Player Matchup

Anubis
Anubis
Oceanblz
Anubis
Level 24
God Stats
0W - 1L
1,464 SR
Queue Stats
4W - 6L
1,509 Elo+
Party 1
Neith
Neith
SENTEYITA
Neith
Level 15
God Stats
4W - 2L
1,932 SR
Queue Stats
38W - 42L
1,465 Elo+
Party 2
Bacchus
Bacchus
ScrubPotatoKing
Bacchus
Level 29
God Stats
11W - 12L
1,890 SR
Queue Stats
477W - 442L
1,577 Elo+
Party 2
Tyr
Tyr
WadofMeatMan
Tyr
Level 6
God Stats
0W - 3L
1,167 SR
Queue Stats
5W - 6L
1,523 Elo+
Party 1
Sobek
Sobek
kagobep
Sobek
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,761 Elo+
Party 1
Team Averages
Level 15
1,591 SR
1,567 Elo+

VS

Team Averages
Level 27
1,644 SR
1,575 Elo+
Achilles
Achilles
Holyshindragoon
Achilles
Level 26
God Stats
6W - 3L
1,618 SR
Queue Stats
88W - 85L
1,550 Elo+
Party 3
Tiamat
Tiamat
KidWatts24
Tiamat
Level 29
God Stats
2W - 0L
1,684 SR
Queue Stats
45W - 35L
1,557 Elo+
Party 3
Mercury
Mercury
McChunckyz
Mercury
Level 27
God Stats
15W - 5L
1,711 SR
Queue Stats
60W - 54L
1,569 Elo+
Solo
Cupid
Cupid
Zizyip
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 89L
1,576 Elo+
Solo
Khepri
Khepri
lFaraonLoveShady
Khepri
Level 28
God Stats
25W - 10L
1,709 SR
Queue Stats
48W - 45L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Oceanblz
Anubis
19
4 / 10 / 4
12,444
429
26,025
26,850
13,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SENTEYITA
Neith
17
0 / 8 / 0
11,172
385
5,705
22,693
8,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 9 / 4
14,634
505
13,715
31,573
22,507
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 7 / 1
12,686
437
7,446
22,360
18,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
kagobep
Sobek
8
0 / 6 / 0
8,106
280
4,371
14,264
6,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
11 / 5 / 6
16,781
579
15,914
29,441
34,756
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
KidWatts24
Tiamat
20
7 / 1 / 12
16,718
576
14,749
16,954
10,275
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
McChunckyz
Mercury
20
6 / 4 / 7
16,905
583
15,390
22,867
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Zizyip
Cupid
20
16 / 0 / 7
17,645
608
30,308
21,726
10,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 1 / 22
14,410
497
13,030
18,246
19,347
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
11
Kills
40
40
Deaths
11
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
11
5
6
2.8
W
Tiamat
KidWatts24
Tiamat
7
1
12
13
W
Mercury
McChunckyz
Mercury
6
4
7
2.38
L
Anubis
Oceanblz
Anubis
4
10
4
0.6
L
Neith
SENTEYITA
Neith
0
8
0
0
L
3
9
4
0.56
L
4
7
1
0.64
W
Cupid
Zizyip
Cupid
16
0
7
19.5
L
Sobek
kagobep
Sobek
0
6
0
0
W
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,262
Damage
89,391
117,740
Taken
109,234
69,827
Mitigated
81,332
31,671
Healing
37,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,914
6,171
0
6,151
29,441
34,756
5,407
9,678
18,033
0
103,219
W
Tiamat
KidWatts24
Tiamat
14,749
904
0
5,123
16,954
10,275
2,603
9,205
7,749
115,664
0
W
Mercury
McChunckyz
Mercury
15,390
8,731
0
9,892
22,867
6,763
3,008
11,870
9,627
0
136,011
L
Anubis
Oceanblz
Anubis
26,025
2,720
0
11,409
26,850
13,541
676
8,655
17,757
89,186
0
L
Neith
SENTEYITA
Neith
5,705
3,874
0
5,784
22,693
8,594
1,761
4,119
18,496
0
80,466
L
13,715
2,166
0
7,603
31,573
22,507
242
7,683
23,650
118,070
0
L
7,446
1,287
0
2,460
22,360
18,720
1,078
4,314
17,916
0
62,087
W
Cupid
Zizyip
Cupid
30,308
21,165
824
13,091
21,726
10,191
3,206
7,420
14,306
0
161,632
L
Sobek
kagobep
Sobek
4,371
207
267
4,148
14,264
6,465
0
2,048
12,142
16,503
0
W
13,030
733
0
2,323
18,246
19,347
934
7,906
9,218
45,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,042
Gold Earned
82,459
574
Minions Killed
732
0
Camps Cleared
0
2,027,652
Distance Traveled
2,966,741
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,781
579
156
5
0
525,967
1
W
Tiamat
16,718
576
162
6
0
549,763
6
W
Mercury
16,905
583
204
7
0
656,975
4
L
Anubis
12,444
429
120
4
0
394,793
5
L
Neith
11,172
385
136
5
0
429,535
0
L
Bacchus
14,634
505
184
6
0
502,506
2
L
Tyr
12,686
437
113
4
0
455,135
0
W
Cupid
17,645
608
164
6
0
595,791
2
L
Sobek
8,106
280
21
1
0
245,683
1
W
Khepri
14,410
497
46
2
0
638,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role