Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DaddySasageyo
Merlin
Level 29
God Stats
4W - 0L
1,970 SR
Queue Stats
25W - 3L
1,928 Elo+
Party 2
Hun Batz
Hun Batz
GABITOX2000
Hun Batz
Level 138
God Stats
3W - 4L
1,851 SR
Queue Stats
32W - 20L
1,755 Elo+
Party 2
Gilgamesh
Gilgamesh
UnMasiosare
Gilgamesh
Level 149
God Stats
18W - 5L
2,003 SR
Queue Stats
45W - 16L
1,999 Elo+
Party 2
Team Averages
Level 125
1,765 SR
1,736 Elo+

VS

Team Averages
Level 85
1,576 SR
1,516 Elo+
Vamana
Vamana
 
Vamana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Daggeran
Hades
Level 82
God Stats
11W - 8L
1,659 SR
Queue Stats
238W - 254L
1,471 Elo+
Party 1
Izanami
Izanami
Overlord_Nez
Izanami
Level 105
God Stats
11W - 4L
1,749 SR
Queue Stats
259W - 261L
1,499 Elo+
Party 1
Nemesis
Nemesis
Veto402
Nemesis
Level 22
God Stats
2W - 1L
1,676 SR
Queue Stats
3W - 1L
1,594 Elo+
Solo
Hera
Hera
Wildheart27
Hera
Level 99
God Stats
2W - 3L
1,294 SR
Queue Stats
199W - 196L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
4 / 0 / 10
8,795
880
4,021
8,947
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
 
Cernunnos
15
5 / 0 / 5
8,770
877
8,245
7,694
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 1 / 12
8,187
819
15,210
7,179
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
GABITOX2000
Hun Batz
12
1 / 0 / 8
7,230
723
4,608
6,851
2,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
UnMasiosare
Gilgamesh
14
7 / 0 / 8
9,092
909
8,569
9,931
8,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 1 / 1
6,975
698
9,560
9,488
7,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Daggeran
Hades
13
1 / 6 / 0
7,047
705
7,001
12,053
5,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Overlord_Nez
Izanami
14
0 / 1 / 0
6,784
678
5,249
7,652
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Veto402
Nemesis
10
0 / 7 / 0
5,844
584
3,865
10,450
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 0
6,061
606
5,932
8,394
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
18
Kills
1
1
Deaths
18
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
0
10
9
W
Cernunnos
 
Cernunnos
5
0
5
7.5
L
Vamana
 
Vamana
0
1
1
0.5
W
1
1
12
7
L
Hades
Daggeran
Hades
1
6
0
0.17
W
Hun Batz
GABITOX2000
Hun Batz
1
0
8
5
L
Izanami
Overlord_Nez
Izanami
0
1
0
0
W
Gilgamesh
UnMasiosare
Gilgamesh
7
0
8
11
L
Nemesis
Veto402
Nemesis
0
7
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
31,607
40,602
Taken
48,037
23,259
Mitigated
22,009
4,826
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,021
269
0
1,418
8,947
6,272
58
2,213
6,688
10,739
0
W
Cernunnos
 
Cernunnos
8,245
3,958
0
706
7,694
3,447
1,516
2,933
4,565
0
35,645
L
Vamana
 
Vamana
9,560
2,660
0
2,818
9,488
7,537
0
3,906
5,322
0
29,851
W
15,210
566
116
1,567
7,179
2,799
2
1,620
5,473
43,903
0
L
Hades
Daggeran
Hades
7,001
106
365
2,012
12,053
5,682
0
4,917
6,860
23,572
0
W
Hun Batz
GABITOX2000
Hun Batz
4,608
1,422
0
420
6,851
2,533
0
1,434
5,219
0
16,795
L
Izanami
Overlord_Nez
Izanami
5,249
3,123
0
584
7,652
2,515
0
4,897
2,461
0
32,940
W
Gilgamesh
UnMasiosare
Gilgamesh
8,569
1,794
0
599
9,931
8,208
0
4,359
5,412
0
18,686
L
Nemesis
Veto402
Nemesis
3,865
1,359
0
998
10,450
3,676
0
2,443
7,885
0
7,919
L
5,932
707
0
1,948
8,394
2,599
0
2,406
5,898
18,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
32,711
234
Minions Killed
230
8
Camps Cleared
8
1,040,183
Distance Traveled
958,868
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,795
880
21
2
0
217,955
1
W
Cernunnos
8,770
877
70
7
2
174,922
0
L
Vamana
6,975
698
60
6
0
224,443
5
W
Merlin
8,187
819
88
9
1
205,440
2
L
Hades
7,047
705
49
5
4
172,807
0
W
Hun Batz
7,230
723
22
2
0
203,849
0
L
Izanami
6,784
678
74
7
2
193,235
3
W
Gilgamesh
9,092
909
33
3
5
238,017
1
L
Nemesis
5,844
584
16
2
2
177,120
3
L
Hera
6,061
606
31
3
0
191,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role