Player Matchup

Hel
Hel
Alphimale
Hel
Level 85
God Stats
2W - 7L
1,070 SR
Queue Stats
162W - 185L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Tyr_Eviscerates
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 138L
1,439 Elo+
Party 1
Neith
Neith
Zahk_The_Brat
Neith
Level 8
God Stats
1W - 4L
1,465 SR
Queue Stats
1W - 7L
1,325 Elo+
Party 1
Team Averages
Level 54
1,345 SR
1,411 Elo+

VS

Team Averages
Level 73
1,507 SR
1,445 Elo+
Hades
Hades
attracted2milfs
Hades
Level 22
God Stats
18W - 7L
1,526 SR
Queue Stats
44W - 52L
1,352 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cT_ZACK
Ah Muzen Cab
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 50L
1,520 Elo+
Party 2
Ares
Ares
mahanjames24
Ares
Level 96
God Stats
7W - 5L
1,495 SR
Queue Stats
69W - 63L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,670
667
7,163
8,367
3,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 7 / 0
7,583
758
5,815
15,681
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 5 / 3
6,280
628
4,223
7,754
2,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 13
8,173
817
10,657
9,071
4,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
cT_ZACK
Ah Muzen Cab
12
10 / 0 / 7
9,272
927
9,481
5,601
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 13
8,511
851
5,172
8,495
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
17
17
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
3
7
0
0.43
L
0
5
3
0.3
W
4
2
13
5.25
W
Ah Muzen Cab
cT_ZACK
Ah Muzen Cab
10
0
7
13.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
25,310
31,802
Taken
23,167
18,919
Mitigated
13,136
7,149
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,163
510
2,350
2,451
8,367
3,168
0
5,449
2,918
25,147
0
L
5,815
447
0
1,380
15,681
12,957
0
6,204
9,477
17,393
0
L
4,223
1,816
0
968
7,754
2,794
0
4,232
3,522
0
17,623
W
10,657
422
152
3,891
9,071
4,292
548
5,576
3,495
30,155
0
W
Ah Muzen Cab
cT_ZACK
Ah Muzen Cab
9,481
4,525
0
1,743
5,601
2,204
1,176
3,307
2,294
0
39,699
W
5,172
60
171
1,838
8,495
6,640
115
4,119
4,376
11,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,533
Gold Earned
25,956
80
Minions Killed
126
0
Camps Cleared
0
500,634
Distance Traveled
530,907
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,670
667
25
3
0
183,419
2
L
Cthulhu
7,583
758
27
3
0
175,559
0
L
Neith
6,280
628
28
3
0
141,656
0
W
Hades
8,173
817
50
5
0
181,550
0
W
Ah Muzen Cab
9,272
927
71
7
0
176,689
0
W
Ares
8,511
851
5
1
0
172,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role