Player Matchup

Guan Yu
Guan Yu
Jayyzah
Guan Yu
Level 16
God Stats
31W - 23L
1,611 SR
Queue Stats
35W - 28L
1,558 Elo+
Party 1
Merlin
Merlin
OffKalanui
Merlin
Level 59
God Stats
4W - 7L
1,453 SR
Queue Stats
166W - 190L
1,486 Elo+
Solo
Set
Set
Rogueh VI
Set
Level 86
God Stats
7W - 2L
1,548 SR
Queue Stats
191W - 146L
1,621 Elo+
Party 1
Ymir
Ymir
Tasti Senpai
Ymir
Level 105
God Stats
22W - 14L
1,614 SR
Queue Stats
149W - 131L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
WING DING FC
Baron Samedi
Level 107
God Stats
14W - 10L
1,254 SR
Queue Stats
197W - 160L
1,590 Elo+
Party 1
Team Averages
Level 75
1,496 SR
1,564 Elo+

VS

Team Averages
Level 51
1,571 SR
1,492 Elo+
King Arthur
King Arthur
D34dlyD34dly
King Arthur
Level 16
God Stats
2W - 4L
1,271 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 3
Chang'e
Chang'e
Danny_Phantom414
Chang'e
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,522 Elo+
Party 2
Merlin
Merlin
Sautana
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 253L
1,556 Elo+
Party 3
Set
Set
mywaywardson12
Set
Level 40
God Stats
1W - 1L
1,825 SR
Queue Stats
232W - 269L
1,491 Elo+
Solo
Geb
Geb
swaggy_ratboy
Geb
Level 88
God Stats
1W - 3L
1,757 SR
Queue Stats
47W - 46L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jayyzah
Guan Yu
17
0 / 0 / 19
10,569
961
5,631
11,304
7,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
OffKalanui
Merlin
19
8 / 1 / 18
12,348
1,123
33,666
9,354
3,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
14 / 2 / 16
12,613
1,147
19,624
19,568
11,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 1 / 21
11,804
1,073
14,603
23,552
22,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
WING DING FC
Baron Samedi
18
7 / 1 / 17
12,048
1,095
20,303
9,132
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

253

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D34dlyD34dly
King Arthur
15
2 / 5 / 1
10,113
919
8,802
16,264
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 10 / 3
9,790
890
17,444
23,522
9,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Sautana
Merlin
16
2 / 2 / 1
11,215
1,020
21,930
10,274
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 9 / 3
9,829
894
8,672
20,586
9,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 7 / 2
11,133
1,012
10,545
31,375
29,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
15
33
Kills
5
5
Deaths
33
91
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D34dlyD34dly
King Arthur
2
5
1
0.5
L
0
10
3
0.15
W
Guan Yu
Jayyzah
Guan Yu
0
0
19
9.5
W
Merlin
OffKalanui
Merlin
8
1
18
17
W
14
2
16
11
L
Merlin
Sautana
Merlin
2
2
1
1.25
W
4
1
21
14.5
W
Baron Samedi
WING DING FC
Baron Samedi
7
1
17
15.5
L
0
9
3
0.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,827
Damage
67,393
72,910
Taken
102,021
50,291
Mitigated
62,260
28,769
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D34dlyD34dly
King Arthur
8,802
1,430
0
957
16,264
10,901
0
9,906
6,358
0
21,327
L
17,444
1,545
6,511
4,518
23,522
9,040
0
15,936
7,586
34,379
0
W
Guan Yu
Jayyzah
Guan Yu
5,631
1,710
1,143
1,935
11,304
7,975
0
8,851
2,368
0
11,870
W
Merlin
OffKalanui
Merlin
33,666
1,796
0
1,185
9,354
3,716
0
6,140
3,184
72,327
0
W
19,624
10,747
0
6,119
19,568
11,778
0
13,356
6,182
0
30,287
L
Merlin
Sautana
Merlin
21,930
1,030
0
879
10,274
4,047
0
7,108
3,166
58,507
0
W
14,603
2,049
0
6,377
23,552
22,576
0
17,148
6,009
22,524
0
W
Baron Samedi
WING DING FC
Baron Samedi
20,303
2,846
8,029
3,981
9,132
4,246
0
4,424
4,593
36,596
0
L
8,672
4,366
0
2,318
20,586
9,122
0
11,990
8,596
0
20,005
L
10,545
2,099
497
2,151
31,375
29,150
0
23,632
7,743
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,382
Gold Earned
52,080
191
Minions Killed
207
5
Camps Cleared
5
1,034,292
Distance Traveled
973,836
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,113
919
28
3
0
183,056
0
L
Chang'e
9,790
890
28
3
3
201,778
0
W
Guan Yu
10,569
961
16
1
2
211,784
2
W
Merlin
12,348
1,123
85
8
1
199,367
0
W
Set
12,613
1,147
32
3
0
214,448
0
L
Merlin
11,215
1,020
86
8
1
207,881
0
W
Ymir
11,804
1,073
17
2
1
208,448
0
W
Baron Samedi
12,048
1,095
41
4
1
200,245
0
L
Set
9,829
894
30
3
1
190,631
1
L
Geb
11,133
1,012
35
3
0
190,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role