Player Matchup

Thoth
Thoth
Alpicheeno
Thoth
Level 85
God Stats
7W - 7L
1,940 SR
Queue Stats
175W - 198L
1,533 Elo+
Party 1
Serqet
Serqet
Casimír
Serqet
Level 145
God Stats
0W - 2L
1,271 SR
Queue Stats
101W - 70L
1,732 Elo+
Party 1
Scylla
Scylla
Cruise1
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,642 Elo+
Party 1
Guan Yu
Guan Yu
GradChaser
Guan Yu
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 225L
1,540 Elo+
Solo
Cupid
Cupid
aztec602
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,513 Elo+
Party 1
Team Averages
Level 115
1,542 SR
1,592 Elo+

VS

Team Averages
Level 135
1,556 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
Kellz_inTheCut
Cu Chulainn
Level 107
God Stats
1W - 3L
1,796 SR
Queue Stats
145W - 143L
1,533 Elo+
Party 2
Yemoja
Yemoja
LaMuerteFacil
Yemoja
Level 129
God Stats
1W - 3L
1,135 SR
Queue Stats
307W - 333L
1,516 Elo+
Solo
Zeus
Zeus
TTV-TheWhiteKB
Zeus
Level 156
God Stats
4W - 0L
1,849 SR
Queue Stats
76W - 86L
1,536 Elo+
Party 2
Ares
Ares
UltimateKhaos
Ares
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,711 Elo+
Solo
Jormungandr
Jormungandr
abillion
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 194L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 3 / 6
7,865
787
14,342
8,623
8,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Casimír
Serqet
13
3 / 4 / 3
7,430
743
6,123
10,050
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Cruise1
Scylla
15
3 / 3 / 5
8,244
824
10,910
7,699
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
GradChaser
Guan Yu
12
1 / 5 / 5
6,930
693
3,338
14,835
13,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
aztec602
Cupid
12
1 / 6 / 6
7,175
718
5,689
8,863
3,484
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kellz_inTheCut
Cu Chulainn
15
5 / 3 / 11
8,746
875
10,785
12,510
7,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 1 / 13
9,217
922
1,847
9,500
6,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 2 / 12
9,477
948
13,230
8,094
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 10
10,041
1,004
10,423
13,696
12,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
abillion
Jormungandr
14
2 / 2 / 12
8,324
832
8,341
10,187
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
10
Kills
21
21
Deaths
10
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
3
6
1.67
L
Serqet
Casimír
Serqet
3
4
3
1.13
L
Scylla
Cruise1
Scylla
3
3
5
1.83
L
Guan Yu
GradChaser
Guan Yu
1
5
5
0.7
W
Cu Chulainn
Kellz_inTheCut
Cu Chulainn
5
3
11
3.5
W
1
1
13
7.5
W
6
2
12
6
W
7
2
10
6
W
Jormungandr
abillion
Jormungandr
2
2
12
4
L
Cupid
aztec602
Cupid
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
44,626
50,070
Taken
53,987
37,997
Mitigated
39,316
18,848
Healing
29,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
14,342
128
1,567
1,337
8,623
8,960
0
5,891
2,290
24,868
0
L
Serqet
Casimír
Serqet
6,123
684
594
1,284
10,050
9,251
0
6,341
3,363
0
6,703
L
Scylla
Cruise1
Scylla
10,910
143
1,023
542
7,699
3,279
0
4,606
2,807
25,553
0
L
Guan Yu
GradChaser
Guan Yu
3,338
335
4,521
4,200
14,835
13,023
0
8,578
5,725
0
6,399
W
Cu Chulainn
Kellz_inTheCut
Cu Chulainn
10,785
2,376
1,757
2,022
12,510
7,153
558
5,675
6,335
1,221
18,162
W
1,847
732
12,730
4,183
9,500
6,500
472
5,746
3,268
7,176
0
W
13,230
655
1,835
1,941
8,094
3,594
981
2,641
5,188
28,549
0
W
10,423
138
803
1,499
13,696
12,359
253
6,129
7,219
14,625
0
W
Jormungandr
abillion
Jormungandr
8,341
1,549
1,192
1,564
10,187
9,710
582
5,061
4,836
19,528
0
L
Cupid
aztec602
Cupid
5,689
2,363
2,789
991
8,863
3,484
0
6,861
1,646
0
11,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
45,805
83
Minions Killed
102
0
Camps Cleared
0
929,680
Distance Traveled
963,765
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,865
787
30
3
0
192,469
0
L
Serqet
7,430
743
7
1
0
184,668
2
L
Scylla
8,244
824
34
3
0
184,918
0
L
Guan Yu
6,930
693
3
0
0
191,751
1
W
Cu Chulainn
8,746
875
7
1
0
215,658
0
W
Yemoja
9,217
922
10
1
0
162,975
0
W
Zeus
9,477
948
46
5
0
183,339
1
W
Ares
10,041
1,004
14
1
0
203,571
0
W
Jormungandr
8,324
832
25
3
0
198,222
1
L
Cupid
7,175
718
9
1
0
175,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role