Player Matchup

Hercules
Hercules
imSophaKingGabe
Hercules
Level 154
God Stats
2W - 2L
1,765 SR
Queue Stats
9W - 9L
1,541 Elo+
Party 2
Merlin
Merlin
kamuffins
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,403 Elo+
Party 2
Pele
Pele
ohgoditsruben
Pele
Level 102
God Stats
1W - 1L
1,378 SR
Queue Stats
5W - 3L
1,524 Elo+
Party 2
Team Averages
Level 91
1,547 SR
1,489 Elo+

VS

Team Averages
Level 102
1,402 SR
1,430 Elo+
Susano
Susano
Ansion
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
OTDKARMA
Nike
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 140L
1,409 Elo+
Party 1
Sol
Sol
kingmalwga
Sol
Level 29
God Stats
0W - 2L
1,207 SR
Queue Stats
90W - 147L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
13 / 2 / 5
11,037
788
16,368
11,909
9,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
kamuffins
Merlin
13
4 / 4 / 11
9,874
705
8,911
8,813
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 8
9,512
679
4,197
8,241
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ansion
Susano
12
1 / 6 / 5
8,678
620
6,904
11,638
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nike
12
4 / 6 / 2
9,695
693
8,402
13,612
11,222
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 8 / 4
8,593
614
7,969
11,414
2,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
7
7
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
Ansion
Susano
1
6
5
0.58
L
Nike
4
6
2
0.83
W
Hercules
13
2
5
7.75
W
Merlin
kamuffins
Merlin
4
4
11
2.38
L
2
8
4
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,476
Damage
23,275
28,963
Taken
36,664
15,203
Mitigated
17,731
4,700
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ansion
Susano
6,904
1,529
0
208
11,638
3,695
0
2,431
9,027
0
34,292
L
Nike
8,402
1,976
303
1,814
13,612
11,222
356
4,561
8,748
0
26,377
W
Hercules
16,368
3,869
0
2,843
11,909
9,338
0
3,335
8,574
0
37,691
W
Merlin
kamuffins
Merlin
8,911
515
441
777
8,813
2,685
200
2,435
6,378
27,196
0
L
7,969
1,680
0
2,061
11,414
2,814
840
2,019
9,155
21,407
0
W
4,197
1,048
0
639
8,241
3,180
560
2,445
5,796
0
39,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
26,966
147
Minions Killed
109
0
Camps Cleared
0
681,501
Distance Traveled
712,304
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,678
620
55
4
0
275,262
2
L
Nike
9,695
693
32
2
0
232,133
0
W
Hercules
11,037
788
36
3
0
257,352
1
W
Merlin
9,874
705
40
3
0
201,975
0
L
Sol
8,593
614
22
2
0
204,909
0
W
Pele
9,512
679
71
5
0
222,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role