Player Matchup

Kuzenbo
Kuzenbo
Donny201
Kuzenbo
Level 61
God Stats
7W - 10L
1,660 SR
Queue Stats
122W - 174L
1,425 Elo+
Party 1
Hera
Hera
GabeCudi
Hera
Level 61
God Stats
15W - 23L
1,549 SR
Queue Stats
153W - 224L
1,445 Elo+
Party 1
Bellona
Bellona
Mapache Mx
Bellona
Level 53
God Stats
17W - 23L
1,615 SR
Queue Stats
119W - 161L
1,427 Elo+
Party 1
Arachne
Arachne
carlosgspota
Arachne
Level 49
God Stats
53W - 60L
1,521 SR
Queue Stats
66W - 91L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
mashingun53
Danzaburou
Level 54
God Stats
45W - 62L
1,494 SR
Queue Stats
118W - 174L
1,432 Elo+
Party 1
Team Averages
Level 56
1,568 SR
1,430 Elo+

VS

Team Averages
Level 103
1,592 SR
1,536 Elo+
Bakasura
Bakasura
HarbaeTheGoat
Bakasura
Level 43
God Stats
18W - 14L
1,927 SR
Queue Stats
425W - 387L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
MediocreBlooobis
Amaterasu
Level 129
God Stats
2W - 2L
1,832 SR
Queue Stats
352W - 321L
1,576 Elo+
Party 3
Sylvanus
Sylvanus
ProfMorrow212
Sylvanus
Level 88
God Stats
1W - 1L
1,485 SR
Queue Stats
60W - 61L
1,525 Elo+
Party 2
Agni
Agni
Rodcon2312
Agni
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
289W - 270L
1,556 Elo+
Party 3
Jing Wei
Jing Wei
Supaphast
Jing Wei
Level 155
God Stats
5W - 6L
1,216 SR
Queue Stats
129W - 137L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Donny201
Kuzenbo
17
0 / 4 / 6
11,665
417
11,624
24,352
29,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
19
2 / 8 / 2
12,710
454
11,253
16,375
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Mapache Mx
Bellona
20
3 / 5 / 1
13,939
498
13,615
22,411
18,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
carlosgspota
Arachne
20
5 / 7 / 0
14,840
530
12,657
29,099
12,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
mashingun53
Danzaburou
17
2 / 4 / 3
11,815
422
9,757
16,249
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HarbaeTheGoat
Bakasura
20
7 / 5 / 5
15,821
565
20,257
22,615
15,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
20
5 / 2 / 9
15,942
569
15,773
29,751
30,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
ProfMorrow212
Sylvanus
19
1 / 3 / 7
13,228
472
12,705
18,172
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 1 / 5
18,038
644
23,104
19,786
9,906
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Supaphast
Jing Wei
19
0 / 1 / 5
13,218
472
7,563
16,429
6,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
28
28
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Donny201
Kuzenbo
0
4
6
0.75
L
Hera
2
8
2
0.38
W
Bakasura
HarbaeTheGoat
Bakasura
7
5
5
1.9
L
Bellona
Mapache Mx
Bellona
3
5
1
0.7
W
Amaterasu
5
2
9
4.75
W
Sylvanus
ProfMorrow212
Sylvanus
1
3
7
1.5
W
15
1
5
17.5
W
Jing Wei
Supaphast
Jing Wei
0
1
5
2.5
L
Arachne
carlosgspota
Arachne
5
7
0
0.71
L
Danzaburou
mashingun53
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,906
Damage
79,402
108,486
Taken
106,753
71,580
Mitigated
80,733
23,946
Healing
58,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Donny201
Kuzenbo
11,624
2,734
0
5,208
24,352
29,225
0
8,594
14,572
50,789
0
L
Hera
11,253
3,199
176
2,485
16,375
5,881
975
6,968
8,614
89,312
0
W
Bakasura
HarbaeTheGoat
Bakasura
20,257
12,309
0
8,454
22,615
15,437
1,872
4,433
18,144
0
120,637
L
Bellona
Mapache Mx
Bellona
13,615
6,477
0
3,825
22,411
18,698
838
6,076
15,718
0
105,823
W
Amaterasu
15,773
7,816
0
15,713
29,751
30,679
2,820
5,501
24,166
0
114,765
W
Sylvanus
ProfMorrow212
Sylvanus
12,705
1,163
5,151
9,693
18,172
17,875
407
5,833
12,291
53,715
0
W
23,104
964
0
10,571
19,786
9,906
1,463
6,949
12,753
144,560
0
W
Jing Wei
Supaphast
Jing Wei
7,563
4,229
0
9,150
16,429
6,836
5,268
3,276
13,153
0
113,409
L
Arachne
carlosgspota
Arachne
12,657
9,265
0
9,178
29,099
12,280
0
5,857
22,663
0
138,203
L
Danzaburou
mashingun53
Danzaburou
9,757
3,207
0
3,074
16,249
5,496
0
7,936
7,988
0
64,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,969
Gold Earned
76,247
734
Minions Killed
888
0
Camps Cleared
0
2,639,394
Distance Traveled
2,728,321
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,665
417
69
2
0
541,351
12
L
Hera
12,710
454
174
6
0
465,943
2
W
Bakasura
15,821
565
210
8
0
661,475
3
L
Bellona
13,939
498
194
7
0
523,479
1
W
Amaterasu
15,942
569
199
7
0
576,079
6
W
Sylvanus
13,228
472
61
2
0
450,203
2
W
Agni
18,038
644
243
9
0
542,845
6
W
Jing Wei
13,218
472
175
6
0
497,719
5
L
Arachne
14,840
530
184
7
0
618,649
2
L
Danzaburou
11,815
422
113
4
0
489,972
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role