Player Matchup

Pele
Pele
ISHOOTUPSMARTIES
Pele
Level 60
God Stats
30W - 21L
1,637 SR
Queue Stats
204W - 203L
1,374 Elo+
Party 1
Izanami
Izanami
Its Huevito
Izanami
Level 43
God Stats
2W - 0L
1,680 SR
Queue Stats
21W - 22L
1,486 Elo+
Party 4
Scylla
Scylla
LongHector
Scylla
Level 88
God Stats
15W - 9L
1,621 SR
Queue Stats
82W - 76L
1,414 Elo+
Party 4
Ymir
Ymir
MISAELFOREVER
Ymir
Level 39
God Stats
2W - 0L
1,702 SR
Queue Stats
93W - 79L
1,421 Elo+
Party 4
Cerberus
Cerberus
SbubaBeve
Cerberus
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
340W - 390L
1,332 Elo+
Party 1
Team Averages
Level 52
1,628 SR
1,405 Elo+

VS

Team Averages
Level 61
1,503 SR
1,381 Elo+
Kukulkan
Kukulkan
LucasMenezes230
Kukulkan
Level 45
God Stats
13W - 33L
1,346 SR
Queue Stats
39W - 57L
1,248 Elo+
Party 2
Xing Tian
Xing Tian
Slinger98
Xing Tian
Level 68
God Stats
4W - 2L
1,731 SR
Queue Stats
35W - 34L
1,467 Elo+
Party 3
Heimdallr
Heimdallr
YankKami
Heimdallr
Level 84
God Stats
1W - 2L
1,585 SR
Queue Stats
77W - 61L
1,507 Elo+
Party 3
Gilgamesh
Gilgamesh
bebricio
Gilgamesh
Level 69
God Stats
4W - 4L
1,502 SR
Queue Stats
266W - 305L
1,392 Elo+
Party 2
Thanatos
Thanatos
pedrobricio
Thanatos
Level 39
God Stats
1W - 2L
1,350 SR
Queue Stats
33W - 64L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,203
586
6,813
6,238
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Its Huevito
Izanami
13
4 / 3 / 3
7,941
567
5,699
8,505
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
LongHector
Scylla
15
3 / 1 / 0
8,507
608
4,467
5,120
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 4
7,775
555
4,685
13,439
7,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
SbubaBeve
Cerberus
13
4 / 0 / 3
7,759
554
6,030
7,778
4,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 2 / 0
7,084
506
338
4,887
1,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Slinger98
Xing Tian
11
1 / 4 / 3
6,643
475
4,371
8,562
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
YankKami
Heimdallr
12
4 / 2 / 0
7,054
504
9,685
8,154
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
bebricio
Gilgamesh
10
0 / 5 / 0
6,156
440
4,832
11,677
4,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
pedrobricio
Thanatos
11
1 / 4 / 0
6,560
469
1,762
9,393
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
6
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Izanami
Its Huevito
Izanami
4
3
3
1.83
W
Scylla
LongHector
Scylla
3
1
0
3
L
Kukulkan
0
2
0
0
W
1
1
4
3
W
Cerberus
SbubaBeve
Cerberus
4
0
3
5.5
L
Xing Tian
Slinger98
Xing Tian
1
4
3
0.63
L
Heimdallr
YankKami
Heimdallr
4
2
0
2
L
Gilgamesh
bebricio
Gilgamesh
0
5
0
0
L
Thanatos
pedrobricio
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
20,988
41,080
Taken
42,673
18,393
Mitigated
17,387
11,966
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,813
1,646
0
277
6,238
2,047
2,556
0
6,238
0
40,129
W
Izanami
Its Huevito
Izanami
5,699
4,325
0
2,122
8,505
2,603
826
990
7,515
0
43,691
W
Scylla
LongHector
Scylla
4,467
702
0
1,786
5,120
1,666
660
634
4,486
59,007
0
L
Kukulkan
338
46
0
0
4,887
1,699
300
3,006
1,881
39,574
0
W
4,685
342
552
3,817
13,439
7,494
31
3,085
10,354
26,379
0
W
Cerberus
SbubaBeve
Cerberus
6,030
232
0
3,412
7,778
4,583
506
0
7,778
34,477
0
L
Xing Tian
Slinger98
Xing Tian
4,371
289
0
1,036
8,562
5,651
0
3,004
5,558
16,801
0
L
Heimdallr
YankKami
Heimdallr
9,685
3,666
0
2,018
8,154
3,389
0
2,503
5,651
0
44,256
L
Gilgamesh
bebricio
Gilgamesh
4,832
1,164
0
2,643
11,677
4,068
130
4,325
7,352
0
31,539
L
Thanatos
pedrobricio
Thanatos
1,762
501
0
5,643
9,393
2,580
0
2,344
7,049
0
30,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
33,497
425
Minions Killed
317
0
Camps Cleared
0
1,356,055
Distance Traveled
1,237,030
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,203
586
87
6
0
285,621
6
W
Izanami
7,941
567
93
7
0
268,989
0
W
Scylla
8,507
608
108
8
0
281,566
4
L
Kukulkan
7,084
506
96
7
0
211,847
1
W
Ymir
7,775
555
38
3
0
272,742
1
W
Cerberus
7,759
554
99
7
0
247,137
0
L
Xing Tian
6,643
475
27
2
0
264,900
5
L
Heimdallr
7,054
504
64
5
0
239,335
4
L
Gilgamesh
6,156
440
65
5
0
258,587
1
L
Thanatos
6,560
469
65
5
0
262,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role