Player Matchup

Ymir
Ymir
Bronze III
Heath523
Ymir
Bronze III
Level 79
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Chernobog
Chernobog
Gold V
Lazyla2
Chernobog
Gold V
Level 116
God Stats
8W - 9L
1,572 SR
Queue Stats
44W - 46L
1,674 MMR
Solo
Agni
Agni
Bronze III
Mattbuurt
Agni
Bronze III
Level 128
God Stats
0W - 2L
1,572 SR
Queue Stats
11W - 14L
1,560 MMR
Solo
Thor
Thor
Silver II
boxofsauce
Thor
Silver II
Level 35
God Stats
1W - 3L
1,858 SR
Queue Stats
235W - 251L
1,567 MMR
Solo
Bellona
Bellona
Silver IV
mcjagger5463
Bellona
Silver IV
Level 67
God Stats
0W - 1L
1,756 SR
Queue Stats
8W - 12L
1,390 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,695 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,667 SR
1,542 MMR
Chiron
Chiron
Gold II
MWex
Chiron
Gold II
Level 66
God Stats
5W - 7L
1,522 SR
Queue Stats
552W - 564L
1,466 MMR
Solo
Chang'e
Chang'e
Silver I
Stevengnow
Chang'e
Silver I
Level 156
God Stats
2W - 0L
1,879 SR
Queue Stats
9W - 2L
1,577 MMR
Party 1
Ganesha
Ganesha
Silver I
TallyPally
Ganesha
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver I
WizzerOne
Nemesis
Silver I
Level 77
God Stats
4W - 4L
1,866 SR
Queue Stats
29W - 48L
1,578 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
pl30n4sm
Erlang Shen
Gold I
Level 151
God Stats
10W - 11L
1,569 SR
Queue Stats
344W - 345L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 8 / 4
7,374
351
3,663
16,922
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Lazyla2
Chernobog
16
1 / 8 / 2
9,738
464
6,639
17,242
5,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
14
2 / 8 / 3
9,043
431
12,644
16,153
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 7 / 1
9,867
470
8,916
18,128
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
mcjagger5463
Bellona
13
1 / 9 / 3
8,743
416
13,427
20,933
13,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
TiamatSetGilgameshAthenaTsukuyomi

VS

Bans
ApolloHun BatzSobekThanatosYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MWex
Chiron
20
13 / 1 / 7
13,714
653
17,232
15,056
7,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Stevengnow
Chang'e
20
14 / 2 / 7
13,251
631
23,477
13,319
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
TallyPally
Ganesha
16
0 / 4 / 26
11,116
529
8,788
20,586
23,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
WizzerOne
Nemesis
17
5 / 1 / 9
11,136
530
9,548
13,945
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
pl30n4sm
Erlang Shen
20
7 / 1 / 5
12,638
602
9,948
15,717
17,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
9
Kills
39
40
Deaths
9
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
4
0.25
L
Chernobog
Lazyla2
Chernobog
1
8
2
0.25
W
Chiron
MWex
Chiron
13
1
7
16.5
L
Agni
2
8
3
0.44
W
Chang'e
Stevengnow
Chang'e
14
2
7
8.75
W
Ganesha
TallyPally
Ganesha
0
4
26
3.25
W
Nemesis
WizzerOne
Nemesis
5
1
9
9.5
L
5
7
1
0.79
L
Bellona
mcjagger5463
Bellona
1
9
3
0.28
W
Erlang Shen
pl30n4sm
Erlang Shen
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,289
Damage
68,993
89,378
Taken
78,623
40,242
Mitigated
59,859
14,076
Healing
34,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,663
662
0
826
16,922
10,559
84
8,772
8,125
13,586
0
L
Chernobog
Lazyla2
Chernobog
6,639
4,574
0
3,364
17,242
5,716
2,025
3,095
14,115
0
71,488
W
Chiron
MWex
Chiron
17,232
9,932
818
9,845
15,056
7,000
5,851
2,238
12,818
0
122,633
L
Agni
12,644
1,041
220
2,902
16,153
4,776
0
7,175
8,888
56,616
0
W
Chang'e
Stevengnow
Chang'e
23,477
1,947
3,382
7,953
13,319
5,842
1,225
3,684
9,635
96,897
0
W
Ganesha
TallyPally
Ganesha
8,788
1,427
0
2,772
20,586
23,333
184
4,727
15,859
28,594
0
W
Nemesis
WizzerOne
Nemesis
9,548
3,967
0
4,000
13,945
5,770
275
3,667
10,278
0
64,416
L
8,916
1,631
0
2,922
18,128
5,765
285
8,491
9,517
0
54,776
L
Bellona
mcjagger5463
Bellona
13,427
6,841
0
3,842
20,933
13,426
0
4,922
15,459
0
54,855
W
Erlang Shen
pl30n4sm
Erlang Shen
9,948
4,087
0
6,119
15,717
17,914
423
2,692
13,025
190
80,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
61,855
466
Minions Killed
608
0
Camps Cleared
0
1,714,226
Distance Traveled
2,008,353
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,374
351
25
1
0
326,228
0
L
Chernobog
9,738
464
135
6
0
354,173
2
W
Chiron
13,714
653
183
9
0
344,406
1
L
Agni
9,043
431
96
5
0
321,550
3
W
Chang'e
13,251
631
159
8
0
441,739
2
W
Ganesha
11,116
529
3
0
0
398,304
4
W
Nemesis
11,136
530
103
5
0
452,017
2
L
Thor
9,867
470
108
5
0
372,016
2
L
Bellona
8,743
416
102
5
0
340,259
2
W
Erlang Shen
12,638
602
160
8
0
371,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role