Player Matchup

Baron Samedi
Baron Samedi
Maglaca
Baron Samedi
Level 47
God Stats
16W - 9L
1,557 SR
Queue Stats
231W - 256L
1,446 Elo+
Party 2
Chang'e
Chang'e
MegTheEgg52911
Chang'e
Level 66
God Stats
31W - 32L
1,514 SR
Queue Stats
99W - 122L
1,403 Elo+
Party 2
Mercury
Mercury
StrugglingGabe
Mercury
Level 41
God Stats
25W - 35L
1,299 SR
Queue Stats
231W - 263L
1,444 Elo+
Solo
Amaterasu
Amaterasu
Xxchampion
Amaterasu
Level 21
God Stats
12W - 12L
1,468 SR
Queue Stats
328W - 334L
1,368 Elo+
Party 2
Neith
Neith
thrasher2a
Neith
Level 98
God Stats
1W - 0L
1,753 SR
Queue Stats
18W - 17L
1,616 Elo+
Party 2
Team Averages
Level 55
1,518 SR
1,455 Elo+

VS

Team Averages
Level 67
1,463 SR
1,381 Elo+
Sobek
Sobek
JackTheFatLion
Sobek
Level 52
God Stats
16W - 15L
1,552 SR
Queue Stats
89W - 101L
1,385 Elo+
Party 1
Hera
Hera
MarqueeDays
Hera
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 94L
1,385 Elo+
Party 1
Cabrakan
Cabrakan
Nagivan
Cabrakan
Level 89
God Stats
5W - 6L
1,473 SR
Queue Stats
123W - 130L
1,397 Elo+
Party 1
Chernobog
Chernobog
YupImJustice
Chernobog
Level 27
God Stats
17W - 16L
1,561 SR
Queue Stats
131W - 132L
1,366 Elo+
Party 1
Neith
Neith
noobslayer1958
Neith
Level 47
God Stats
0W - 2L
1,230 SR
Queue Stats
38W - 50L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Maglaca
Baron Samedi
11
2 / 1 / 5
6,802
523
3,766
4,274
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 2 / 3
6,963
536
3,461
6,952
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 0 / 6
7,797
600
7,512
7,469
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Xxchampion
Amaterasu
12
2 / 1 / 1
7,044
542
4,539
8,746
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
1 / 0 / 3
6,291
484
5,096
5,239
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,706
439
1,053
9,366
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

12
2 / 4 / 0
6,880
529
8,212
6,952
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Nagivan
Cabrakan
9
1 / 4 / 1
6,016
463
3,030
9,019
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
YupImJustice
Chernobog
9
0 / 2 / 1
5,554
427
1,824
4,896
1,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 1
6,507
501
5,318
7,920
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Baron Samedi
Maglaca
Baron Samedi
2
1
5
4.5
L
2
4
0
0.5
W
4
2
3
2.75
L
Cabrakan
Nagivan
Cabrakan
1
4
1
0.38
W
7
0
6
10
W
Amaterasu
Xxchampion
Amaterasu
2
1
1
2.5
L
Chernobog
YupImJustice
Chernobog
0
2
1
0.25
L
0
3
1
0.17
W
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
19,437
32,680
Taken
38,153
13,575
Mitigated
17,886
12,160
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,053
48
135
2,512
9,366
5,823
288
1,926
7,440
10,025
0
W
Baron Samedi
Maglaca
Baron Samedi
3,766
389
935
1,450
4,274
2,219
0
1,467
2,787
14,757
0
L
8,212
1,995
0
910
6,952
2,293
0
3,002
3,711
43,491
0
W
3,461
114
753
2,996
6,952
1,963
68
5,081
1,577
28,982
0
L
Cabrakan
Nagivan
Cabrakan
3,030
673
0
2,982
9,019
5,232
0
977
8,021
27,305
0
W
7,512
3,646
0
818
7,469
2,512
0
3,502
3,797
0
43,085
W
Amaterasu
Xxchampion
Amaterasu
4,539
1,871
0
2,857
8,746
5,267
864
514
8,232
0
37,964
L
Chernobog
YupImJustice
Chernobog
1,824
808
0
1,232
4,896
1,501
435
1,062
3,834
0
30,348
L
5,318
1,952
0
1,478
7,920
3,037
390
0
7,557
0
37,743
W
Neith
5,096
2,597
0
2,351
5,239
1,614
0
1,247
3,992
0
42,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
30,663
322
Minions Killed
315
0
Camps Cleared
0
1,167,348
Distance Traveled
1,035,252
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,706
439
19
1
0
215,844
2
W
Baron Samedi
6,802
523
18
1
0
209,556
0
L
Hera
6,880
529
87
7
0
210,277
3
W
Chang'e
6,963
536
77
6
0
243,818
0
L
Cabrakan
6,016
463
60
5
0
235,612
4
W
Mercury
7,797
600
68
5
0
306,837
3
W
Amaterasu
7,044
542
78
6
0
193,535
0
L
Chernobog
5,554
427
76
6
0
177,665
0
L
Neith
6,507
501
73
6
0
195,854
2
W
Neith
6,291
484
81
6
0
213,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role