Player Matchup

Hun Batz
Hun Batz
AFlacidFantasy
Hun Batz
Level 28
God Stats
2W - 3L
1,393 SR
Queue Stats
105W - 90L
1,510 Elo+
Party 1
Chernobog
Chernobog
ITZ_JINXED_
Chernobog
Level 10
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 6L
1,396 Elo+
Solo
Janus
Janus
YellowSnowman12
Janus
Level 37
God Stats
13W - 13L
1,526 SR
Queue Stats
159W - 140L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
itsKillrCrim
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,638 Elo+
Solo
Izanami
Izanami
krazykilla456
Izanami
Level 24
God Stats
16W - 14L
1,680 SR
Queue Stats
63W - 54L
1,514 Elo+
Party 1
Team Averages
Level 23
1,514 SR
1,516 Elo+

VS

Team Averages
Level 17
1,560 SR
1,568 Elo+
Chang'e
Chang'e
Banditbeast4919
Chang'e
Level 28
God Stats
4W - 5L
1,475 SR
Queue Stats
181W - 171L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Nandillocar
Gilgamesh
Level 29
God Stats
5W - 3L
1,419 SR
Queue Stats
61W - 86L
1,572 Elo+
Solo
Ymir
Ymir
salt664dark
Ymir
Level 12
God Stats
6W - 2L
1,906 SR
Queue Stats
17W - 10L
1,599 Elo+
Party 2
Kukulkan
Kukulkan
stankykitty
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
temp-772950
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
2 / 6 / 2
4,786
479
2,587
7,555
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
ITZ_JINXED_
Chernobog
5
0 / 5 / 1
4,155
416
1,071
5,441
1,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 3 / 2
5,738
574
3,600
5,466
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
itsKillrCrim
Kumbhakarna
7
0 / 0 / 3
4,995
500
2,311
6,382
3,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
8
0 / 3 / 2
4,592
459
3,188
4,589
1,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,046
705
4,433
3,853
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Nandillocar
Gilgamesh
9
1 / 1 / 6
5,624
562
2,953
6,818
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 1 / 5
5,738
574
3,762
6,192
2,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
stankykitty
Kukulkan
10
3 / 2 / 0
5,758
576
3,675
3,582
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
temp-772950
Ah Muzen Cab
9
3 / 1 / 4
5,604
560
5,180
5,058
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
16
17
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
6
2
0.5
W
7
0
0
7
L
Chernobog
ITZ_JINXED_
Chernobog
0
5
1
0.1
W
Gilgamesh
Nandillocar
Gilgamesh
1
1
6
4
L
3
3
2
1.33
L
Kumbhakarna
itsKillrCrim
Kumbhakarna
0
0
3
1.5
L
Izanami
0
3
2
0.33
W
2
1
5
4.5
W
Kukulkan
stankykitty
Kukulkan
3
2
0
1.5
W
Ah Muzen Cab
temp-772950
Ah Muzen Cab
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,757
Damage
20,003
29,433
Taken
25,503
9,228
Mitigated
9,011
3,235
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
2,587
669
0
678
7,555
2,199
0
3,763
3,610
0
14,194
W
4,433
505
222
2,516
3,853
1,196
872
788
2,983
36,650
0
L
Chernobog
ITZ_JINXED_
Chernobog
1,071
658
0
0
5,441
1,276
0
1,504
3,795
0
13,628
W
Gilgamesh
Nandillocar
Gilgamesh
2,953
850
0
1,541
6,818
2,440
0
986
5,798
0
30,004
L
3,600
267
0
572
5,466
1,624
0
3,006
2,408
20,888
0
L
Kumbhakarna
itsKillrCrim
Kumbhakarna
2,311
516
231
1,504
6,382
3,003
0
2,044
4,338
12,734
0
L
Izanami
3,188
2,247
0
250
4,589
1,126
0
1,177
3,412
0
25,669
W
3,762
852
0
2,469
6,192
2,851
0
1,266
4,868
23,254
0
W
Kukulkan
stankykitty
Kukulkan
3,675
750
0
423
3,582
1,317
88
1,141
2,343
31,846
0
W
Ah Muzen Cab
temp-772950
Ah Muzen Cab
5,180
2,131
0
3,176
5,058
1,207
648
1,458
3,600
0
24,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
29,770
183
Minions Killed
304
0
Camps Cleared
0
843,500
Distance Traveled
877,042
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,786
479
35
4
0
177,417
0
W
Chang'e
7,046
705
90
9
0
161,661
2
L
Chernobog
4,155
416
28
3
0
138,164
0
W
Gilgamesh
5,624
562
64
6
0
183,823
1
L
Janus
5,738
574
45
5
0
189,232
2
L
Kumbhakarna
4,995
500
18
2
0
184,780
1
L
Izanami
4,592
459
57
6
0
153,907
0
W
Ymir
5,738
574
50
5
0
190,062
1
W
Kukulkan
5,758
576
62
6
0
171,111
4
W
Ah Muzen Cab
5,604
560
38
4
0
170,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role