Player Matchup

Arachne
Arachne
DaxSilver02
Arachne
Level 45
God Stats
5W - 4L
1,473 SR
Queue Stats
261W - 346L
1,383 Elo+
Party 1
Eset
Eset
Prediscope
Eset
Level 36
God Stats
0W - 2L
1,383 SR
Queue Stats
17W - 34L
1,320 Elo+
Solo
Medusa
Medusa
THUNDRPICKLE699
Medusa
Level 24
God Stats
105W - 99L
1,501 SR
Queue Stats
121W - 119L
1,491 Elo+
Party 3
Anubis
Anubis
USO_101
Anubis
Level 60
God Stats
5W - 5L
1,282 SR
Queue Stats
35W - 44L
1,302 Elo+
Party 3
Vamana
Vamana
Zannt01
Vamana
Level 85
God Stats
2W - 2L
1,701 SR
Queue Stats
213W - 261L
1,430 Elo+
Party 1
Team Averages
Level 50
1,468 SR
1,385 Elo+

VS

Team Averages
Level 66
1,438 SR
1,425 Elo+
Anhur
Anhur
AnyThiccKiwi
Anhur
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 82L
1,477 Elo+
Party 2
The Morrigan
The Morrigan
BIGCHEFFA
The Morrigan
Level 81
God Stats
9W - 7L
1,511 SR
Queue Stats
73W - 74L
1,439 Elo+
Party 2
Khepri
Khepri
ElderBuffalo873
Khepri
Level 49
God Stats
7W - 11L
1,378 SR
Queue Stats
233W - 238L
1,427 Elo+
Solo
Pele
Pele
OGTempest
Pele
Level 69
God Stats
5W - 3L
1,526 SR
Queue Stats
41W - 40L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
earthvoxx
Sun Wukong
Level 45
God Stats
1W - 0L
1,276 SR
Queue Stats
111W - 124L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaxSilver02
Arachne
7
2 / 1 / 1
5,736
441
2,394
3,265
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 1
6,988
538
1,770
4,420
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 1
6,892
530
5,459
9,851
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
USO_101
Anubis
11
0 / 2 / 2
6,027
464
1,162
3,280
1,644
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Zannt01
Vamana
14
0 / 1 / 1
7,787
599
3,028
6,607
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,648
511
1,504
5,381
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
BIGCHEFFA
The Morrigan
13
6 / 3 / 2
7,619
586
7,986
6,783
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 5
6,532
502
1,854
4,876
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
13
0 / 1 / 3
7,262
559
2,095
6,873
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
earthvoxx
Sun Wukong
10
0 / 0 / 0
5,777
444
2,095
5,758
2,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
8
8
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
The Morrigan
BIGCHEFFA
The Morrigan
6
3
2
2.33
L
Arachne
DaxSilver02
Arachne
2
1
1
2.5
W
0
1
5
2.5
W
Pele
0
1
3
1.5
L
1
2
1
0.75
L
3
2
1
1.75
L
Anubis
USO_101
Anubis
0
2
2
0.5
L
Vamana
Zannt01
Vamana
0
1
1
0.5
W
Sun Wukong
earthvoxx
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,813
Damage
15,534
27,423
Taken
29,671
12,438
Mitigated
10,628
8,539
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,504
161
0
1,926
5,381
1,325
224
1,017
4,324
0
32,123
W
The Morrigan
BIGCHEFFA
The Morrigan
7,986
1,454
0
1,601
6,783
2,142
870
602
6,099
39,356
2,251
L
Arachne
DaxSilver02
Arachne
2,394
1,957
0
861
3,265
1,145
0
882
2,383
0
13,371
W
1,854
36
0
948
4,876
2,767
497
783
4,013
21,286
0
W
Pele
2,095
380
0
1,050
6,873
2,120
1,078
286
6,545
0
50,434
L
1,770
0
0
694
4,420
1,445
0
2,366
2,054
27,947
0
L
5,459
1,998
0
3,865
9,851
3,184
0
2,936
6,915
0
44,374
L
Anubis
USO_101
Anubis
1,162
116
123
522
3,280
1,644
0
1,199
2,081
21,147
0
L
Vamana
Zannt01
Vamana
3,028
280
0
2,474
6,607
5,020
0
452
6,155
0
52,178
W
Sun Wukong
earthvoxx
Sun Wukong
2,095
152
0
2,106
5,758
2,274
504
0
5,758
0
18,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
33,838
330
Minions Killed
334
0
Camps Cleared
0
1,043,609
Distance Traveled
1,319,273
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,648
511
81
6
0
225,914
1
W
The Morrigan
7,619
586
67
5
0
260,764
7
L
Arachne
5,736
441
31
2
0
186,390
0
W
Khepri
6,532
502
34
3
0
257,755
5
W
Pele
7,262
559
110
8
0
302,421
4
L
Eset
6,988
538
86
7
0
232,932
2
L
Medusa
6,892
530
64
5
0
213,348
2
L
Anubis
6,027
464
40
3
0
176,028
4
L
Vamana
7,787
599
109
8
0
234,911
3
W
Sun Wukong
5,777
444
42
3
0
272,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role