Player Matchup

Odin
Odin
CrownedNemesis
Odin
Level 48
God Stats
33W - 19L
1,584 SR
Queue Stats
384W - 371L
1,454 Elo+
Solo
Chang'e
Chang'e
KrakenMan2005
Chang'e
Level 89
God Stats
2W - 0L
1,319 SR
Queue Stats
130W - 100L
1,615 Elo+
Party 1
Eset
Eset
SeanTheCoolCat
Eset
Level 82
God Stats
8W - 6L
1,237 SR
Queue Stats
156W - 117L
1,601 Elo+
Party 1
Bastet
Bastet
WhiteBadger1007
Bastet
Level 105
God Stats
1W - 0L
1,751 SR
Queue Stats
52W - 39L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tobi7602
Tsukuyomi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 1
Team Averages
Level 66
1,478 SR
1,562 Elo+

VS

Team Averages
Level 60
1,537 SR
1,395 Elo+
Danzaburou
Danzaburou
Chubbsxiao
Danzaburou
Level 29
God Stats
10W - 8L
1,751 SR
Queue Stats
38W - 49L
1,422 Elo+
Party 3
Neith
Neith
GoodFoNOTHIN
Neith
Level 15
God Stats
2W - 7L
1,598 SR
Queue Stats
28W - 46L
1,343 Elo+
Party 2
Kuzenbo
Kuzenbo
The-Reads-Tho
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,444 Elo+
Party 3
Hel
Hel
XDR1
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,343 Elo+
Party 2
Hercules
Hercules
ank999
Hercules
Level 79
God Stats
4W - 10L
1,336 SR
Queue Stats
259W - 271L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 21
14,272
1,189
19,925
13,035
15,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
18
2 / 2 / 19
11,130
928
14,424
12,147
4,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 2 / 22
13,072
1,089
24,319
9,883
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 2 / 19
12,989
1,082
17,876
11,313
4,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
tobi7602
Tsukuyomi
19
5 / 3 / 22
12,597
1,050
12,494
10,917
7,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

235

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chubbsxiao
Danzaburou
17
1 / 4 / 3
11,067
922
8,297
9,392
4,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 11 / 4
10,484
874
13,346
20,225
8,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
18
2 / 7 / 7
11,706
976
11,710
26,809
37,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
XDR1
Hel
17
2 / 7 / 4
11,399
950
6,818
15,306
9,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
ank999
Hercules
18
4 / 8 / 6
12,369
1,031
11,469
23,936
29,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
34
37
Kills
10
10
Deaths
37
103
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chubbsxiao
Danzaburou
1
4
3
0.63
W
12
1
21
22.5
L
1
11
4
0.27
W
Chang'e
2
2
19
5.75
W
10
2
22
10.5
L
Kuzenbo
2
7
7
0.79
W
8
2
19
8.75
L
Hel
XDR1
Hel
2
7
4
0.57
L
Hercules
ank999
Hercules
4
8
6
0.88
W
Tsukuyomi
tobi7602
Tsukuyomi
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,038
Damage
51,640
57,295
Taken
95,668
36,736
Mitigated
89,302
11,611
Healing
19,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chubbsxiao
Danzaburou
8,297
2,349
0
527
9,392
4,304
0
3,692
5,640
0
41,995
W
19,925
5,354
0
1,005
13,035
15,247
0
5,128
7,907
0
35,015
L
13,346
5,726
0
1,209
20,225
8,445
0
8,510
11,445
0
36,371
W
Chang'e
14,424
2,410
2,964
3,667
12,147
4,966
0
4,270
7,877
36,336
0
W
24,319
1,459
928
2,193
9,883
3,662
0
2,843
7,040
42,068
0
L
Kuzenbo
11,710
4,452
202
1,714
26,809
37,922
0
8,087
18,350
27,148
0
W
17,876
6,714
0
537
11,313
4,984
0
3,926
7,387
0
36,063
L
Hel
XDR1
Hel
6,818
1,078
9,024
3,836
15,306
9,611
0
7,937
7,309
13,673
0
L
Hercules
ank999
Hercules
11,469
2,222
0
3,477
23,936
29,020
0
10,517
13,117
465
28,476
W
Tsukuyomi
tobi7602
Tsukuyomi
12,494
3,375
0
317
10,917
7,877
0
2,826
8,091
0
33,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,060
Gold Earned
57,025
210
Minions Killed
211
6
Camps Cleared
10
1,142,036
Distance Traveled
1,113,420
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,067
922
57
5
3
181,378
0
W
Odin
14,272
1,189
31
3
3
230,295
0
L
Neith
10,484
874
54
5
2
215,108
2
W
Chang'e
11,130
928
53
4
0
213,495
0
W
Eset
13,072
1,089
30
3
1
246,215
0
L
Kuzenbo
11,706
976
26
2
1
242,130
0
W
Bastet
12,989
1,082
45
4
1
242,966
0
L
Hel
11,399
950
20
2
1
240,954
0
L
Hercules
12,369
1,031
54
5
3
233,850
1
W
Tsukuyomi
12,597
1,050
51
4
1
209,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role