Player Matchup

Ymir
Ymir
Cap A of 2k
Ymir
Level 68
God Stats
28W - 17L
1,475 SR
Queue Stats
58W - 54L
1,435 Elo+
Solo
Anubis
Anubis
RaluisRoco
Anubis
Level 113
God Stats
23W - 12L
1,717 SR
Queue Stats
138W - 130L
1,451 Elo+
Solo
Hun Batz
Hun Batz
SprayMan0206
Hun Batz
Level 125
God Stats
11W - 9L
1,518 SR
Queue Stats
568W - 561L
1,449 Elo+
Party 1
Athena
Athena
ayzala
Athena
Level 105
God Stats
14W - 8L
1,648 SR
Queue Stats
152W - 148L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
garrz
Heimdallr
Level 122
God Stats
34W - 44L
1,416 SR
Queue Stats
437W - 434L
1,447 Elo+
Party 1
Team Averages
Level 107
1,555 SR
1,447 Elo+

VS

Team Averages
Level 79
1,492 SR
1,414 Elo+
Thanatos
Thanatos
FLARE Sacrifice
Thanatos
Level 68
God Stats
3W - 6L
1,646 SR
Queue Stats
328W - 331L
1,405 Elo+
Party 2
Odin
Odin
PapaLiche
Odin
Level 97
God Stats
11W - 5L
1,692 SR
Queue Stats
224W - 211L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Snickerr Gang
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,335 Elo+
Solo
Khepri
Khepri
SquareStar11495
Khepri
Level 87
God Stats
1W - 6L
1,202 SR
Queue Stats
161W - 152L
1,380 Elo+
Solo
Anhur
Anhur
Swizzle2970
Anhur
Level 43
God Stats
0W - 2L
1,418 SR
Queue Stats
178W - 171L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,210
586
7,089
7,385
4,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
RaluisRoco
Anubis
14
5 / 2 / 3
8,006
572
6,634
8,735
4,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SprayMan0206
Hun Batz
13
5 / 3 / 5
8,062
576
5,204
12,538
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
ayzala
Athena
12
1 / 0 / 5
7,519
537
3,005
9,499
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
garrz
Heimdallr
13
2 / 1 / 2
7,606
543
6,991
6,140
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 3 / 3
5,921
423
1,606
5,314
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
12
1 / 5 / 1
7,041
503
6,930
13,231
8,597
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Snickerr Gang
Zhong Kui
10
2 / 4 / 2
6,443
460
7,111
8,192
4,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 2 / 0
6,352
454
1,628
6,514
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
7,001
500
2,525
8,456
2,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
5
6
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Thanatos
0
3
3
0.5
L
Odin
1
5
1
0.3
W
Anubis
RaluisRoco
Anubis
5
2
3
3.25
L
Zhong Kui
Snickerr Gang
Zhong Kui
2
4
2
0.75
W
Hun Batz
SprayMan0206
Hun Batz
5
3
5
2.5
L
0
2
0
0
L
2
3
2
1
W
Athena
ayzala
Athena
1
0
5
3.5
W
Heimdallr
garrz
Heimdallr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
19,800
44,297
Taken
41,707
21,650
Mitigated
20,855
19,502
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,089
2,165
0
4,329
7,385
4,168
407
69
7,316
44,584
0
L
Thanatos
1,606
566
0
3,211
5,314
1,921
0
1,342
3,972
0
25,238
L
Odin
6,930
2,026
0
1,860
13,231
8,597
0
7,272
5,959
0
35,257
W
Anubis
RaluisRoco
Anubis
6,634
172
0
4,756
8,735
4,402
471
3,732
5,003
51,992
0
L
Zhong Kui
Snickerr Gang
Zhong Kui
7,111
583
0
2,230
8,192
4,431
998
3,512
4,680
29,693
0
W
Hun Batz
SprayMan0206
Hun Batz
5,204
2,105
0
3,820
12,538
5,064
598
1,143
11,395
0
41,890
L
1,628
196
0
1,042
6,514
3,382
0
1,757
4,757
24,425
0
L
2,525
1,508
0
1,806
8,456
2,524
0
2,845
5,611
0
31,898
W
Athena
ayzala
Athena
3,005
1,165
171
3,817
9,499
5,595
92
2,414
7,085
24,504
0
W
Heimdallr
garrz
Heimdallr
6,991
3,744
0
2,609
6,140
2,421
400
1,381
4,759
0
48,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
32,758
387
Minions Killed
304
0
Camps Cleared
0
1,362,231
Distance Traveled
1,239,642
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,210
586
84
6
0
248,592
1
L
Thanatos
5,921
423
63
5
0
218,419
2
L
Odin
7,041
503
71
5
0
242,881
2
W
Anubis
8,006
572
91
7
0
254,696
3
L
Zhong Kui
6,443
460
50
4
0
205,244
6
W
Hun Batz
8,062
576
82
6
0
291,639
0
L
Khepri
6,352
454
32
2
0
256,556
5
L
Anhur
7,001
500
88
6
0
316,542
3
W
Athena
7,519
537
37
3
0
316,623
3
W
Heimdallr
7,606
543
93
7
0
250,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role