Player Matchup

Sol
Sol
Kynllulu
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Legit_Ragnarock
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,165 Elo+
Solo
Athena
Athena
WhatChickenButt
Athena
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 50L
1,440 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,368 Elo+

VS

Team Averages
Level 13
1,570 SR
1,510 Elo+
Izanami
Izanami
DiscipleOfGainz
Izanami
Level 7
God Stats
30W - 17L
1,710 SR
Queue Stats
167W - 166L
1,460 Elo+
Solo
Ymir
Ymir
Hollixworth
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 31L
1,542 Elo+
Party 2
Zeus
Zeus
OcToePops
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 0
9,016
751
10,575
8,318
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 3
6,915
576
2,019
6,932
2,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 4
7,745
645
1,778
16,880
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
8,226
686
4,584
5,561
1,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 9
9,099
758
6,561
10,164
9,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
13
8 / 1 / 5
10,035
836
15,202
6,316
2,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
13
13
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
4
2
9
4.25
L
6
3
0
2
L
0
4
3
0.38
W
Zeus
8
1
5
10.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
26,347
32,130
Taken
22,041
19,931
Mitigated
13,621
4,534
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,584
3,666
660
330
5,561
1,852
1,722
3,331
1,970
0
34,688
W
6,561
2,265
0
0
10,164
9,647
549
5,597
4,348
18,813
0
L
10,575
1,986
0
2,350
8,318
3,050
0
6,258
2,060
44,932
0
L
2,019
637
381
939
6,932
2,186
0
4,464
2,468
0
8,392
W
Zeus
15,202
2,779
270
2,900
6,316
2,122
929
2,757
3,290
46,442
0
L
1,778
533
0
864
16,880
14,695
0
11,129
5,751
9,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,676
Gold Earned
27,360
107
Minions Killed
144
0
Camps Cleared
0
516,031
Distance Traveled
541,659
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,226
686
68
6
0
156,599
1
W
Ymir
9,099
758
17
1
0
194,976
3
L
Sol
9,016
751
82
7
0
192,652
2
L
Nemesis
6,915
576
13
1
0
139,020
1
W
Zeus
10,035
836
59
5
0
190,084
1
L
Athena
7,745
645
12
1
0
184,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role