Player Matchup

Nike
Nike
FellInReverse
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,379 Elo+
Party 3
Neith
Neith
LoIibringer
Neith
Level 5
God Stats
1W - 1L
1,675 SR
Queue Stats
5W - 4L
1,429 Elo+
Party 3
Scylla
Scylla
SithSemaj
Scylla
Level 6
God Stats
0W - 1L
1,174 SR
Queue Stats
5W - 3L
1,332 Elo+
Party 3
Danzaburou
Danzaburou
SlimReaper_35_
Danzaburou
Level 27
God Stats
2W - 1L
1,710 SR
Queue Stats
16W - 14L
1,536 Elo+
Solo
Zeus
Zeus
blueazulgood2022
Zeus
Level 12
God Stats
25W - 12L
1,787 SR
Queue Stats
37W - 33L
1,523 Elo+
Solo
Team Averages
Level 16
1,569 SR
1,440 Elo+

VS

Team Averages
Level 16
1,470 SR
1,465 Elo+
Ymir
Ymir
BigPapaPara
Ymir
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
102W - 117L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
Eurebus
Nu Wa
Level 29
God Stats
13W - 7L
1,664 SR
Queue Stats
164W - 175L
1,416 Elo+
Party 2
Tiamat
Tiamat
JesusMarroquin7
Tiamat
Level 4
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 9L
1,579 Elo+
Party 1
Artemis
Artemis
Jrackpotatis
Artemis
Level 18
God Stats
55W - 64L
1,404 SR
Queue Stats
60W - 82L
1,291 Elo+
Party 2
Nemesis
Nemesis
King Crimson467
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 7
11,998
923
16,339
27,603
15,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 7 / 4
10,977
844
11,020
22,946
6,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
SithSemaj
Scylla
17
0 / 7 / 5
10,628
818
9,324
17,415
4,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SlimReaper_35_
Danzaburou
17
5 / 9 / 1
12,479
960
14,311
22,049
6,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 7 / 6
11,498
884
13,262
17,555
4,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

29

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 15
12,723
979
8,240
13,541
9,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Eurebus
Nu Wa
20
3 / 0 / 20
13,642
1,049
28,198
11,166
3,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
27 / 3 / 6
17,010
1,308
42,269
17,916
12,375
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Jrackpotatis
Artemis
19
2 / 2 / 13
11,928
918
11,538
10,565
3,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 4 / 14
11,781
906
13,792
16,827
6,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
11
Kills
39
39
Deaths
11
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
W
Nu Wa
Eurebus
Nu Wa
3
0
20
13
L
3
9
7
0.72
W
27
3
6
10
W
Artemis
Jrackpotatis
Artemis
2
2
13
4.25
W
2
4
14
2.25
L
1
7
4
0.43
L
Scylla
SithSemaj
Scylla
0
7
5
0.36
L
Danzaburou
SlimReaper_35_
Danzaburou
5
9
1
0.61
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,256
Damage
104,037
107,568
Taken
70,015
37,287
Mitigated
36,202
8,675
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,240
2,495
0
1,510
13,541
9,273
0
5,749
7,792
10,956
0
W
Nu Wa
Eurebus
Nu Wa
28,198
6,265
460
3,630
11,166
3,759
0
4,210
6,956
63,784
0
L
16,339
3,349
0
0
27,603
15,456
0
18,080
9,523
0
28,912
W
42,269
3,185
442
5,573
17,916
12,375
0
5,376
12,540
63,324
0
W
Artemis
Jrackpotatis
Artemis
11,538
5,393
267
267
10,565
3,955
0
3,600
6,965
0
25,002
W
13,792
6,946
0
483
16,827
6,840
0
3,651
13,176
0
26,620
L
11,020
5,964
0
1,759
22,946
6,446
0
14,908
8,038
0
34,739
L
Scylla
SithSemaj
Scylla
9,324
746
0
0
17,415
4,040
0
14,053
3,362
21,891
0
L
Danzaburou
SlimReaper_35_
Danzaburou
14,311
7,343
0
3,845
22,049
6,684
0
15,968
6,081
0
40,158
L
13,262
771
894
2,177
17,555
4,661
0
15,698
1,857
38,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
67,084
183
Minions Killed
203
4
Camps Cleared
4
1,158,789
Distance Traveled
1,175,663
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,723
979
11
1
0
215,866
0
W
Nu Wa
13,642
1,049
84
6
2
228,783
0
L
Nike
11,998
923
13
1
1
250,037
0
W
Tiamat
17,010
1,308
43
3
1
273,012
0
W
Artemis
11,928
918
37
3
0
195,705
2
W
Nemesis
11,781
906
28
2
1
262,297
2
L
Neith
10,977
844
39
3
0
242,495
0
L
Scylla
10,628
818
45
3
0
257,889
0
L
Danzaburou
12,479
960
37
3
2
199,185
1
L
Zeus
11,498
884
49
4
1
209,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role