Player Matchup

Gilgamesh
Gilgamesh
Agro-Gro-Oginash
Gilgamesh
Level 27
God Stats
0W - 1L
1,515 SR
Queue Stats
87W - 71L
1,418 Elo+
Solo
Nemesis
Nemesis
Biggsrd
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 2
Neith
Neith
Kaghamar
Neith
Level 4
God Stats
1W - 2L
1,451 SR
Queue Stats
3W - 4L
1,471 Elo+
Party 2
Yemoja
Yemoja
Macsmus
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
Oo Sh0wTim3 oO
Baron Samedi
Level 28
God Stats
2W - 3L
1,537 SR
Queue Stats
104W - 106L
1,433 Elo+
Solo
Team Averages
Level 13
1,501 SR
1,425 Elo+

VS

Team Averages
Level 19
1,649 SR
1,450 Elo+
Kali
Kali
Broskuh
Kali
Level 15
God Stats
11W - 4L
1,869 SR
Queue Stats
28W - 43L
1,449 Elo+
Party 1
Ymir
Ymir
Captainwow007
Ymir
Level 29
God Stats
87W - 86L
1,560 SR
Queue Stats
89W - 93L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
ChumpxChange
Gilgamesh
Level 16
God Stats
17W - 20L
1,476 SR
Queue Stats
25W - 31L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
ThatWigga69
Heimdallr
Level 18
God Stats
4W - 4L
1,542 SR
Queue Stats
17W - 21L
1,494 Elo+
Party 1
Artio
Artio
Trevor25 XD
Artio
Level 17
God Stats
7W - 6L
1,801 SR
Queue Stats
23W - 32L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
0 / 5 / 0
8,861
369
8,957
15,963
12,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Biggsrd
Nemesis
14
1 / 3 / 4
9,312
388
7,152
17,128
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Kaghamar
Neith
15
3 / 4 / 4
9,427
393
11,515
11,648
4,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Macsmus
Yemoja
14
1 / 6 / 1
9,330
389
6,958
12,566
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
Oo Sh0wTim3 oO
Baron Samedi
15
2 / 9 / 4
10,179
424
13,225
14,774
6,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Broskuh
Kali
20
7 / 0 / 7
13,525
564
11,419
17,421
10,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 0 / 6
13,315
555
7,273
14,361
12,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
ChumpxChange
Gilgamesh
18
5 / 0 / 4
11,574
482
9,907
12,644
12,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
ThatWigga69
Heimdallr
18
9 / 4 / 4
12,004
500
15,795
18,309
7,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 14
10,282
428
6,026
19,214
10,459
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
27
27
Deaths
7
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
5
0
0
L
Nemesis
Biggsrd
Nemesis
1
3
4
1
W
Kali
Broskuh
Kali
7
0
7
10.5
W
5
0
6
8
W
Gilgamesh
ChumpxChange
Gilgamesh
5
0
4
7
L
Neith
Kaghamar
Neith
3
4
4
1.25
L
Yemoja
Macsmus
Yemoja
1
6
1
0.25
L
Baron Samedi
Oo Sh0wTim3 oO
Baron Samedi
2
9
4
0.44
W
Heimdallr
ThatWigga69
Heimdallr
9
4
4
2.75
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,807
Damage
50,420
72,079
Taken
81,949
36,861
Mitigated
53,442
16,887
Healing
28,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
8,957
2,305
0
2,192
15,963
12,712
287
3,015
12,948
0
43,803
L
Nemesis
Biggsrd
Nemesis
7,152
3,428
0
5,004
17,128
8,232
0
3,051
14,077
0
65,001
W
Kali
Broskuh
Kali
11,419
5,963
0
6,903
17,421
10,166
1,848
2,389
15,032
0
129,334
W
7,273
830
231
3,723
14,361
12,711
1,792
1,781
12,580
53,440
0
W
Gilgamesh
ChumpxChange
Gilgamesh
9,907
2,078
804
1,687
12,644
12,212
1,829
1,269
11,375
7,977
51,912
L
Neith
Kaghamar
Neith
11,515
5,988
0
4,761
11,648
4,055
0
2,263
9,385
0
53,814
L
Yemoja
Macsmus
Yemoja
6,958
1,633
361
1,453
12,566
5,661
160
2,355
10,211
30,871
0
L
Baron Samedi
Oo Sh0wTim3 oO
Baron Samedi
13,225
2,212
512
2,604
14,774
6,201
108
4,481
10,293
51,212
0
W
Heimdallr
ThatWigga69
Heimdallr
15,795
12,759
999
7,016
18,309
7,894
4,980
8,213
10,096
0
82,884
W
6,026
767
1,679
5,659
19,214
10,459
1,015
6,531
12,683
33,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
60,700
409
Minions Killed
586
0
Camps Cleared
0
2,126,377
Distance Traveled
2,278,593
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,861
369
88
4
0
391,146
2
L
Nemesis
9,312
388
94
4
0
527,778
0
W
Kali
13,525
564
187
8
0
521,229
0
W
Ymir
13,315
555
112
5
0
427,769
1
W
Gilgamesh
11,574
482
114
5
0
474,991
1
L
Neith
9,427
393
81
3
0
439,047
3
L
Yemoja
9,330
389
41
2
0
366,543
0
L
Baron Samedi
10,179
424
105
4
0
401,863
3
W
Heimdallr
12,004
500
130
5
0
391,300
0
W
Artio
10,282
428
43
2
0
463,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role