Player Matchup

Sol
Sol
AdanBrazy
Sol
Level 23
God Stats
3W - 4L
1,405 SR
Queue Stats
4W - 5L
1,325 Elo+
Party 2
Odin
Odin
Elluigi
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,361 Elo+
Party 2
Thor
Thor
Overfill
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,435 Elo+
Party 2
Team Averages
Level 38
1,468 SR
1,374 Elo+

VS

Team Averages
Level 38
1,448 SR
1,396 Elo+
Neith
Neith
DustyLambo
Neith
Level 24
God Stats
5W - 11L
1,422 SR
Queue Stats
422W - 381L
1,492 Elo+
Solo
Ymir
Ymir
Lukatam16
Ymir
Level 66
God Stats
9W - 3L
1,423 SR
Queue Stats
31W - 33L
1,333 Elo+
Party 1
Zeus
Zeus
SIavaa
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
11,762
692
8,010
15,641
5,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
Elluigi
Odin
15
4 / 7 / 8
11,455
674
14,257
17,933
15,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
13
2 / 8 / 7
10,500
618
4,654
12,096
5,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 2 / 10
13,045
767
17,224
10,715
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
3 / 4 / 13
11,579
681
6,190
17,841
19,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
SIavaa
Zeus
16
9 / 6 / 9
13,021
766
14,752
13,609
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
12
Kills
20
20
Deaths
12
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
Neith
8
2
10
6.5
L
Odin
Elluigi
Odin
4
7
8
1.14
W
Ymir
3
4
13
2.38
L
Thor
2
8
7
0.69
W
Zeus
SIavaa
Zeus
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
38,166
45,670
Taken
42,165
26,031
Mitigated
30,495
5,400
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,010
2,014
0
2,858
15,641
5,226
440
6,646
8,995
44,466
0
W
Neith
17,224
6,505
0
3,428
10,715
5,217
2,290
1,095
9,620
0
86,737
L
Odin
Elluigi
Odin
14,257
4,734
0
1,787
17,933
15,689
123
7,329
10,604
310
40,587
W
Ymir
6,190
612
402
1,425
17,841
19,701
367
5,116
12,725
30,168
0
L
Thor
4,654
1,790
0
755
12,096
5,116
195
7,280
4,816
0
15,275
W
Zeus
SIavaa
Zeus
14,752
1,399
0
2,031
13,609
5,577
365
2,956
10,653
56,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
37,645
128
Minions Killed
221
0
Camps Cleared
0
832,103
Distance Traveled
839,888
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,762
692
79
5
0
284,570
0
W
Neith
13,045
767
125
7
0
304,548
2
L
Odin
11,455
674
34
2
0
303,185
0
W
Ymir
11,579
681
24
1
0
262,128
0
L
Thor
10,500
618
15
1
0
244,348
0
W
Zeus
13,021
766
72
4
0
273,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role