Player Matchup

Anhur
Anhur
Diamond III
DarioAdrian
Anhur
Diamond III
Level 160
God Stats
6W - 5L
1,494 SR
Queue Stats
171W - 189L
2,190 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond V
TatarinMVP
Tsukuyomi
Diamond V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Janus
Janus
Diamond III
Z4NK4N
Janus
Diamond III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
2,213 MMR
Party 4
Tyr
Tyr
Platinum II
ÉissoChefe
Tyr
Platinum II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 34L
2,075 MMR
Solo
Sylvanus
Sylvanus
Diamond V
ÐIEGØ
Sylvanus
Diamond V
Level 62
God Stats
2W - 4L
1,124 SR
Queue Stats
143W - 127L
1,946 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,423 SR
1,985 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,472 SR
2,055 MMR
He Bo
He Bo
Diamond IV
Luciano31
He Bo
Diamond IV
Level 94
God Stats
2W - 4L
1,466 SR
Queue Stats
191W - 207L
2,165 MMR
Solo
Mulan
Mulan
Diamond III
TheFiddy
Mulan
Diamond III
Level 157
God Stats
20W - 22L
1,723 SR
Queue Stats
399W - 375L
2,258 MMR
Party 1
Ganesha
Ganesha
Diamond V
XABLAUREVOLTS
Ganesha
Diamond V
Level 159
God Stats
0W - 4L
1,134 SR
Queue Stats
270W - 266L
2,021 MMR
Party 3
Cupid
Cupid
Diamond II
chelitoo
Cupid
Diamond II
Level 157
God Stats
6W - 7L
1,536 SR
Queue Stats
471W - 419L
2,329 MMR
Party 1
Fenrir
Fenrir
Diamond IV
zDiabético
Fenrir
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,112
611
3,354
5,391
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TatarinMVP
Tsukuyomi
12
5 / 1 / 6
7,128
713
6,148
5,818
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Z4NK4N
Janus
11
6 / 2 / 4
6,888
689
4,177
4,660
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 0
7,417
742
3,320
9,346
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
ÐIEGØ
Sylvanus
10
0 / 1 / 5
5,796
580
3,387
4,846
1,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetTiamatGebApolloGilgamesh

VS

Bans
AthenaSobekMercuryYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Luciano31
He Bo
8
0 / 3 / 0
4,595
460
364
3,940
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mulan
TheFiddy
Mulan
10
1 / 3 / 0
5,507
551
2,291
6,535
3,666
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
10
0 / 3 / 5
5,976
598
2,071
6,490
1,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
chelitoo
Cupid
8
0 / 4 / 2
4,880
488
1,802
5,774
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
6 / 4 / 0
6,091
609
6,350
7,446
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
8
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
He Bo
Luciano31
He Bo
0
3
0
0
W
Tsukuyomi
TatarinMVP
Tsukuyomi
5
1
6
8
L
Mulan
TheFiddy
Mulan
1
3
0
0.33
L
Ganesha
0
3
5
0.83
W
Janus
Z4NK4N
Janus
6
2
4
4
L
Cupid
chelitoo
Cupid
0
4
2
0.25
L
Fenrir
6
4
0
1.5
W
4
2
0
2
W
Sylvanus
ÐIEGØ
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,386
Damage
12,878
30,061
Taken
30,185
10,650
Mitigated
9,635
13,207
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,354
1,860
0
1,707
5,391
1,630
0
246
5,145
0
35,191
L
He Bo
Luciano31
He Bo
364
0
0
240
3,940
904
0
638
3,236
23,099
0
W
Tsukuyomi
TatarinMVP
Tsukuyomi
6,148
2,312
0
2,867
5,818
1,827
287
330
5,488
0
45,217
L
Mulan
TheFiddy
Mulan
2,291
650
0
2,231
6,535
3,666
0
398
6,111
0
31,989
L
Ganesha
2,071
87
0
1,000
6,490
1,522
0
2,096
4,087
19,340
0
W
Janus
Z4NK4N
Janus
4,177
288
0
468
4,660
871
120
978
3,414
29,100
0
L
Cupid
chelitoo
Cupid
1,802
834
50
1,400
5,774
1,084
0
1,607
4,113
0
21,044
L
Fenrir
6,350
2,256
0
2,867
7,446
2,459
0
2,234
5,074
0
21,551
W
3,320
860
0
5,439
9,346
4,676
0
0
9,346
0
46,300
W
Sylvanus
ÐIEGØ
Sylvanus
3,387
882
577
2,149
4,846
1,646
0
518
4,233
14,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
27,049
379
Minions Killed
258
0
Camps Cleared
0
1,064,243
Distance Traveled
999,219
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,112
611
62
6
0
171,123
3
L
He Bo
4,595
460
46
5
0
208,913
1
W
Tsukuyomi
7,128
713
98
10
0
244,577
2
L
Mulan
5,507
551
78
8
0
207,829
6
L
Ganesha
5,976
598
32
3
0
193,509
3
W
Janus
6,888
689
79
8
0
225,223
1
L
Cupid
4,880
488
59
6
0
177,243
2
L
Fenrir
6,091
609
43
4
0
211,725
2
W
Tyr
7,417
742
112
11
0
230,527
3
W
Sylvanus
5,796
580
28
3
0
192,793
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role