Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Andrews1307
Ah Muzen Cab
Level 18
God Stats
10W - 7L
1,280 SR
Queue Stats
86W - 90L
1,584 Elo+
Party 3
Chang'e
Chang'e
CanadianBacnn
Chang'e
Level 29
God Stats
4W - 3L
1,609 SR
Queue Stats
101W - 101L
1,596 Elo+
Solo
Guan Yu
Guan Yu
Morte192
Guan Yu
Level 39
God Stats
3W - 1L
1,285 SR
Queue Stats
60W - 43L
1,590 Elo+
Party 3
Cthulhu
Cthulhu
SeaKingPoseidon_
Cthulhu
Level 12
God Stats
11W - 9L
1,683 SR
Queue Stats
203W - 209L
1,486 Elo+
Party 1
Neith
Neith
TheZaiKing
Neith
Level 16
God Stats
5W - 3L
1,334 SR
Queue Stats
148W - 132L
1,517 Elo+
Party 1
Team Averages
Level 23
1,438 SR
1,555 Elo+

VS

Team Averages
Level 18
1,545 SR
1,583 Elo+
Persephone
Persephone
Allduh
Persephone
Level 4
God Stats
2W - 2L
1,604 SR
Queue Stats
2W - 2L
1,495 Elo+
Solo
Cerberus
Cerberus
LT56
Cerberus
Level 29
God Stats
32W - 22L
1,608 SR
Queue Stats
255W - 197L
1,642 Elo+
Party 2
Loki
Loki
Lord_M_Prime
Loki
Level 28
God Stats
1W - 4L
1,347 SR
Queue Stats
146W - 101L
1,679 Elo+
Party 2
Hades
Hades
NoTryHardAce
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
shmattyy
Jing Wei
Level 24
God Stats
43W - 27L
1,668 SR
Queue Stats
113W - 96L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Andrews1307
Ah Muzen Cab
17
1 / 0 / 17
10,044
1,004
8,225
7,994
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
17
7 / 5 / 13
10,961
1,096
12,554
14,097
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Morte192
Guan Yu
17
9 / 1 / 13
11,333
1,133
12,121
11,646
13,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

18
4 / 3 / 19
11,136
1,114
10,557
11,586
11,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
17
10 / 2 / 10
11,295
1,130
19,005
7,480
2,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

281

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Allduh
Persephone
15
1 / 4 / 4
9,392
939
5,477
7,700
2,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
LT56
Cerberus
15
4 / 8 / 6
10,366
1,037
16,447
22,820
8,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 7 / 1
9,869
987
7,085
14,295
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 9 / 3
8,570
857
1,375
11,649
5,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
shmattyy
Jing Wei
16
1 / 3 / 8
9,540
954
17,180
14,270
5,551
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
31
Kills
11
11
Deaths
31
72
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
Allduh
Persephone
1
4
4
0.75
W
Ah Muzen Cab
Andrews1307
Ah Muzen Cab
1
0
17
9.5
W
Chang'e
7
5
13
2.7
L
Cerberus
LT56
Cerberus
4
8
6
0.88
L
5
7
1
0.79
W
Guan Yu
Morte192
Guan Yu
9
1
13
15.5
L
0
9
3
0.17
W
4
3
19
4.5
W
Neith
10
2
10
7.5
L
Jing Wei
shmattyy
Jing Wei
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,462
Damage
47,564
52,803
Taken
70,734
35,278
Mitigated
26,774
13,070
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Allduh
Persephone
5,477
651
31
748
7,700
2,279
0
2,145
5,479
26,538
0
W
Ah Muzen Cab
Andrews1307
Ah Muzen Cab
8,225
2,510
0
714
7,994
2,937
0
4,924
3,070
0
22,231
W
Chang'e
12,554
811
3,882
2,866
14,097
4,386
0
6,218
7,879
21,620
0
L
Cerberus
LT56
Cerberus
16,447
1,021
0
2,946
22,820
8,683
0
6,685
15,912
36,215
0
L
7,085
1,845
0
156
14,295
4,746
0
4,360
9,777
0
15,935
W
Guan Yu
Morte192
Guan Yu
12,121
1,855
830
2,823
11,646
13,340
0
4,740
6,906
0
33,723
L
1,375
232
18
198
11,649
5,515
0
4,015
7,531
9,106
0
W
10,557
203
102
27
11,586
11,959
0
4,112
7,474
30,557
0
W
Neith
19,005
12,259
0
1,826
7,480
2,656
0
3,305
4,175
0
29,639
L
Jing Wei
shmattyy
Jing Wei
17,180
13,064
0
0
14,270
5,551
0
5,171
8,921
0
34,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
47,737
171
Minions Killed
165
10
Camps Cleared
5
963,844
Distance Traveled
796,572
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,392
939
55
6
0
155,517
0
W
Ah Muzen Cab
10,044
1,004
29
3
1
192,641
0
W
Chang'e
10,961
1,096
24
2
4
175,699
1
L
Cerberus
10,366
1,037
66
7
2
191,851
0
L
Loki
9,869
987
12
1
1
186,380
0
W
Guan Yu
11,333
1,133
33
3
4
199,007
0
L
Hades
8,570
857
17
2
0
75,410
1
W
Cthulhu
11,136
1,114
55
6
1
205,892
3
W
Neith
11,295
1,130
30
3
0
190,605
0
L
Jing Wei
9,540
954
15
2
2
187,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role