Player Matchup

Tsukuyomi
Tsukuyomi
Agent-Bappo
Tsukuyomi
Level 126
God Stats
5W - 3L
1,527 SR
Queue Stats
228W - 248L
1,490 Elo+
Party 1
Tiamat
Tiamat
Fearsephh
Tiamat
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 136L
1,448 Elo+
Party 1
Ymir
Ymir
RafaMurcielago
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 1
Mulan
Mulan
Roash-
Mulan
Level 68
God Stats
16W - 27L
1,255 SR
Queue Stats
93W - 125L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
tjmax2000
Heimdallr
Level 111
God Stats
6W - 10L
1,292 SR
Queue Stats
159W - 204L
1,513 Elo+
Party 1
Team Averages
Level 83
1,415 SR
1,448 Elo+

VS

Team Averages
Level 53
1,569 SR
1,516 Elo+
Chaac
Chaac
BLT379
Chaac
Level 38
God Stats
29W - 25L
1,544 SR
Queue Stats
97W - 84L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
BuzzingBanjo621
Baron Samedi
Level 79
God Stats
4W - 3L
1,526 SR
Queue Stats
220W - 173L
1,524 Elo+
Party 2
Artio
Artio
Casualkilla
Artio
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
226W - 190L
1,521 Elo+
Party 2
Mercury
Mercury
StrangOwl
Mercury
Level 68
God Stats
7W - 3L
1,777 SR
Queue Stats
159W - 120L
1,579 Elo+
Party 2
Chernobog
Chernobog
lordRePTilEexe
Chernobog
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
61W - 48L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Agent-Bappo
Tsukuyomi
20
16 / 7 / 6
14,421
555
28,800
24,024
11,384
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Fearsephh
Tiamat
20
5 / 5 / 8
12,719
489
15,884
19,156
12,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 9 / 4
9,607
370
4,029
17,752
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
Roash-
Mulan
19
3 / 9 / 3
12,208
470
14,221
26,159
18,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
tjmax2000
Heimdallr
20
7 / 4 / 7
13,122
505
23,480
16,854
7,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BLT379
Chaac
20
8 / 5 / 6
14,007
539
18,800
24,756
21,030
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
BuzzingBanjo621
Baron Samedi
20
10 / 5 / 6
14,729
567
25,327
19,309
8,745
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 12
14,315
551
9,838
26,138
27,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
StrangOwl
Mercury
20
9 / 8 / 3
13,663
526
14,640
22,822
9,780
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
lordRePTilEexe
Chernobog
19
3 / 9 / 12
13,093
504
12,331
21,407
7,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
31
Kills
34
34
Deaths
31
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Agent-Bappo
Tsukuyomi
16
7
6
2.71
W
Chaac
BLT379
Chaac
8
5
6
2.2
W
Baron Samedi
BuzzingBanjo621
Baron Samedi
10
5
6
2.6
W
4
4
12
2.5
L
Tiamat
Fearsephh
Tiamat
5
5
8
1.8
L
0
9
4
0.22
L
Mulan
Roash-
Mulan
3
9
3
0.5
W
Mercury
StrangOwl
Mercury
9
8
3
1.31
W
Chernobog
lordRePTilEexe
Chernobog
3
9
12
1
L
Heimdallr
tjmax2000
Heimdallr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,414
Damage
80,936
103,945
Taken
114,432
64,956
Mitigated
74,818
20,455
Healing
37,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Agent-Bappo
Tsukuyomi
28,800
7,739
0
5,465
24,024
11,384
436
6,757
16,830
0
81,806
W
Chaac
BLT379
Chaac
18,800
6,650
107
11,176
24,756
21,030
2,594
2,791
21,763
0
81,092
W
Baron Samedi
BuzzingBanjo621
Baron Samedi
25,327
3,094
1,951
8,116
19,309
8,745
2,452
5,322
13,406
100,870
0
W
9,838
874
820
7,474
26,138
27,392
877
4,261
21,141
45,078
0
L
Tiamat
Fearsephh
Tiamat
15,884
1,917
111
5,325
19,156
12,231
1,058
9,335
9,347
84,120
0
L
4,029
780
0
836
17,752
15,751
180
7,810
9,798
22,441
0
L
Mulan
Roash-
Mulan
14,221
4,094
0
5,454
26,159
18,363
619
4,469
20,821
0
69,059
W
Mercury
StrangOwl
Mercury
14,640
9,214
0
2,376
22,822
9,780
2,452
2,673
19,984
0
99,533
W
Chernobog
lordRePTilEexe
Chernobog
12,331
8,334
0
5,089
21,407
7,871
1,443
3,335
17,958
0
72,515
L
Heimdallr
tjmax2000
Heimdallr
23,480
10,586
0
3,264
16,854
7,227
2,569
5,871
10,910
0
95,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,077
Gold Earned
69,807
557
Minions Killed
605
0
Camps Cleared
0
2,147,356
Distance Traveled
2,403,942
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,421
555
92
4
0
481,311
5
W
Chaac
14,007
539
128
5
0
470,853
5
W
Baron Samedi
14,729
567
157
6
0
416,612
6
W
Artio
14,315
551
51
2
0
530,125
3
L
Tiamat
12,719
489
138
5
0
430,230
7
L
Ymir
9,607
370
32
1
0
385,702
4
L
Mulan
12,208
470
138
5
0
419,572
4
W
Mercury
13,663
526
145
6
0
523,441
2
W
Chernobog
13,093
504
124
5
0
462,911
0
L
Heimdallr
13,122
505
157
6
0
430,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role