Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AnonEnvy
Cernunnos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,292 Elo+
Party 1
Neith
Neith
Fearnshadow
Neith
Level 157
God Stats
2W - 1L
1,400 SR
Queue Stats
51W - 49L
1,523 Elo+
Party 1
Chronos
Chronos
MercilessYato
Chronos
Level 127
God Stats
0W - 2L
1,189 SR
Queue Stats
41W - 56L
1,412 Elo+
Party 1
Scylla
Scylla
diabloreliquia
Scylla
Level 17
God Stats
1W - 5L
1,388 SR
Queue Stats
1W - 5L
1,122 Elo+
Party 1
Team Averages
Level 85
1,396 SR
1,370 Elo+

VS

Team Averages
Level 67
1,544 SR
1,442 Elo+
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BlessedByGreene
Hel
Level 27
God Stats
42W - 24L
1,660 SR
Queue Stats
130W - 126L
1,431 Elo+
Party 3
Medusa
Medusa
BxR SoSa
Medusa
Level 46
God Stats
19W - 20L
1,455 SR
Queue Stats
19W - 22L
1,350 Elo+
Party 3
Thoth
Thoth
Jayherbo
Thoth
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 63L
1,428 Elo+
Party 2
Chaac
Chaac
XxSmokey-2000xX
Chaac
Level 86
God Stats
20W - 16L
1,606 SR
Queue Stats
22W - 21L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
4 / 5 / 2
6,411
534
4,472
8,491
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
AnonEnvy
Cernunnos
9
0 / 2 / 0
5,727
477
2,139
8,063
3,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 3 / 2
6,363
530
4,580
6,858
2,173
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
9
1 / 3 / 1
5,419
452
2,902
6,262
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 0
5,939
495
1,120
5,567
1,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
4 / 2 / 5
6,597
550
3,968
7,271
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 1
5,894
491
1,934
4,752
1,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
BxR SoSa
Medusa
11
2 / 0 / 2
6,718
560
3,795
3,347
957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Jayherbo
Thoth
12
4 / 0 / 5
7,171
598
5,656
6,329
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 2 / 2
7,893
658
7,145
9,100
5,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
17
18
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
2
1
W
Sobek
 
Sobek
4
2
5
3.25
L
Cernunnos
AnonEnvy
Cernunnos
0
2
0
0
W
0
4
1
0.13
W
Medusa
BxR SoSa
Medusa
2
0
2
3
L
2
3
2
1
W
Thoth
Jayherbo
Thoth
4
0
5
6.5
L
Chronos
1
3
1
0.5
W
7
2
2
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
22,498
35,241
Taken
30,799
11,616
Mitigated
14,601
6,745
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,472
1,580
0
1,710
8,491
2,468
0
2,914
5,457
0
20,521
W
Sobek
 
Sobek
3,968
488
0
3,257
7,271
4,665
548
1,240
6,031
12,172
0
L
Cernunnos
AnonEnvy
Cernunnos
2,139
572
0
708
8,063
3,506
0
3,178
4,825
256
17,145
W
1,934
430
637
1,367
4,752
1,136
1,423
1,089
3,663
23,264
0
W
Medusa
BxR SoSa
Medusa
3,795
1,730
0
937
3,347
957
1,008
648
2,699
0
32,339
L
4,580
1,040
0
2,090
6,858
2,173
0
2,518
4,250
0
31,538
W
Thoth
Jayherbo
Thoth
5,656
625
0
3,480
6,329
2,266
1,028
69
6,260
40,842
0
L
Chronos
2,902
978
210
1,591
6,262
1,661
0
1,683
4,429
20,980
0
W
7,145
1,334
0
1,995
9,100
5,577
796
1,199
7,901
0
42,132
L
1,120
84
0
436
5,567
1,808
786
815
4,722
20,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
34,273
205
Minions Killed
301
0
Camps Cleared
0
1,065,981
Distance Traveled
1,183,534
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,411
534
35
3
0
244,506
0
W
Sobek
6,597
550
21
2
0
234,387
2
L
Cernunnos
5,727
477
23
2
0
200,752
1
W
Hel
5,894
491
53
4
0
252,016
0
W
Medusa
6,718
560
69
6
0
231,463
0
L
Neith
6,363
530
58
5
0
219,963
7
W
Thoth
7,171
598
68
6
0
233,281
2
L
Chronos
5,419
452
42
4
0
202,677
0
W
Chaac
7,893
658
90
8
0
232,387
0
L
Scylla
5,939
495
47
4
0
198,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role