Player Matchup

Baron Samedi
Baron Samedi
BandzMW
Baron Samedi
Level 47
God Stats
53W - 55L
1,559 SR
Queue Stats
487W - 414L
1,622 Elo+
Party 1
Neith
Neith
BoostLeeRoy
Neith
Level 154
God Stats
14W - 5L
1,740 SR
Queue Stats
419W - 357L
1,643 Elo+
Party 1
Scylla
Scylla
ChaseChapaa
Scylla
Level 49
God Stats
33W - 42L
1,469 SR
Queue Stats
34W - 46L
1,465 Elo+
Solo
Cthulhu
Cthulhu
SoloVision305
Cthulhu
Level 40
God Stats
217W - 145L
1,601 SR
Queue Stats
335W - 270L
1,563 Elo+
Party 1
Bellona
Bellona
TJ_GPS_YO_HOE
Bellona
Level 127
God Stats
27W - 16L
1,578 SR
Queue Stats
504W - 423L
1,625 Elo+
Party 1
Team Averages
Level 83
1,589 SR
1,584 Elo+

VS

Team Averages
Level 66
1,438 SR
1,436 Elo+
Ymir
Ymir
FacedGore39
Ymir
Level 27
God Stats
52W - 40L
1,369 SR
Queue Stats
97W - 96L
1,287 Elo+
Party 2
Baba Yaga
Baba Yaga
GAMBURA
Baba Yaga
Level 76
God Stats
1W - 9L
1,142 SR
Queue Stats
328W - 342L
1,475 Elo+
Solo
Medusa
Medusa
GDxNadleeh
Medusa
Level 80
God Stats
2W - 3L
1,733 SR
Queue Stats
400W - 396L
1,522 Elo+
Party 3
Arachne
Arachne
SYDMAGICIAN
Arachne
Level 68
God Stats
83W - 66L
1,382 SR
Queue Stats
160W - 179L
1,332 Elo+
Party 2
Artemis
Artemis
xXAirKibblesXx
Artemis
Level 79
God Stats
4W - 4L
1,562 SR
Queue Stats
214W - 214L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BandzMW
Baron Samedi
18
2 / 1 / 15
10,708
973
13,618
8,214
4,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 0 / 14
12,949
1,177
26,252
9,695
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
2 / 2 / 4
9,978
907
5,014
6,051
2,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
19
8 / 1 / 13
12,159
1,105
13,406
17,374
9,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
17
4 / 0 / 14
10,602
964
8,695
10,748
9,894
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

252

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,398
854
4,533
19,770
20,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
GAMBURA
Baba Yaga
16
0 / 3 / 2
9,942
904
11,642
10,014
4,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
GDxNadleeh
Medusa
15
1 / 5 / 1
9,711
883
15,002
16,613
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SYDMAGICIAN
Arachne
15
3 / 4 / 1
10,317
938
4,829
12,034
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 8 / 1
9,429
857
10,293
14,763
5,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
10
26
Kills
4
4
Deaths
27
60
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BandzMW
Baron Samedi
2
1
15
9.5
W
10
0
14
17
W
Scylla
2
2
4
2
L
0
7
1
0.07
L
Baba Yaga
GAMBURA
Baba Yaga
0
3
2
0.33
L
Medusa
GDxNadleeh
Medusa
1
5
1
0.3
L
Arachne
SYDMAGICIAN
Arachne
3
4
1
0.88
W
Cthulhu
8
1
13
14.5
W
Bellona
4
0
14
11
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,985
Damage
46,299
52,082
Taken
73,194
30,805
Mitigated
42,871
16,848
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BandzMW
Baron Samedi
13,618
1,694
2,380
2,692
8,214
4,287
0
2,694
5,520
25,766
0
W
26,252
12,167
0
2,697
9,695
4,761
0
3,872
5,823
0
50,610
W
Scylla
5,014
0
0
0
6,051
2,133
0
2,511
3,540
24,845
0
L
4,533
307
0
0
19,770
20,682
0
9,687
10,083
20,173
0
L
Baba Yaga
GAMBURA
Baba Yaga
11,642
707
0
982
10,014
4,379
0
5,121
4,893
48,517
0
L
Medusa
GDxNadleeh
Medusa
15,002
5,867
0
1,373
16,613
6,776
0
5,810
10,803
0
35,022
L
Arachne
SYDMAGICIAN
Arachne
4,829
3,603
0
825
12,034
5,217
0
5,842
5,800
0
16,806
W
Cthulhu
13,406
169
270
5,201
17,374
9,730
0
4,855
12,519
41,964
0
W
Bellona
8,695
2,506
0
3,608
10,748
9,894
0
2,243
8,505
0
20,927
L
10,293
4,256
0
1,045
14,763
5,817
0
5,578
9,185
0
24,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,396
Gold Earned
48,797
235
Minions Killed
206
6
Camps Cleared
9
1,012,187
Distance Traveled
1,005,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,708
973
33
3
1
181,296
0
W
Neith
12,949
1,177
69
6
1
204,219
0
W
Scylla
9,978
907
38
3
4
165,332
0
L
Ymir
9,398
854
42
4
1
191,864
0
L
Baba Yaga
9,942
904
70
6
1
200,817
0
L
Medusa
9,711
883
40
4
3
204,320
0
L
Arachne
10,317
938
17
2
2
245,868
0
W
Cthulhu
12,159
1,105
70
6
0
247,942
0
W
Bellona
10,602
964
25
2
0
213,398
0
L
Artemis
9,429
857
37
3
2
162,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role