Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Lucifer__666999
Achilles
Level 120
God Stats
6W - 4L
1,434 SR
Queue Stats
34W - 25L
1,596 Elo+
Party 2
Chang'e
Chang'e
SuicideTrapz
Chang'e
Level 110
God Stats
1W - 1L
1,470 SR
Queue Stats
36W - 23L
1,633 Elo+
Party 2
Team Averages
Level 112
1,468 SR
1,577 Elo+

VS

Team Averages
Level 29
1,584 SR
1,543 Elo+
Zhong Kui
Zhong Kui
Cliff11c
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 66L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
JustGiggs
Gilgamesh
Level 30
God Stats
22W - 16L
1,682 SR
Queue Stats
153W - 105L
1,546 Elo+
Party 1
Medusa
Medusa
McGleter
Medusa
Level 29
God Stats
41W - 35L
1,569 SR
Queue Stats
171W - 142L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 8 / 5
15,038
627
4,081
27,416
27,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
18
4 / 6 / 2
14,947
623
16,770
35,260
41,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SuicideTrapz
Chang'e
17
2 / 12 / 3
14,490
604
19,550
26,028
8,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cliff11c
Zhong Kui
20
9 / 2 / 12
17,157
715
25,503
19,041
16,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JustGiggs
Gilgamesh
20
10 / 1 / 13
18,326
764
27,920
20,067
20,047
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
McGleter
Medusa
20
7 / 3 / 10
16,364
682
20,618
16,806
6,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
26
26
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
8
5
0.31
W
Zhong Kui
Cliff11c
Zhong Kui
9
2
12
7.5
W
Gilgamesh
JustGiggs
Gilgamesh
10
1
13
16.5
L
Achilles
4
6
2
0.83
W
Medusa
McGleter
Medusa
7
3
10
4
L
Chang'e
SuicideTrapz
Chang'e
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,401
Damage
74,041
88,704
Taken
55,914
78,291
Mitigated
42,964
16,661
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,081
792
0
1,429
27,416
27,858
0
7,088
20,328
30,727
0
W
Zhong Kui
Cliff11c
Zhong Kui
25,503
2,956
533
10,562
19,041
16,357
1,259
7,013
11,688
94,413
0
W
Gilgamesh
JustGiggs
Gilgamesh
27,920
7,170
0
3,791
20,067
20,047
602
8,563
11,061
1,240
66,882
L
Achilles
16,770
5,818
0
3,018
35,260
41,698
0
10,304
24,956
0
43,881
W
Medusa
McGleter
Medusa
20,618
8,095
2,290
2,741
16,806
6,560
1,591
7,388
9,180
0
119,173
L
Chang'e
SuicideTrapz
Chang'e
19,550
1,794
4,738
7,476
26,028
8,735
0
9,013
17,015
97,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
51,847
209
Minions Killed
280
0
Camps Cleared
0
1,109,552
Distance Traveled
1,207,236
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,038
627
42
2
0
341,582
10
W
Zhong Kui
17,157
715
125
5
0
395,294
1
W
Gilgamesh
18,326
764
43
2
0
421,221
9
L
Achilles
14,947
623
42
2
0
415,719
5
W
Medusa
16,364
682
112
5
0
390,721
2
L
Chang'e
14,490
604
125
5
0
352,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role