Player Matchup

Sylvanus
Sylvanus
Flaptrap210
Sylvanus
Level 121
God Stats
4W - 4L
1,627 SR
Queue Stats
82W - 94L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Infinity Thane
Tsukuyomi
Level 156
God Stats
1W - 3L
1,504 SR
Queue Stats
67W - 85L
1,328 Elo+
Party 2
Persephone
Persephone
KairiHope
Persephone
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SOGOldGregg
Janus
Level 89
God Stats
8W - 10L
1,598 SR
Queue Stats
150W - 171L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
ThePikachuMaster
Danzaburou
Level 84
God Stats
12W - 5L
1,556 SR
Queue Stats
54W - 37L
1,495 Elo+
Solo
Team Averages
Level 107
1,557 SR
1,420 Elo+

VS

Team Averages
Level 62
1,726 SR
1,527 Elo+
Baron Samedi
Baron Samedi
CRAZYTOAST76
Baron Samedi
Level 72
God Stats
10W - 2L
1,692 SR
Queue Stats
21W - 23L
1,532 Elo+
Party 3
Merlin
Merlin
DaHokage7
Merlin
Level 23
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
RickPearson
Cthulhu
Level 88
God Stats
44W - 26L
1,584 SR
Queue Stats
128W - 122L
1,408 Elo+
Solo
Neith
Neith
lambo2002
Neith
Level 61
God Stats
7W - 6L
1,985 SR
Queue Stats
7W - 7L
1,663 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lucioBoss1748
Tsukuyomi
Level 66
God Stats
1W - 0L
1,684 SR
Queue Stats
10W - 8L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Flaptrap210
Sylvanus
16
3 / 6 / 5
10,178
727
12,134
17,187
9,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Infinity Thane
Tsukuyomi
16
5 / 6 / 5
10,164
726
10,852
12,886
5,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
KairiHope
Persephone
15
2 / 3 / 8
10,093
721
6,129
9,000
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 2
8,762
626
8,937
10,923
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ThePikachuMaster
Danzaburou
17
3 / 4 / 4
10,482
749
7,925
11,973
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CRAZYTOAST76
Baron Samedi
17
5 / 6 / 5
10,923
780
11,319
15,103
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
DaHokage7
Merlin
16
4 / 0 / 4
10,012
715
10,437
6,660
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RickPearson
Cthulhu
19
2 / 2 / 7
11,990
856
10,864
15,877
12,915
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
lambo2002
Neith
19
9 / 3 / 5
12,712
908
13,325
12,612
4,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
lucioBoss1748
Tsukuyomi
18
6 / 3 / 4
11,254
804
8,353
10,700
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
14
Kills
26
25
Deaths
14
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CRAZYTOAST76
Baron Samedi
5
6
5
1.25
W
Merlin
DaHokage7
Merlin
4
0
4
6
L
Sylvanus
Flaptrap210
Sylvanus
3
6
5
0.92
L
Tsukuyomi
Infinity Thane
Tsukuyomi
5
6
5
1.25
L
Persephone
KairiHope
Persephone
2
3
8
2
W
Cthulhu
RickPearson
Cthulhu
2
2
7
2.75
L
1
6
2
0.33
L
Danzaburou
ThePikachuMaster
Danzaburou
3
4
4
1.25
W
Neith
lambo2002
Neith
9
3
5
3.83
W
Tsukuyomi
lucioBoss1748
Tsukuyomi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
54,298
61,969
Taken
60,952
26,496
Mitigated
29,880
10,279
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CRAZYTOAST76
Baron Samedi
11,319
408
1,795
4,792
15,103
6,034
468
7,779
7,239
25,639
0
W
Merlin
DaHokage7
Merlin
10,437
315
0
726
6,660
2,127
2,131
3,412
3,172
33,690
0
L
Sylvanus
Flaptrap210
Sylvanus
12,134
2,255
240
5,093
17,187
9,278
0
10,387
6,538
30,384
2,447
L
Tsukuyomi
Infinity Thane
Tsukuyomi
10,852
2,689
0
714
12,886
5,354
0
4,578
7,920
0
24,760
L
Persephone
KairiHope
Persephone
6,129
786
0
967
9,000
3,152
0
4,286
4,449
22,760
0
W
Cthulhu
RickPearson
Cthulhu
10,864
116
108
4,795
15,877
12,915
570
6,387
9,360
43,608
0
L
8,937
229
0
1,183
10,923
3,745
0
5,164
5,323
34,214
0
L
Danzaburou
ThePikachuMaster
Danzaburou
7,925
3,702
0
2,082
11,973
4,967
0
6,877
4,786
0
34,872
W
Neith
lambo2002
Neith
13,325
5,671
0
4,241
12,612
4,943
2,607
5,790
6,576
0
45,721
W
Tsukuyomi
lucioBoss1748
Tsukuyomi
8,353
1,912
111
1,805
10,700
3,861
569
3,371
7,293
0
28,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,679
Gold Earned
56,891
278
Minions Killed
312
7
Camps Cleared
8
1,102,421
Distance Traveled
1,254,731
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,923
780
38
3
1
226,435
4
W
Merlin
10,012
715
64
5
0
250,035
0
L
Sylvanus
10,178
727
54
4
4
166,712
0
L
Tsukuyomi
10,164
726
35
3
1
255,003
3
L
Persephone
10,093
721
29
2
0
197,804
0
W
Cthulhu
11,990
856
86
6
2
306,335
2
L
Janus
8,762
626
73
5
1
233,541
2
L
Danzaburou
10,482
749
87
6
1
249,361
5
W
Neith
12,712
908
81
6
3
213,456
1
W
Tsukuyomi
11,254
804
43
3
2
258,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role