Player Matchup

Anhur
Anhur
Agilixyy
Anhur
Level 29
God Stats
11W - 13L
1,680 SR
Queue Stats
278W - 216L
1,650 Elo+
Solo
Osiris
Osiris
Jewmob
Osiris
Level 20
God Stats
2W - 6L
1,395 SR
Queue Stats
71W - 65L
1,562 Elo+
Solo
Aphrodite
Aphrodite
PinkCubed
Aphrodite
Level 9
God Stats
8W - 6L
1,692 SR
Queue Stats
63W - 63L
1,542 Elo+
Solo
Bakasura
Bakasura
ScreeScree
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 Elo+
Solo
Discordia
Discordia
ÜWÜW
Discordia
Level 27
God Stats
7W - 8L
1,564 SR
Queue Stats
34W - 41L
1,525 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,565 Elo+

VS

Team Averages
Level 42
1,483 SR
1,567 Elo+
Kumbhakarna
Kumbhakarna
CornaTk
Kumbhakarna
Level 16
God Stats
7W - 2L
1,509 SR
Queue Stats
59W - 66L
1,576 Elo+
Solo
Ymir
Ymir
LoveStruckk
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SoulXCloud
Bellona
Level 127
God Stats
123W - 102L
1,614 SR
Queue Stats
535W - 527L
1,606 Elo+
Party 1
Cerberus
Cerberus
StormXCross
Cerberus
Level 8
God Stats
31W - 25L
1,220 SR
Queue Stats
282W - 264L
1,526 Elo+
Party 1
Sol
Sol
artemis559o
Sol
Level 29
God Stats
3W - 3L
1,574 SR
Queue Stats
118W - 101L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agilixyy
Anhur
13
2 / 10 / 4
8,601
391
10,972
20,409
6,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Jewmob
Osiris
16
6 / 6 / 4
10,434
474
12,814
21,098
21,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
PinkCubed
Aphrodite
11
1 / 12 / 8
7,843
357
11,006
18,474
9,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
ScreeScree
Bakasura
15
2 / 10 / 5
9,915
451
6,393
18,898
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ÜWÜW
Discordia
16
3 / 12 / 7
11,092
504
17,874
16,222
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CornaTk
Kumbhakarna
16
2 / 3 / 24
11,323
515
7,428
20,961
18,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
10 / 5 / 13
12,722
578
19,285
20,158
11,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
SoulXCloud
Bellona
20
20 / 2 / 12
13,494
613
22,653
23,626
20,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
StormXCross
Cerberus
20
11 / 2 / 19
12,984
590
16,323
15,360
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 7
12,966
589
11,217
15,489
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
125
14
Kills
50
50
Deaths
15
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Anhur
Agilixyy
Anhur
2
10
4
0.4
W
Kumbhakarna
CornaTk
Kumbhakarna
2
3
24
4.67
L
Osiris
Jewmob
Osiris
6
6
4
1.33
W
10
5
13
3.3
L
Aphrodite
PinkCubed
Aphrodite
1
12
8
0.42
L
Bakasura
ScreeScree
Bakasura
2
10
5
0.45
W
Bellona
SoulXCloud
Bellona
20
2
12
13
W
Cerberus
StormXCross
Cerberus
11
2
19
10.25
W
7
3
7
3.5
L
Discordia
ÜWÜW
Discordia
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,059
Damage
76,906
95,101
Taken
95,594
49,466
Mitigated
63,563
20,412
Healing
28,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Agilixyy
Anhur
10,972
6,128
0
3,321
20,409
6,395
468
7,432
12,977
0
45,090
W
Kumbhakarna
CornaTk
Kumbhakarna
7,428
755
0
1,245
20,961
18,439
218
6,718
13,474
22,038
0
L
Osiris
Jewmob
Osiris
12,814
3,843
0
1,045
21,098
21,265
0
14,633
6,465
0
39,553
W
19,285
2,617
0
2,124
20,158
11,663
1,015
6,415
13,253
90,072
0
L
Aphrodite
PinkCubed
Aphrodite
11,006
2,098
5,458
6,618
18,474
9,841
356
9,542
8,932
34,105
0
L
Bakasura
ScreeScree
Bakasura
6,393
4,288
0
2,099
18,898
6,849
0
11,054
7,844
0
45,811
W
Bellona
SoulXCloud
Bellona
22,653
9,535
0
8,384
23,626
20,463
1,630
6,933
16,284
0
102,138
W
Cerberus
StormXCross
Cerberus
16,323
761
0
7,888
15,360
7,095
829
4,324
10,640
83,834
0
W
11,217
4,233
0
8,828
15,489
5,903
5,870
3,383
11,930
103,297
0
L
Discordia
ÜWÜW
Discordia
17,874
950
0
1,871
16,222
5,116
0
11,592
4,630
54,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
63,489
350
Minions Killed
637
0
Camps Cleared
0
1,662,762
Distance Traveled
2,044,777
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,601
391
70
3
0
314,931
2
W
Kumbhakarna
11,323
515
30
1
0
444,330
1
L
Osiris
10,434
474
58
3
0
367,370
4
W
Ymir
12,722
578
159
7
0
362,535
3
L
Aphrodite
7,843
357
28
1
0
341,948
6
L
Bakasura
9,915
451
102
5
0
318,265
0
W
Bellona
13,494
613
128
6
0
461,587
5
W
Cerberus
12,984
590
154
7
0
400,568
1
W
Sol
12,966
589
166
8
0
375,757
2
L
Discordia
11,092
504
92
4
0
320,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role