Player Matchup

Fenrir
Fenrir
TubalDa1
Fenrir
Level 36
God Stats
7W - 10L
1,372 SR
Queue Stats
113W - 155L
1,413 Elo+
Party 3
Athena
Athena
gangshetbich
Athena
Level 6
God Stats
2W - 2L
1,599 SR
Queue Stats
4W - 10L
1,258 Elo+
Party 2
Chaac
Chaac
pokemonjuice
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
ponce2trill
Scylla
Level 23
God Stats
2W - 5L
1,580 SR
Queue Stats
95W - 137L
1,455 Elo+
Party 3
Hou Yi
Hou Yi
touchainz
Hou Yi
Level 6
God Stats
1W - 2L
1,681 SR
Queue Stats
5W - 11L
1,336 Elo+
Party 2
Team Averages
Level 14
1,546 SR
1,393 Elo+

VS

Team Averages
Level 22
1,429 SR
1,355 Elo+
Bellona
Bellona
AlfetaGamer
Bellona
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
190W - 198L
1,295 Elo+
Solo
Chernobog
Chernobog
BraxxtoBombo
Chernobog
Level 24
God Stats
34W - 34L
1,477 SR
Queue Stats
158W - 237L
1,331 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EuMesi
Tsukuyomi
Level 29
God Stats
25W - 45L
1,174 SR
Queue Stats
170W - 272L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
Vachii
Kukulkan
Level 34
God Stats
25W - 39L
1,438 SR
Queue Stats
240W - 341L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
joker2195
Danzaburou
Level 7
God Stats
10W - 6L
1,554 SR
Queue Stats
149W - 138L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TubalDa1
Fenrir
9
1 / 4 / 3
5,810
528
3,691
7,371
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
9
2 / 4 / 4
5,672
516
4,327
9,604
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 6 / 1
5,975
543
3,238
8,566
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
8
1 / 7 / 0
4,919
447
2,731
7,478
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
touchainz
Hou Yi
9
3 / 6 / 2
5,911
537
4,542
7,576
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlfetaGamer
Bellona
12
6 / 2 / 5
7,637
694
6,274
5,865
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
BraxxtoBombo
Chernobog
11
3 / 4 / 3
6,628
603
3,614
6,748
1,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
EuMesi
Tsukuyomi
12
5 / 1 / 7
7,441
676
4,305
6,694
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Vachii
Kukulkan
12
5 / 1 / 4
7,175
652
8,162
5,216
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
joker2195
Danzaburou
11
8 / 1 / 3
7,364
669
8,231
6,835
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
27
27
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlfetaGamer
Bellona
6
2
5
4.25
W
Chernobog
BraxxtoBombo
Chernobog
3
4
3
1.13
W
Tsukuyomi
EuMesi
Tsukuyomi
5
1
7
8.5
L
Fenrir
TubalDa1
Fenrir
1
4
3
0.63
W
Kukulkan
Vachii
Kukulkan
5
1
4
7
L
Athena
2
4
4
1
W
Danzaburou
joker2195
Danzaburou
8
1
3
9.5
L
2
6
1
0.42
L
Scylla
1
7
0
0.14
L
Hou Yi
touchainz
Hou Yi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,529
Damage
30,586
40,595
Taken
31,358
15,313
Mitigated
12,450
6,198
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlfetaGamer
Bellona
6,274
1,432
0
916
5,865
4,213
1,012
486
5,220
0
33,805
W
Chernobog
BraxxtoBombo
Chernobog
3,614
2,173
87
2,318
6,748
1,978
1,898
2,844
3,904
0
27,581
W
Tsukuyomi
EuMesi
Tsukuyomi
4,305
1,571
0
3,552
6,694
2,275
576
715
5,819
0
31,594
L
Fenrir
TubalDa1
Fenrir
3,691
1,102
0
765
7,371
2,442
100
673
6,698
0
28,537
W
Kukulkan
Vachii
Kukulkan
8,162
563
0
500
5,216
1,824
171
1,764
3,093
38,109
0
L
Athena
4,327
1,751
0
1,402
9,604
4,157
0
1,176
8,428
13,092
0
W
Danzaburou
joker2195
Danzaburou
8,231
3,580
0
2,282
6,835
2,160
490
893
5,852
0
32,408
L
3,238
502
0
1,288
8,566
4,847
0
2,371
6,195
0
18,749
L
Scylla
2,731
247
0
1,070
7,478
2,160
130
3,942
3,536
19,321
0
L
Hou Yi
touchainz
Hou Yi
4,542
3,098
0
1,673
7,576
1,707
108
0
7,576
0
15,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
36,245
184
Minions Killed
329
0
Camps Cleared
0
1,029,312
Distance Traveled
1,158,699
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,637
694
73
7
0
254,514
1
W
Chernobog
6,628
603
52
5
0
189,797
0
W
Tsukuyomi
7,441
676
73
7
0
261,995
1
L
Fenrir
5,810
528
56
5
0
210,123
3
W
Kukulkan
7,175
652
73
7
0
212,023
1
L
Athena
5,672
516
21
2
0
227,289
2
W
Danzaburou
7,364
669
58
5
0
240,370
3
L
Chaac
5,975
543
37
3
0
243,386
2
L
Scylla
4,919
447
39
4
0
188,782
0
L
Hou Yi
5,911
537
31
3
0
159,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role