacobsGamingTV
Neith
Level 29
God Stats
23W - 26L
1,537 SR
Queue Stats
30W - 30L
1,566 Elo+
Solo
Athena
Athena
LoafOfFish
Athena
Level 146
God Stats
12W - 7L
1,668 SR
Queue Stats
677W - 520L
1,722 Elo+
Party 1
Team Averages
Level 49
1,671 SR
1,683 Elo+

VS

Team Averages
Level 25
1,567 SR
1,608 Elo+
Nu Wa
Nu Wa
AyakaPlz
Nu Wa
Level 25
God Stats
1W - 1L
1,297 SR
Queue Stats
29W - 14L
1,666 Elo+
Solo
Fenrir
Fenrir
HisokaNflow
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 76L
1,555 Elo+
Solo
Neith
Neith
Obito Racer
Neith
Level 22
God Stats
7W - 1L
1,799 SR
Queue Stats
160W - 78L
1,693 Elo+
Solo
Yemoja
Yemoja
c4l2psTheOne
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
iiMilkyBreadii
Hel
Level 29
God Stats
1W - 0L
1,738 SR
Queue Stats
13W - 10L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drakes Toes
Arachne
16
7 / 3 / 4
9,778
543
11,785
15,902
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
EmoKatboy
Chang'e
6
0 / 9 / 1
5,477
304
1,298
10,659
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
JCChrome
Sun Wukong
15
1 / 6 / 1
8,457
470
8,057
16,570
12,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 10 / 2
5,994
333
3,413
11,720
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
LoafOfFish
Athena
14
5 / 4 / 3
9,406
523
11,937
22,240
13,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AyakaPlz
Nu Wa
15
5 / 1 / 14
10,618
590
14,264
8,768
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
4 / 6 / 8
9,780
543
5,954
15,500
6,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
15 / 1 / 8
10,711
595
19,054
10,429
4,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
15
4 / 2 / 10
10,236
569
9,479
15,783
12,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 3 / 7
10,594
589
11,263
14,560
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
13
Kills
32
32
Deaths
13
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AyakaPlz
Nu Wa
5
1
14
12
L
Arachne
Drakes Toes
Arachne
7
3
4
3
L
Chang'e
EmoKatboy
Chang'e
0
9
1
0.06
W
Fenrir
4
6
8
1.33
L
Sun Wukong
JCChrome
Sun Wukong
1
6
1
0.25
L
0
10
2
0.1
L
Athena
LoafOfFish
Athena
5
4
3
1.63
W
15
1
8
19
W
Yemoja
4
2
10
4.5
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,490
Damage
60,014
77,091
Taken
65,040
38,251
Mitigated
32,412
13,288
Healing
27,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AyakaPlz
Nu Wa
14,264
3,220
116
2,264
8,768
2,959
1,878
2,409
6,148
54,575
0
L
Arachne
Drakes Toes
Arachne
11,785
7,637
0
4,350
15,902
6,983
0
7,911
7,648
0
53,964
L
Chang'e
EmoKatboy
Chang'e
1,298
0
276
791
10,659
2,199
0
3,359
7,172
11,413
0
W
Fenrir
5,954
1,253
0
3,480
15,500
6,570
0
2,951
11,922
0
62,193
L
Sun Wukong
JCChrome
Sun Wukong
8,057
2,385
0
3,236
16,570
12,481
0
8,373
8,057
0
53,738
L
3,413
1,073
498
1,417
11,720
2,702
0
2,246
8,969
0
13,495
L
Athena
LoafOfFish
Athena
11,937
2,619
0
2,720
22,240
13,886
0
11,144
10,239
43,466
0
W
19,054
7,992
0
3,367
10,429
4,202
5,439
1,795
8,582
0
90,358
W
Yemoja
9,479
1,892
2,555
3,789
15,783
12,484
582
3,641
11,852
40,128
0
W
11,263
515
3,181
8,485
14,560
6,197
1,541
1,844
12,716
62,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
51,939
320
Minions Killed
529
0
Camps Cleared
0
1,339,473
Distance Traveled
1,610,153
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,618
590
90
5
0
339,582
5
L
Arachne
9,778
543
100
6
0
309,257
1
L
Chang'e
5,477
304
18
1
0
254,414
1
W
Fenrir
9,780
543
107
6
0
319,221
0
L
Sun Wukong
8,457
470
108
6
0
285,345
0
L
Neith
5,994
333
23
1
0
200,881
0
L
Athena
9,406
523
71
4
0
289,576
2
W
Neith
10,711
595
132
7
0
289,871
3
W
Yemoja
10,236
569
77
4
0
332,874
7
W
Hel
10,594
589
123
7
0
328,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role