Player Matchup

Cthulhu
Cthulhu
Dragonlord1398
Cthulhu
Level 127
God Stats
7W - 6L
1,671 SR
Queue Stats
190W - 214L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
JdaPlug13
Baron Samedi
Level 85
God Stats
1W - 2L
1,451 SR
Queue Stats
92W - 99L
1,483 Elo+
Party 2
Fenrir
Fenrir
WHITEWOMENLOVER
Fenrir
Level 118
God Stats
4W - 7L
1,158 SR
Queue Stats
193W - 225L
1,462 Elo+
Party 2
Team Averages
Level 110
1,427 SR
1,469 Elo+

VS

Team Averages
Level 73
1,608 SR
1,597 Elo+
Jormungandr
Jormungandr
ShockCollarKid
Jormungandr
Level 25
God Stats
40W - 30L
1,611 SR
Queue Stats
199W - 157L
1,618 Elo+
Solo
Anubis
Anubis
huneybee500
Anubis
Level 82
God Stats
17W - 14L
1,576 SR
Queue Stats
37W - 31L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
vinom29
Heimdallr
Level 111
God Stats
13W - 10L
1,637 SR
Queue Stats
116W - 82L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 4
9,094
758
9,349
18,659
7,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
JdaPlug13
Baron Samedi
11
2 / 9 / 5
8,871
739
7,209
12,393
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 9 / 4
9,332
778
6,439
16,509
8,990
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShockCollarKid
Jormungandr
13
7 / 1 / 14
9,972
831
11,327
8,912
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
14 / 4 / 12
11,229
936
16,050
12,376
5,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
vinom29
Heimdallr
13
6 / 3 / 17
10,035
836
10,688
10,424
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
27
27
Deaths
8
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Baron Samedi
JdaPlug13
Baron Samedi
2
9
5
0.5
W
Jormungandr
ShockCollarKid
Jormungandr
7
1
14
14
L
3
9
4
0.56
W
Anubis
14
4
12
5
W
Heimdallr
vinom29
Heimdallr
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
38,065
47,561
Taken
31,712
21,056
Mitigated
13,624
5,236
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,349
678
209
1,338
18,659
7,253
0
10,388
8,271
23,912
0
L
Baron Samedi
JdaPlug13
Baron Samedi
7,209
693
411
1,972
12,393
4,813
35
7,596
4,797
27,474
0
W
Jormungandr
ShockCollarKid
Jormungandr
11,327
2,203
0
1,819
8,912
3,774
0
3,850
5,062
45,429
0
L
6,439
1,959
0
1,306
16,509
8,990
215
9,433
7,076
0
22,444
W
Anubis
16,050
653
0
4,780
12,376
5,578
1,391
6,663
5,713
37,981
0
W
Heimdallr
vinom29
Heimdallr
10,688
6,695
0
2,019
10,424
4,272
1,238
6,092
4,332
0
30,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
31,236
91
Minions Killed
139
0
Camps Cleared
0
598,300
Distance Traveled
626,653
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,094
758
30
3
0
230,611
0
L
Baron Samedi
8,871
739
40
3
0
144,860
1
W
Jormungandr
9,972
831
49
4
0
238,963
0
L
Fenrir
9,332
778
21
2
0
222,829
3
W
Anubis
11,229
936
47
4
0
174,407
1
W
Heimdallr
10,035
836
43
4
0
213,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role