Player Matchup

Gilgamesh
Gilgamesh
ChaiPeeLatte
Gilgamesh
Level 29
God Stats
72W - 69L
1,418 SR
Queue Stats
105W - 131L
1,283 Elo+
Solo
Thor
Thor
HesDavid
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Ymir
Ymir
Jhonosaurus Rex
Ymir
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 120L
1,242 Elo+
Solo
Guan Yu
Guan Yu
Nolishpromover
Guan Yu
Level 27
God Stats
4W - 6L
1,424 SR
Queue Stats
222W - 302L
1,383 Elo+
Solo
Medusa
Medusa
krimsonn kri
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 49L
1,699 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,421 Elo+

VS

Team Averages
Level 15
1,506 SR
1,355 Elo+
Cupid
Cupid
Eliam11
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,056 Elo+
Solo
Cthulhu
Cthulhu
JustDylanboi
Cthulhu
Level 4
God Stats
3W - 7L
1,706 SR
Queue Stats
23W - 18L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OnlyDeAngelo
Tsukuyomi
Level 24
God Stats
18W - 15L
1,457 SR
Queue Stats
36W - 26L
1,357 Elo+
Party 1
Horus
Horus
Rasec078
Horus
Level 23
God Stats
19W - 22L
1,367 SR
Queue Stats
75W - 65L
1,446 Elo+
Solo
Ymir
Ymir
wazu354
Ymir
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaiPeeLatte
Gilgamesh
16
4 / 2 / 8
9,940
994
7,236
7,013
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
18
5 / 7 / 21
11,295
1,130
14,588
11,781
4,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 1 / 22
12,891
1,289
13,716
11,454
13,596
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
12 / 1 / 19
13,078
1,308
11,270
11,623
12,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
6 / 3 / 18
11,536
1,154
17,182
9,358
3,478
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eliam11
Cupid
15
1 / 10 / 5
9,426
943
1,614
14,743
5,505
Cthulhu
JustDylanboi
Cthulhu
17
2 / 11 / 6
10,486
1,049
8,843
18,719
8,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
OnlyDeAngelo
Tsukuyomi
17
11 / 10 / 1
13,190
1,319
21,967
18,964
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Rasec078
Horus
13
0 / 0 / 0
8,139
814
229
1,675
621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
wazu354
Ymir
16
0 / 8 / 7
9,813
981
10,592
19,121
16,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
39
Kills
14
14
Deaths
39
88
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChaiPeeLatte
Gilgamesh
4
2
8
4
L
Cupid
Eliam11
Cupid
1
10
5
0.35
W
Thor
5
7
21
2.21
W
12
1
22
23
L
Cthulhu
JustDylanboi
Cthulhu
2
11
6
0.45
W
12
1
19
21.5
L
Tsukuyomi
OnlyDeAngelo
Tsukuyomi
11
10
1
1.15
L
Horus
Rasec078
Horus
0
0
0
0
W
Medusa
6
3
18
5
L
Ymir
wazu354
Ymir
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,992
Damage
43,245
51,229
Taken
73,222
37,017
Mitigated
39,142
10,999
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChaiPeeLatte
Gilgamesh
7,236
1,932
0
105
7,013
3,330
0
2,638
4,375
0
27,350
L
Cupid
Eliam11
Cupid
1,614
424
101
35
14,743
5,505
0
2,403
12,340
0
4,524
W
Thor
14,588
5,857
0
17
11,781
4,611
0
5,815
5,966
0
22,440
W
13,716
3,147
303
328
11,454
13,596
0
3,690
7,764
28,413
0
L
Cthulhu
JustDylanboi
Cthulhu
8,843
1,070
212
72
18,719
8,923
0
3,966
14,753
21,614
0
W
11,270
3,524
4,783
3,562
11,623
12,002
0
3,999
7,624
15
25,603
L
Tsukuyomi
OnlyDeAngelo
Tsukuyomi
21,967
6,797
0
1,156
18,964
7,350
0
2,532
16,432
0
49,117
L
Horus
Rasec078
Horus
229
87
0
107
1,675
621
0
450
1,225
0
1,230
W
Medusa
17,182
11,385
0
1,901
9,358
3,478
0
3,293
6,065
0
39,018
L
Ymir
wazu354
Ymir
10,592
2,334
0
0
19,121
16,743
0
4,380
14,741
27,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,740
Gold Earned
51,054
181
Minions Killed
137
4
Camps Cleared
3
817,270
Distance Traveled
621,954
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,940
994
42
4
1
128,866
0
L
Cupid
9,426
943
4
0
0
135,476
0
W
Thor
11,295
1,130
17
2
0
162,951
1
W
Ymir
12,891
1,289
40
4
1
161,733
0
L
Cthulhu
10,486
1,049
31
3
0
130,038
2
W
Guan Yu
13,078
1,308
31
3
1
211,939
0
L
Tsukuyomi
13,190
1,319
64
6
3
194,754
0
L
Horus
8,139
814
2
0
0
24,074
0
W
Medusa
11,536
1,154
51
5
1
151,781
0
L
Ymir
9,813
981
36
4
0
137,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role