Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
ElNeri
Kumbhakarna
Silver I
Level 41
God Stats
1W - 1L
1,779 SR
Queue Stats
4W - 5L
1,600 MMR
Solo
Tyr
Tyr
Gold II
Jiren11
Tyr
Gold II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,543 MMR
Solo
Ne Zha
Ne Zha
Gold IV
OurZenpai
Ne Zha
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
RoundedTikTak
Chiron
Gold III
Level 156
God Stats
5W - 4L
1,808 SR
Queue Stats
46W - 44L
1,603 MMR
Solo
Neith
Neith
Gold II
jamaker2121
Neith
Gold II
Level 122
God Stats
20W - 11L
1,677 SR
Queue Stats
96W - 95L
1,604 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,653 SR
1,570 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,593 SR
1,576 MMR
Sol
Sol
Gold I
GlRR
Sol
Gold I
Level 157
God Stats
4W - 3L
1,744 SR
Queue Stats
174W - 164L
1,622 MMR
Solo
Bakasura
Bakasura
Bronze III
HorHez
Bakasura
Bronze III
Level 63
God Stats
0W - 5L
1,274 SR
Queue Stats
6W - 14L
1,554 MMR
Solo
Mercury
Mercury
Gold IV
Menabagle
Mercury
Gold IV
Level 124
God Stats
2W - 8L
1,557 SR
Queue Stats
25W - 36L
1,632 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Thesuddendeathx
Zhong Kui
Platinum V
Level 129
God Stats
2W - 2L
1,794 SR
Queue Stats
209W - 217L
1,542 MMR
Solo
Mulan
Mulan
Gold III
ZziniD
Mulan
Gold III
Level 124
God Stats
4W - 4L
1,593 SR
Queue Stats
348W - 336L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElNeri
Kumbhakarna
10
0 / 1 / 8
7,270
485
2,476
13,554
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
14
7 / 1 / 6
9,288
619
10,093
16,130
13,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
OurZenpai
Ne Zha
14
3 / 3 / 11
8,794
586
7,319
10,770
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 3 / 9
8,906
594
15,094
9,844
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
4 / 2 / 5
9,620
641
7,036
9,613
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaSetJanusApolloKing Arthur

VS

Bans
AnhurNemesisGilgameshTsukuyomiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
GlRR
Sol
13
1 / 3 / 3
8,164
544
11,835
9,724
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
HorHez
Bakasura
11
2 / 3 / 3
8,168
545
4,952
14,555
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Menabagle
Mercury
13
5 / 1 / 2
7,736
516
5,072
9,731
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Thesuddendeathx
Zhong Kui
12
1 / 7 / 3
7,512
501
9,323
12,300
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ZziniD
Mulan
13
1 / 5 / 4
7,735
516
5,584
13,245
7,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
19
Kills
10
10
Deaths
19
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ElNeri
Kumbhakarna
0
1
8
4
L
Sol
GlRR
Sol
1
3
3
0.83
L
Bakasura
HorHez
Bakasura
2
3
3
1.17
W
Tyr
7
1
6
10
L
Mercury
Menabagle
Mercury
5
1
2
6
W
Ne Zha
OurZenpai
Ne Zha
3
3
11
2.83
W
5
3
9
3.17
L
Zhong Kui
Thesuddendeathx
Zhong Kui
1
7
3
0.36
L
Mulan
ZziniD
Mulan
1
5
4
0.6
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,018
Damage
36,766
59,911
Taken
59,555
31,660
Mitigated
26,824
17,865
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ElNeri
Kumbhakarna
2,476
170
0
2,778
13,554
7,966
49
5,863
7,630
14,651
0
L
Sol
GlRR
Sol
11,835
5,933
0
4,102
9,724
2,846
1,044
489
9,235
56,866
0
L
Bakasura
HorHez
Bakasura
4,952
2,496
0
2,388
14,555
5,359
0
313
14,242
0
22,186
W
Tyr
10,093
880
0
7,990
16,130
13,445
36
2,034
13,395
0
57,729
L
Mercury
Menabagle
Mercury
5,072
2,276
0
390
9,731
3,555
0
563
9,168
0
37,071
W
Ne Zha
OurZenpai
Ne Zha
7,319
2,048
0
1,120
10,770
4,061
574
2,370
8,220
0
58,605
W
15,094
5,309
672
2,931
9,844
3,200
2,907
4,150
5,449
0
59,226
L
Zhong Kui
Thesuddendeathx
Zhong Kui
9,323
286
0
3,737
12,300
7,285
0
834
11,466
45,058
0
L
Mulan
ZziniD
Mulan
5,584
629
0
4,116
13,245
7,779
0
277
12,968
0
43,937
W
7,036
2,940
0
2,374
9,613
2,988
1,034
6,741
2,872
0
60,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
39,315
451
Minions Killed
427
0
Camps Cleared
0
1,517,942
Distance Traveled
1,499,594
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,270
485
26
2
0
330,430
7
L
Sol
8,164
544
100
7
0
277,916
5
L
Bakasura
8,168
545
69
5
0
318,851
6
W
Tyr
9,288
619
110
7
0
331,213
4
L
Mercury
7,736
516
66
4
0
348,953
2
W
Ne Zha
8,794
586
98
7
0
312,063
1
W
Chiron
8,906
594
102
7
0
269,377
2
L
Zhong Kui
7,512
501
96
6
0
271,011
8
L
Mulan
7,735
516
96
6
0
282,863
5
W
Neith
9,620
641
115
8
0
274,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role