Player Matchup

Sobek
Sobek
Gold II
Drag0nSLay3r621
Sobek
Gold II
Level 86
God Stats
3W - 5L
1,526 SR
Queue Stats
261W - 249L
1,533 MMR
Solo
Vulcan
Vulcan
Silver I
Vacateduncle288
Vulcan
Silver I
Level 39
God Stats
58W - 53L
1,585 SR
Queue Stats
130W - 149L
1,532 MMR
Solo
Hel
Hel
Bronze III
WokeSon
Hel
Bronze III
Level 86
God Stats
9W - 4L
1,450 SR
Queue Stats
209W - 207L
1,542 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
XxTheSoloistXX
Ah Muzen Cab
Gold I
Level 123
God Stats
9W - 5L
1,803 SR
Queue Stats
145W - 142L
1,534 MMR
Solo
Awilix
Awilix
Gold III
fcortez74
Awilix
Gold III
Level 93
God Stats
9W - 5L
1,656 SR
Queue Stats
168W - 163L
1,531 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,604 SR
1,534 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,551 SR
1,534 MMR
Thanatos
Thanatos
Silver I
Freeze B1509
Thanatos
Silver I
Level 80
God Stats
6W - 11L
1,445 SR
Queue Stats
41W - 47L
1,535 MMR
Solo
Heimdallr
Heimdallr
Gold IV
NyanteedaCreator
Heimdallr
Gold IV
Level 126
God Stats
13W - 8L
1,609 SR
Queue Stats
188W - 172L
1,530 MMR
Solo
Sylvanus
Sylvanus
Bronze III
ShroomMage904
Sylvanus
Bronze III
Level 68
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 1L
1,534 MMR
Solo
Medusa
Medusa
Gold IV
XxFreakxOutxX
Medusa
Gold IV
Level 110
God Stats
112W - 99L
1,590 SR
Queue Stats
428W - 427L
1,444 MMR
Party 1
Cerberus
Cerberus
Gold II
xGlassCityxPROx
Cerberus
Gold II
Level 126
God Stats
18W - 14L
1,640 SR
Queue Stats
92W - 83L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 22
13,626
568
13,173
27,362
43,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
4 / 7 / 15
13,226
551
22,858
14,195
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
19
8 / 3 / 8
13,523
563
34,302
22,352
19,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
XxTheSoloistXX
Ah Muzen Cab
20
10 / 3 / 7
14,059
586
20,962
21,079
9,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
fcortez74
Awilix
20
17 / 4 / 11
15,336
639
19,595
17,292
8,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
TsukuyomiGilgameshCthulhuTiamatHera

VS

Bans
SetKumbhakarnaPoseidonYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Freeze B1509
Thanatos
17
5 / 10 / 5
11,703
488
8,350
21,293
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
18
5 / 7 / 4
11,587
483
17,256
22,205
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ShroomMage904
Sylvanus
17
4 / 10 / 10
12,819
534
15,708
29,115
14,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 9 / 5
10,311
430
14,352
28,966
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
18
3 / 9 / 6
11,843
493
13,132
30,565
21,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
45
Kills
20
20
Deaths
45
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
22
5.67
L
Thanatos
Freeze B1509
Thanatos
5
10
5
0.75
L
Heimdallr
5
7
4
1
L
Sylvanus
ShroomMage904
Sylvanus
4
10
10
0.9
W
4
7
15
1.64
W
Hel
8
3
8
4
L
3
9
5
0.61
W
Ah Muzen Cab
XxTheSoloistXX
Ah Muzen Cab
10
3
7
4.5
W
Awilix
fcortez74
Awilix
17
4
11
5.63
L
Cerberus
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,890
Damage
68,798
102,280
Taken
132,144
88,329
Mitigated
59,238
45,752
Healing
44,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,173
1,600
0
9,580
27,362
43,424
513
6,471
20,891
48,625
0
L
Thanatos
Freeze B1509
Thanatos
8,350
1,184
0
10,020
21,293
7,410
0
10,400
10,578
0
56,011
L
Heimdallr
17,256
9,283
0
5,577
22,205
7,738
0
7,197
14,912
0
74,393
L
Sylvanus
ShroomMage904
Sylvanus
15,708
3,166
5,455
8,042
29,115
14,398
0
15,175
13,670
37,706
0
W
22,858
7,951
0
1,057
14,195
7,251
1,488
3,539
10,652
80,137
0
W
Hel
34,302
2,298
6,246
13,781
22,352
19,757
2,681
7,767
14,585
90,803
0
L
14,352
7,642
0
6,529
28,966
8,635
0
15,452
12,982
0
59,028
W
Ah Muzen Cab
XxTheSoloistXX
Ah Muzen Cab
20,962
12,341
0
13,611
21,079
9,248
5,587
5,407
15,672
0
137,528
W
Awilix
fcortez74
Awilix
19,595
7,960
0
1,477
17,292
8,649
0
5,656
11,636
0
123,157
L
Cerberus
13,132
220
0
9,339
30,565
21,057
0
19,885
9,669
67,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,770
Gold Earned
58,263
627
Minions Killed
505
0
Camps Cleared
0
2,321,628
Distance Traveled
1,954,069
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,626
568
63
3
0
534,800
4
L
Thanatos
11,703
488
102
4
0
427,877
3
L
Heimdallr
11,587
483
143
6
0
366,218
5
L
Sylvanus
12,819
534
40
2
0
364,884
4
W
Vulcan
13,226
551
122
5
0
431,344
4
W
Hel
13,523
563
130
5
0
420,191
3
L
Medusa
10,311
430
82
3
0
395,243
3
W
Ah Muzen Cab
14,059
586
174
7
0
418,947
2
W
Awilix
15,336
639
138
6
0
516,346
1
L
Cerberus
11,843
493
138
6
0
399,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role